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Source code cross-references

[Commodore 64 version]

Here's a list of every label and variable in the source code for the Commodore 64 version of Elite, with details of where each of them is used.

NameTypeReferenced by
ABORTSubroutine

FRMIS

KILLSHP

Main flight loop (Part 3 of 16)

ABORT2Subroutine

Main flight loop (Part 11 of 16)

abraxasVariable

TTX66K

wantdials

ACTConfiguration variable

ARCTAN

ACTVariablen/a
ADAConfiguration variable

BR1 (Part 2 of 2)

ADDSubroutine

DIALS (Part 2 of 4)

MVS5

PIX1

PLS22

STARS1

STARS2

STARS6

WARP

allkeysLabel

RDKEY

ALP1Variable

DIALS (Part 2 of 4)

Main flight loop (Part 2 of 16)

MLS1

MUT3

MVEIT (Part 5 of 9)

RES2

STARS2

ALP2Variable

DIALS (Part 2 of 4)

Main flight loop (Part 2 of 16)

MVEIT (Part 5 of 9)

RES2

STARS1

STARS2

STARS6

ALPHAVariable

Main flight loop (Part 2 of 16)

MV40

MVS4

RES2

STARS2

ALTITVariable

DIALS (Part 4 of 4)

Main flight loop (Part 15 of 16)

AN2Label

ANGRY

AN3Label

ANGRY

ANAConfiguration variable

TACTICS (Part 4 of 7)

ANGRYSubroutine

FRMIS

Main flight loop (Part 11 of 16)

antLabel

DOKEY

antilogVariable

DVID4

FMLTU

LL28

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

antilogODDVariable

DVID4

FMLTU

LL28

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

april16Entry point

MUTOKCH

startbd

AR1Label

ARCTAN

AR2Label

ARCTAN

AR3Label

ARCTAN

AR4Label

ARCTAN

ARCTANSubroutine

PLS4

ArmlasConfiguration variable

EQSHP

Main flight loop (Part 3 of 16)

Main flight loop (Part 11 of 16)

NA2%

refund

SIGHT

STATUS

ARS1Label

ARCTAN

ASHVariable

DIALS (Part 4 of 4)

DOENTRY

Main flight loop (Part 13 of 16)

OOPS

ASTConfiguration variable

Main flight loop (Part 11 of 16)

autoVariable

cntr

DOKEY

Main flight loop (Part 3 of 16)

Main flight loop (Part 15 of 16)

MUTOKCH

AVLVariable

GVL

TT151

TT219

var

aweLabel

TITLE

axConfiguration variable

FACE (Game data)

VERTEX (Game data)

ayConfiguration variable

FACE (Game data)

VERTEX (Game data)

azConfiguration variable

FACE (Game data)

VERTEX (Game data)

bLabel

Main flight loop (Part 13 of 16)

backtonormalSubroutine

BRBR

BADSubroutine

Main game loop (Part 3 of 6)

