.DEATH2 LDX #&FF \ Set the stack pointer to &01FF, which is the standard TXS \ location for the 6502 stack, so this instruction \ effectively resets the stack JSR RES2 \ Reset a number of flight variables and workspaces \ and fall through into the entry code for the game \ to restart from the title screenName: DEATH2 [Show more] Type: Subroutine Category: Start and end Summary: Reset most of the game and restart from the title screenContext: See this subroutine in context in the source code Variations: See code variations for this subroutine in the different versions References: This subroutine is called as follows: * DEATH calls DEATH2 * DEMON calls DEATH2 * DK4 calls DEATH2
This routine is called following death, and when the game is quit by pressing ESCAPE when paused.
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Subroutine RES2 (category: Start and end)
Reset a number of flight variables and workspaces