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Start and end: DEATH2

[6502 Second Processor version]

Name: DEATH2 [Show more] Type: Subroutine Category: Start and end Summary: Reset most of the game and restart from the title screen
Context: See this subroutine in context in the source code Variations: See code variations for this subroutine in the different versions References: This subroutine is called as follows: * DEATH calls DEATH2 * DEMON calls DEATH2 * DK4 calls DEATH2

This routine is called following death, and when the game is quit by pressing ESCAPE when paused.
.DEATH2 LDX #&FF \ Set the stack pointer to &01FF, which is the standard TXS \ location for the 6502 stack, so this instruction \ effectively resets the stack JSR RES2 \ Reset a number of flight variables and workspaces \ and fall through into the entry code for the game \ to restart from the title screen