TT110

badkeyLabel

newosrdch

basicBootstrapVariablen/a
basicVectorsVariablen/a
BAYSubroutine

BRP

DOENTRY

EQSHP

TBRIEF

TT102

bayLabel

EQSHP

BAY2Entry point

gnum

TT210

TT219

BAYSTEPEntry point

TBRIEF

BDbeqmod1Label

BDlab24

BDbeqmod2Label

BDlab23

BDBUFFVariable

BDENTRY

BDirqhere

BDRO15

BDRO9

BDdataptr1Variable

BDENTRY

BDlab19

BDRO9

BDdataptr2Variable

BDENTRY

BDRO9

BDdataptr3Variable

BDENTRY

BDRO9

BDdataptr4Variable

BDENTRY

BDRO9

BDENTRYSubroutine

startbd

BDexitirqLabel

BDlab21

BDirqhereSubroutine

BDRO8

COMIRQ1

BDJMPLabel

BDirqhere

BDJMPTBHVariable

BDirqhere

BDJMPTBLVariable

BDirqhere

BDlab1Subroutine

BDirqhere

BDlab19Subroutine

BDirqhere

BDlab3

BDlab5

BDlab7

BDRO10

BDRO12

BDRO13

BDRO14

BDRO7

BDlab21Subroutine

BDlab23

BDlab24

BDlab23Subroutine

BDlab1

BDlab24Subroutine

BDlab1

BDlab3Subroutine

BDRO1

BDRO4

BDRO5

BDlab4Subroutine

BDRO1

BDRO4

BDRO5

BDlab5Subroutine

BDRO2

BDRO4

BDRO5

BDlab6Subroutine

BDRO2

BDRO4

BDRO5

BDlab7Subroutine

BDRO3

BDRO5

BDlab8Subroutine

BDRO3

BDRO5

BDLABELLabel

BDirqhere

BDLABEL2Label

BDirqhere

BDloop2Label

BDENTRY

BDRO1Subroutine

BDJMPTBH

BDJMPTBL

BDRO10Subroutine

BDJMPTBH

BDJMPTBL

BDRO11Subroutine

BDJMPTBH

BDJMPTBL

BDRO12Subroutine

BDJMPTBH

BDJMPTBL

BDRO13Subroutine

BDJMPTBH

BDJMPTBL

BDRO14Subroutine

BDJMPTBH

BDJMPTBL

BDRO15Subroutine

BDJMPTBH

BDJMPTBL

BDRO2Subroutine

BDJMPTBH

BDJMPTBL

BDRO3Subroutine

BDJMPTBH

BDJMPTBL

BDRO4Subroutine

BDJMPTBH

BDJMPTBL

BDRO5Subroutine

BDJMPTBH

BDJMPTBL

BDRO6Subroutine

BDJMPTBH

BDJMPTBL

BDRO7Subroutine

BDJMPTBH

BDJMPTBL

BDRO8Subroutine

BDJMPTBH

BDJMPTBL

BDRO9Subroutine

BDJMPTBH

BDJMPTBL

BDRO11

BDruts1Label

BDlab5

BDruts2Label

BDlab7

BDskip1Entry point

BDirqhere

BDRO1

BDRO10

BDRO12

BDRO13

BDRO14

BDRO2

BDRO3

BDRO4

BDRO5

BDRO6

BDRO7

BDRO9

BDskipme1Label

BDlab19

BEEPSubroutine

dn2

Main flight loop (Part 11 of 16)

R5

BEGINSubroutine

S%

BEL1Label

BEGIN

BELLSubroutine

DKS3

BET1Variable

DIALS (Part 2 of 4)

Main flight loop (Part 2 of 16)

MVEIT (Part 5 of 9)

RES2

STARS1

STARS2

STARS6

BET2Variable

Main flight loop (Part 2 of 16)

MVEIT (Part 5 of 9)

RES2

STARS1

STARS2

STARS6

BETAVariable

DIALS (Part 2 of 4)

Main flight loop (Part 2 of 16)

MV40

MVS4

RES2

RESET

STARS1

STARS6

bit0Configuration variable

SPRITE2_BYTE (Sprites)

bit01Configuration variable

SPRITE4_BYTE (Sprites)

bit1Configuration variable

SPRITE2_BYTE (Sprites)

bit2Configuration variable

SPRITE2_BYTE (Sprites)

bit23Configuration variable

SPRITE4_BYTE (Sprites)

bit3Configuration variable

SPRITE2_BYTE (Sprites)

bit4Configuration variable

SPRITE2_BYTE (Sprites)

bit45Configuration variable

SPRITE4_BYTE (Sprites)

bit5Configuration variable

SPRITE2_BYTE (Sprites)

bit6Configuration variable

SPRITE2_BYTE (Sprites)

bit67Configuration variable

SPRITE4_BYTE (Sprites)

bit7Configuration variable

SPRITE2_BYTE (Sprites)

BL1Label

BLINE

BL5Label

BLINE

BL7Label

BLINE

BL8Label

BLINE

BL9Label

BLINE

BLACK2Configuration variable

FRMIS

msblob

blacksuspendersLabel

KILLSHP

BLINESubroutine

CIRCLE2

PLS22

BLUEConfiguration variable

scacol

BLUEBANDSubroutine

TTX66K

wantdials

BLUEBANDSSubroutine

BLUEBAND

BLUEL1Label

BLUEBANDS

BLUEL2Label

BLUEBANDS

bmorarmLabel

Main flight loop (Part 3 of 16)

BOL1Label

TTX66K

BOL2Label

TTX66K

BOL3Label

TTX66K

BOL4Label

TTX66K

BOL5Label

TTX66K

BOL6Label

TTX66K

BOMBVariable

COMIRQ1

EQSHP

Main flight loop (Part 3 of 16)

Main flight loop (Part 5 of 16)

Main flight loop (Part 13 of 16)

RES2

STATUS

BOMBOFFSubroutine

Main flight loop (Part 13 of 16)

RES2

BOMBOKLabel

RES2

BOXEntry point

DEATH

TTX66K

BOX2Subroutine

wantdials

BOXL2Label

BOXS2

BOXL3Label

BOXS2

BOXSSubroutine

TTX66K

BOXS2Subroutine

BOX2

BPRNTSubroutine

csh

SVE

BR1Subroutine

BRBR

BR1 (Part 1 of 2)Subroutinen/a
BR1 (Part 2 of 2)Subroutinen/a
BR2Label

BRIEF

BRBRSubroutine

BRKBK

BRBR2Label

TITLE

BRBRLOOPLabel

BRBR

BRIEFSubroutine

DOENTRY

BRIEF2Subroutine

DOENTRY

BRIEF3Subroutine

DOENTRY

BRISSubroutine

BRIEF

JMTB

BRKBKSubroutinen/a
brkdVariable

BRBR

TITLE

BRKVConfiguration variable

BRKBK

BRL1Label

BRIEF

BRL2Label

BRIEF

BRPSubroutine

BRIEF3

DEBRIEF

DEBRIEF2

BRPSEntry point

BRIEF

BSTVariable

EQSHP

Main flight loop (Part 7 of 16)

Main flight loop (Part 15 of 16)

STATUS

BUFVariable

HME2

MT17

TT26

BULBCOLConfiguration variable

ECBLB

SPBLB

BUMPLabel

cntr

BUMP2Subroutine

DOKEY

BURNLabel

Main flight loop (Part 11 of 16)

burnthebastardsLabel

Main game loop (Part 5 of 6)

cEntry point

eq

C%Configuration variable

DEEOR

CABTMPVariable

DIALS (Part 4 of 4)

Main flight loop (Part 15 of 16)

Main game loop (Part 5 of 6)

caravanseraiVariable

TTX66K

wantdials

CASHVariable

csh

DOENTRY

LCASH

MCASH

SVE

cdumpVariable

Elite loader (Part 6 of 7) (Game Loader)

celllookhVariable

CHPR

celllooklVariable

CHPR

CHARMacro

QQ18 (Game data)

CHECKSubroutine

DFAULT

SVE

CHECK2Subroutine

DFAULT

SVE

ChecksumSubroutinen/a
CHKVariable

DFAULT

SVE

CHK2Variable

DFAULT

SVE

CHK3Variable

DFAULT

SVE

CHKLoopLabel

Checksum

CHKONSubroutine

CIRCLE

SUN (Part 1 of 4)

CHPRSubroutine

BELL

BRBR

CHPR2

GTDRV

MT26

TITLE

TT26

CHPR2Subroutine

COLD

CHRVConfiguration variable

COLD

chview1Label

TT102

chview2Label

TT102

CIAConfiguration variable

COLD

KERNALSETUP

LOD

RDKEY

SVE

CIAConfiguration variable

Elite loader (Part 3 of 7) (Game Loader)

CIA2Configuration variable

COLD

CIA2Configuration variable

Elite loader (Part 3 of 7) (Game Loader)

CIRCLESubroutine

PL9 (Part 1 of 3)

CIRCLE2Subroutine

HFS2

TT128

CLDELAYSubroutinen/a
clssSubroutine

CHPR

CLYLOOPLabel

CLYNS

CLYLOOP2Label

CLYNS

CLYNSSubroutine

dockEd

EQSHP

hm

JMTB

me2

MESS

qv

TT219

clynsneedLabel

me2

cmnSubroutine

TT27

CNTVariable

BLINE

CIRCLE2

DOEXP

LL9 (Part 6 of 12)

LL9 (Part 8 of 12)

PLS22

PTCLS2

SPIN

STATUS

SUN (Part 1 of 4)

SUN (Part 3 of 4)

TACTICS (Part 3 of 7)

TACTICS (Part 6 of 7)

TACTICS (Part 7 of 7)

CNT2Variable

DOCKIT

PL9 (Part 3 of 3)

PLS22

PLS4

TACTICS (Part 2 of 7)

TACTICS (Part 7 of 7)

TITLE

cnt2Label

cntr

cntrSubroutine

Main flight loop (Part 2 of 16)

coffeeSubroutine

COMIRQ1

coffeeexEntry point

startbd

coffeeloopLabel

stopbd

COKVariable

DFAULT

MJP

SVE

COLVariable

CPIX2

DILX

DOCOL

DOT

SCAN

STARTUP

COL2Variable

CHPR

gnum

MT26

RES2

TT219

COLDSubroutine

S%

COLMEMConfiguration variable

Elite loader (Part 6 of 7) (Game Loader)

COMCVariable

BEGIN

DOT

SP2

TTX66K

COMIRQ1Subroutine

COLD

COMIRQ3Label

COMIRQ1

COMPASSubroutine

DIALS (Part 4 of 4)

COMUDATVariablen/a
COMXVariable

DOT

SP2

COMYVariable

DOT

SP2

CONConfiguration variable

BRIEF

KILLSHP

Main flight loop (Part 5 of 16)

Main flight loop (Part 11 of 16)

Main game loop (Part 4 of 6)

conhieghtConfiguration variable

BRIEF

PAS1

CONTMacro

QQ18 (Game data)

coolkeyLabel

newosrdch

COPSConfiguration variable

Main game loop (Part 3 of 6)

TACTICS (Part 2 of 7)

copymeLabel

LOD

CopyZeroPageSubroutine

Elite GMA loader (Part 4 of 4) (Disk Loader 2)

COUConfiguration variable

Main game loop (Part 4 of 6)

counterVariable

BDENTRY

BDirqhere

BDlab21

BDRO8

CP1Label

CPIX2

CPIX2Subroutine

CPIX4

DOT

CPIX4Subroutine

SCAN

cplSubroutine

HME2

hyp

TT102

TT23

TT27

ypl

CRGOVariable

EQSHP

tnpr

TT213

crlfSubroutine

TT27

cshSubroutine

TT27

CTRLSubroutine

hyp

TT18

CTWOSVariable

DIL2

CTWOS2Variable

CPIX2

SCAN

custardLabel

Main flight loop (Part 3 of 16)

CYANConfiguration variable

scacol

CYLConfiguration variable

ANGRY

BR1 (Part 1 of 2)

ESCAPE

Main game loop (Part 1 of 6)

CYL2Configuration variable

ESCAPE

Main game loop (Part 4 of 6)

D%Configuration variable

Elite loader (Part 2 of 7) (Game Loader)

D1Label

DEATH

D2Label

DEATH

D3Label

DEATH

DA1Label

TT26

DA11Label

TT26

DA2Label

TT26

DA5Label

TT26

DA6Label

TT26

DA8Label

TT26

DAL1Label

TT26

DAL2Label

TT26

DAL3Label

TT26

DAL4Label

TT26

DAL5Label

TT26

DAL6Label

TT26

DAMPVariable

cntr

DK4

DKS3

DAS1Label

TT26

DASCEntry point

DETOK2

JMTB

TT210

dateVariablen/a
davidscockupLabel

EXNO2

DCS1Subroutine

DOCKIT

deVariable

CLYNS

mes9

MESS

OUCH

TTX66

ZERO

DEATHSubroutine

Main flight loop (Part 9 of 16)

Main flight loop (Part 15 of 16)

OOPS

DEATH2Subroutine

DEATH

DK4

DEBRIEFSubroutine

DOENTRY

DEBRIEF2Subroutine

DOENTRY

dec27Entry point

DIALS (Part 3 of 4)

DEEORSubroutine

S%

DEEORLLabel

DEEORS

DEEORLLabel

DEEORS (Game Loader)

DEEORSSubroutine

DEEOR

DEEORSSubroutine

Elite loader (Part 1 of 7) (Game Loader)

DELAYSubroutine

BRIS

DKS3

dn2

DOENTRY

HYPNOISE

Main game loop (Part 5 of 6)

MT26

TT217

DELT4Variable

Main flight loop (Part 3 of 16)

Main flight loop (Part 15 of 16)

STARS1

STARS6

DELTAVariable

DEATH

DIALS (Part 1 of 4)

DOENTRY

DOKEY

DV41

FRS1

Main flight loop (Part 3 of 16)

Main flight loop (Part 9 of 16)

Main flight loop (Part 10 of 16)

MVEIT (Part 6 of 9)

RES2

TITLE

TT110

DENGYSubroutine

LASLI

Main flight loop (Part 16 of 16)

DET1Subroutine

DEATH

DETOKSubroutine

BRIS

BRP

DETOK2

dockEd

FILEPR

GTDRV

GTNMEW

HME2

LOD

MT17

MT28

OTHERFILEPR

PDESC

STATUS

SVE

tapeerror

TBRIEF

TITLE

TT210

TT214

DETOK2Subroutine

DETOK

PDESC

DETOK3Subroutine

PDESC

DFAULTSubroutine

BR1 (Part 1 of 2)

SVE

DFLAGVariable

TTX66K

wantdials

DIALSSubroutine

Main game loop (Part 5 of 6)

wantdials

DIALSVariable

Elite loader (Part 7 of 7) (Game Loader)

DIALS (Part 1 of 4)Subroutinen/a
DIALS (Part 2 of 4)Subroutinen/a
DIALS (Part 3 of 4)Subroutinen/a
DIALS (Part 4 of 4)Subroutinen/a
DILEntry point

DIALS (Part 3 of 4)

DIL-1Entry point

DIALS (Part 1 of 4)

DIL2Subroutine

DIALS (Part 2 of 4)

DILXSubroutine

DIALS (Part 4 of 4)

DILX+2Entry point

DIALS (Part 4 of 4)

DINTConfiguration variable

TT102

DISKVariable

FILEPR

KERNALSETUP

OTHERFILEPR

SVE

distawayVariable

TITLE

DJDVariable

REDU2

djd1Entry point

BUMP2

DK11Label

DOKEY

DK12Label

DOKEY

DK13Label

DOKEY

DK14Label

DOKEY

DK15Label

DOKEY

DK2Label

DK4

Dk3Label

DKS3

DK4Subroutinen/a
DK6Label

DK4

DK7Label

DK4

DKCMPVariable

EQSHP

Main flight loop (Part 3 of 16)

DKJ1Subroutinen/a
DKL3Label

U%

DKL4Label

DK4

DKL42Label

DK4

DKS2Subroutinen/a
DKS3Subroutine

DK4

DKS4Subroutinen/a
DKSANYKEYSubroutinen/a
DKSL1Label

DKSANYKEY

DL1Label

DILX

DL2Label

DILX

DL3Label

DILX

DL30Label

DILX

DL31Label

DILX

DL5Label

DILX

DL6Label

DILX

DLL10Label

DIL2

DLL11Label

DIL2

DLL12Label

DIL2

DLL23Label

DIALS (Part 3 of 4)

DLL24Label

DIALS (Part 3 of 4)

DLL26Label

DIALS (Part 3 of 4)

DLL9Label

DIALS (Part 3 of 4)

DLOC%Configuration variable

DIALS (Part 1 of 4)

DIALS (Part 4 of 4)

TTX66K

wantdials

DLYVariable

CLYNS

Main flight loop (Part 12 of 16)

Main game loop (Part 2 of 6)

me1

me2

MESS

OUCH

TTX66

dnSubroutine

EQSHP

TT219

dn2Subroutine

EQSHP

NWDAV4

TT210

TT219

DNOIZVariable

DK4

NOISE

DOANSLabel

TT210

dockEdSubroutine

hyp

DOCKITSubroutine

DOKEY

TACTICS (Part 3 of 7)

DOCOLSubroutinen/a
DODConfiguration variable

NWSPS

DOENTRYSubroutine

Main flight loop (Part 9 of 16)

DOEXPSubroutine

LL9 (Part 1 of 12)

LL9 (Part 9 of 12)

DOHFXSubroutinen/a
doitagainLabel

DFAULT

dojoystickLabel

RDKEY

DOKEYSubroutine

TT17

dontclipVariable

LL145 (Part 1 of 4)

RES2

TT23

DORNDSubroutine

DEATH

DETOK2

ESCAPE

GVL

LASLI

LL9 (Part 1 of 12)

Main flight loop (Part 8 of 16)

Main flight loop (Part 11 of 16)

Main game loop (Part 1 of 6)

Main game loop (Part 2 of 6)

Main game loop (Part 4 of 6)

Main game loop (Part 5 of 6)

MT18

MVTRIBS

nWq

OUCH

SFS1

SOLAR

SPIN

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

TACTICS (Part 1 of 7)

TACTICS (Part 2 of 7)

TACTICS (Part 3 of 7)

TACTICS (Part 4 of 7)

TACTICS (Part 5 of 7)

TACTICS (Part 7 of 7)

TT18

TT210

Ze

DORND2Entry point

PTCLS2

DOSVNSubroutinen/a
DOTSubroutine

COMPAS

SP2

DOVDU19Subroutine

LOOK1

TITLE

TRADEMODE

TT22

TT23

DOWNLabel

LOIN (Part 2 of 7)

downjLabel

RDKEY

DOXCSubroutine

BR1 (Part 1 of 2)

BRIEF

crlf

DEATH

dockEd

ee3

EQSHP

hyp

MESS

MT8

MT9

plf2

qv

STATUS

TITLE

TT151

TT163

TT167

TT208

TT210

TT213

TT219

TT22

TT23

TT25

TTX66

DOYCSubroutine

DEATH

ee3

hyp

MT29

qv

TITLE

TT167

TT219

TT23

TTX66

DSTORE%Configuration variable

wantdials

DSTORE%Configuration variable

Elite loader (Part 7 of 7) (Game Loader)

DT1Label

DETOK

DT10Label

DETOK2

DT3Label

DETOK2

DT5Label

DETOK2

DT6Label

DETOK2

DT7Label

DETOK2

DT8Label

DETOK2

DT9Label

DETOK2

DTENEntry point

DETOK3

DTEXLabel

DETOK

DTL1Label

DETOK

DTL2Label

DETOK

DTMLabel

DETOK2

DTSEntry point

DETOK2

MT18

DTW1Variable

DETOK2

MT13

MT2

DTW2Variable

CLYNS

DETOK2

MT8

TT26

TTX66

DTW3Variable

DETOK2

MT5

DTW4Variable

MESS

MT15

TT26

DTW5Variable

HME2

MESS

MT15

MT17

TT26

DTW6Variable

DETOK2

MT13

MT2

DTW8Variable

DETOK2

MT19

TT26

DTWOSVariablen/a
dumdeedumLabel

Ghy

DV12Label

DVID3B2

DV13Label

DVID3B2

DV14Label

DVID3B2

DV4Label

TIS1

DV41Subroutine

STARS2

DV42Subroutine

STARS1

STARS6

DVID3B2Subroutine

PLANET

PLS1

PLS6

DVID4Subroutine

DOEXP

SPS2

DVIDTSubroutinen/a
DVL10Label

DVID3B2

DVL2Label

DVIDT

DVL3Label

TIS1

DVL6Label

DVID3B2

DVL8Label

DVID3B2

DVL9Label

DVID3B2

eConfiguration variable

ITEM

E%Configuration variable

NWSHP

TACTICS (Part 4 of 7)

E%Variablen/a
ECBLBSubroutine

ECMOF

ECBLB2Subroutine

Main flight loop (Part 3 of 16)

TACTICS (Part 1 of 7)

ECELLConfiguration variable

ECBLB

ECHRMacro

RUTOK (Game data)

TKN1 (Game data)

ECMVariable

EQSHP

Main flight loop (Part 3 of 16)

STATUS

ECMAVariable

ECBLB2

ECMOF

Main flight loop (Part 3 of 16)

Main flight loop (Part 16 of 16)

RES2

TACTICS (Part 1 of 7)

TACTICS (Part 5 of 7)

TACTICS (Part 6 of 7)

ECMOFSubroutine

Main flight loop (Part 16 of 16)

RES2

ECMPVariable

ECMOF

Main flight loop (Part 3 of 16)

Main flight loop (Part 16 of 16)

ED1Label

EDGES

ED3Label

EDGES

ed9Label

EQSHP

EDGEMacro

SHIP_ADDER (Game data)

SHIP_ANACONDA (Game data)

SHIP_ASP_MK_2 (Game data)

SHIP_ASTEROID (Game data)

SHIP_BOA (Game data)

SHIP_BOULDER (Game data)

SHIP_CANISTER (Game data)

SHIP_COBRA_MK_1 (Game data)

SHIP_COBRA_MK_3 (Game data)

SHIP_COBRA_MK_3_P (Game data)

SHIP_CONSTRICTOR (Game data)

SHIP_CORIOLIS (Game data)

SHIP_COUGAR (Game data)

SHIP_DODO (Game data)

SHIP_ESCAPE_POD (Game data)

SHIP_FER_DE_LANCE (Game data)

SHIP_GECKO (Game data)

SHIP_KRAIT (Game data)

SHIP_MAMBA (Game data)

SHIP_MISSILE (Game data)

SHIP_MORAY (Game data)

SHIP_PLATE (Game data)

SHIP_PYTHON (Game data)

SHIP_PYTHON_P (Game data)

SHIP_ROCK_HERMIT (Game data)

SHIP_SHUTTLE (Game data)

SHIP_SIDEWINDER (Game data)

SHIP_THARGOID (Game data)

SHIP_TRANSPORTER (Game data)

SHIP_VIPER (Game data)

SHIP_WORM (Game data)

EDGESSubroutine

HLOIN2

SUN (Part 3 of 4)

ee1Label

TT23

ee2Label

TT102

EE20Label

Main game loop (Part 5 of 6)

EE28Label

LL9 (Part 1 of 12)

EE29Label

LL9 (Part 3 of 12)

EE3Label

TT23

ee3Subroutine

TT102

TTX66

wW

EE30Label

LL9 (Part 4 of 12)

EE31Label

LL9 (Part 9 of 12)

EE4Label

TT23

ee5Label

TT18

EE51Entry point

LL9 (Part 1 of 12)

SHPPT

EE55Label

LL9 (Part 1 of 12)

EJMPMacro

RUTOK (Game data)

TKN1 (Game data)

Elite GMA loader (Part 1 of 4)Subroutinen/a
Elite GMA loader (Part 2 of 4)Subroutinen/a
Elite GMA loader (Part 3 of 4)Subroutinen/a
Elite GMA loader (Part 4 of 4)Subroutinen/a
Elite loader (Part 1 of 7)Subroutinen/a
Elite loader (Part 2 of 7)Subroutinen/a
Elite loader (Part 3 of 7)Subroutinen/a
Elite loader (Part 4 of 7)Subroutinen/a
Elite loader (Part 5 of 7)Subroutinen/a
Elite loader (Part 6 of 7)Subroutinen/a
Elite loader (Part 7 of 7)Subroutinen/a
ELT2FLabel

LOD

EN1Label

DOENTRY

EN2Label

DOENTRY

EN3Label

DOENTRY

EN4Label

DOENTRY

EN5Label

DOENTRY

EN6Label

DOENTRY

ENERGYVariable

DENGY

DIALS (Part 3 of 4)

DOENTRY

Main flight loop (Part 13 of 16)

Main flight loop (Part 15 of 16)

OOPS

STATUS

ENGYVariable

DEBRIEF2

EQSHP

Main flight loop (Part 13 of 16)

ENTRYConfiguration variable

Elite GMA loader (Part 3 of 4) (Disk Loader 2)

eqSubroutine

EQSHP

EQL1Label

EQSHP

EQSHPSubroutine

TT102

ERNDMacro

RUTOK (Game data)

TKN1 (Game data)

errEntry point

eq

ES1Label

ESCAPE

ESCConfiguration variable

SESCP

ESCAPESubroutine

Main flight loop (Part 3 of 16)

ESCPVariable

EQSHP

ESCAPE

Main flight loop (Part 3 of 16)

STATUS

ESL1Label

ESCAPE

ESL2Label

ESCAPE

et0Label

EQSHP

et1Label

EQSHP

et10Label

EQSHP

et11Label

EQSHP

et2Label

EQSHP

et3Label

EQSHP

et4Label

EQSHP

et5Label

EQSHP

et6Label

EQSHP

et7Label

EQSHP

et8Label

EQSHP

et9Label

EQSHP

etALabel

EQSHP

etBLabel

EQSHP

ETOKMacro

RUTOK (Game data)

TKN1 (Game data)

ETWOMacro

RUTOK (Game data)

TKN1 (Game data)

EVVariable

BR1 (Part 2 of 2)

hyp1

Main game loop (Part 4 of 6)

WARP

exSubroutine

DEATH

qw

TT27

EX11Label

DOEXP

EX112Label

PTCLS2

EX2Label

DOEXP

EX4Label

DOEXP

EX42Label

PTCLS2

EX5Label

DOEXP

EXL1Label

DOEXP

EXL2Label

DOEXP

EXL22Label

PTCLS2

EXL3Label

DOEXP

EXL32Label

PTCLS2

EXL4Label

DOEXP

EXL42Label

PTCLS2

EXL5Label

DOEXP

EXL52Label

PTCLS2

exlookVariable

PTCLS2

EXNOSubroutine

Main flight loop (Part 11 of 16)

EXNO2Subroutine

Main flight loop (Part 5 of 16)

Main flight loop (Part 11 of 16)

TACTICS (Part 1 of 7)

EXNO3Subroutine

DEATH

Main flight loop (Part 10 of 16)

OOPS

TACTICS (Part 1 of 7)

EXS1Entry point

DOEXP

PTCLS2

fConfiguration variable

EDGE (Game data)

F%Variable

DEEOR

f0Configuration variable

TT102

f1Configuration variable

TT102

f1Configuration variable

VERTEX (Game data)

f12Configuration variable

TT102

f2Configuration variable

TT102

f2Configuration variable

VERTEX (Game data)

f22Configuration variable

TT102

f3Configuration variable

TT102

f32Configuration variable

TT102

f4Configuration variable

TT102

f5Configuration variable

TT102

f6Configuration variable

TT102

f7Configuration variable

TT102

f8Configuration variable

BAY

TT102

f9Configuration variable

TT102

TT219

FA1Label

FAROF2

FACEMacro

SHIP_ADDER (Game data)

SHIP_ANACONDA (Game data)

SHIP_ASP_MK_2 (Game data)

SHIP_ASTEROID (Game data)

SHIP_BOA (Game data)

SHIP_BOULDER (Game data)

SHIP_CANISTER (Game data)

SHIP_COBRA_MK_1 (Game data)

SHIP_COBRA_MK_3 (Game data)

SHIP_COBRA_MK_3_P (Game data)

SHIP_CONSTRICTOR (Game data)

SHIP_CORIOLIS (Game data)

SHIP_COUGAR (Game data)

SHIP_DODO (Game data)

SHIP_ESCAPE_POD (Game data)

SHIP_FER_DE_LANCE (Game data)

SHIP_GECKO (Game data)

SHIP_KRAIT (Game data)

SHIP_MAMBA (Game data)

SHIP_MISSILE (Game data)

SHIP_MORAY (Game data)

SHIP_PLATE (Game data)

SHIP_PYTHON (Game data)

SHIP_PYTHON_P (Game data)

SHIP_ROCK_HERMIT (Game data)

SHIP_SHUTTLE (Game data)

SHIP_SIDEWINDER (Game data)

SHIP_SPLINTER (Game data)

SHIP_THARGOID (Game data)

SHIP_THARGON (Game data)

SHIP_TRANSPORTER (Game data)

SHIP_VIPER (Game data)

SHIP_WORM (Game data)

FAROFSubroutine

Main flight loop (Part 12 of 16)

FAROF2Subroutine

Main flight loop (Part 14 of 16)

fast1Label

SetUpFastLoader (Disk Loader 2)

fast10Label

SetUpFastLoader (Disk Loader 2)

fast11Label

SetUpFastLoader (Disk Loader 2)

fast12Label

SetUpFastLoader (Disk Loader 2)

fast13Label

SetUpFastLoader (Disk Loader 2)

fast14Label

SetUpFastLoader (Disk Loader 2)

fast15Label

SetUpFastLoader (Disk Loader 2)

fast16Label

SetUpFastLoader (Disk Loader 2)

fast17Label

SetUpFastLoader (Disk Loader 2)

fast18Label

SetUpFastLoader (Disk Loader 2)

fast19Label

SetUpFastLoader (Disk Loader 2)

fast2Label

SetUpFastLoader (Disk Loader 2)

fast20Label

SetUpFastLoader (Disk Loader 2)

fast21Label

SetUpFastLoader (Disk Loader 2)

fast22Label

SetUpFastLoader (Disk Loader 2)

fast23Label

SetUpFastLoader (Disk Loader 2)

fast24Label

SetUpFastLoader (Disk Loader 2)

fast25Label

SetUpFastLoader (Disk Loader 2)

fast26Label

SetUpFastLoader (Disk Loader 2)

fast27Label

SetUpFastLoader (Disk Loader 2)

fast28Label

SetUpFastLoader (Disk Loader 2)

fast29Label

SetUpFastLoader (Disk Loader 2)

fast3Label

SetUpFastLoader (Disk Loader 2)

fast30Label

SetUpFastLoader (Disk Loader 2)

fast31Label

SetUpFastLoader (Disk Loader 2)

fast32Label

SetUpFastLoader (Disk Loader 2)

fast33Label

SetUpFastLoader (Disk Loader 2)

fast34Label

SetUpFastLoader (Disk Loader 2)

fast35Label

SetUpFastLoader (Disk Loader 2)

fast36Label

SetUpFastLoader (Disk Loader 2)

fast37Label

SetUpFastLoader (Disk Loader 2)

fast38Label

SetUpFastLoader (Disk Loader 2)

fast39Label

SetUpFastLoader (Disk Loader 2)

fast4Label

SetUpFastLoader (Disk Loader 2)

fast40Label

SetUpFastLoader (Disk Loader 2)

fast41Label

SetUpFastLoader (Disk Loader 2)

fast42Label

SetUpFastLoader (Disk Loader 2)

fast43Label

SetUpFastLoader (Disk Loader 2)

fast44Label

SetUpFastLoader (Disk Loader 2)

fast45Label

SetUpFastLoader (Disk Loader 2)

fast46Label

SetUpFastLoader (Disk Loader 2)

fast47Label

SetUpFastLoader (Disk Loader 2)

fast48Label

SetUpFastLoader (Disk Loader 2)

fast49Label

SetUpFastLoader (Disk Loader 2)

fast5Label

SetUpFastLoader (Disk Loader 2)

fast50Label

SetUpFastLoader (Disk Loader 2)

fast6Label

SetUpFastLoader (Disk Loader 2)

fast7Label

SetUpFastLoader (Disk Loader 2)

fast9Label

SetUpFastLoader (Disk Loader 2)

fastLoaderOfferedVariable

OfferFastLoader (Disk Loader 2)

fastTrackSectorVariablen/a
feb10Label

SVE

feb13Label

SVE

FEEDSubroutine

GTDRV

filenameSubroutine

RunGMA (Disk Loader 1)

filenameVariable

SetUpGMAFile (Disk Loader 2)

fileNumberLabel

SetUpGMAFile (Disk Loader 2)

FILEPRSubroutine

JMTB

filesysVariable

KERNALSETUP

FINTConfiguration variable

TT102

firejLabel

RDKEY

FISTVariable

ESCAPE

Ghy

Main flight loop (Part 12 of 16)

Main game loop (Part 3 of 6)

SOLAR

STATUS

TACTICS (Part 3 of 7)

TT110

FLAGVariable

BLINE

CIRCLE2

PLS22

FLFLLSSubroutine

KS4

TT23

TTX66

FLHVariable

PZW

FLIPSubroutine

LOOK1

FLKBSubroutine

MT26

TRADEMODE

FLL1Label

FLIP

FMLTUSubroutine

DOEXP

LL51

LL9 (Part 5 of 12)

MVEIT (Part 3 of 9)

PLS22

FMLTU2Subroutine

CIRCLE2

focougLabel

Main game loop (Part 4 of 6)

FONTConfiguration variable

CHPR

fothgLabel

Main game loop (Part 3 of 6)

fothg2Label

Main game loop (Part 4 of 6)

fq1Entry point

DEATH

FR1Subroutine

FRMIS

FRCEEntry point

BAY

TT219

FREEZEEntry point

DK4

FRINVariable

DEATH

DEEOR

DEEORS

FRMIS

KILLSHP

KS2

KS4

Main flight loop (Part 4 of 16)

NWSHP

NWSPS

STATUS

WARP

WPSHPS

ZERO

zonkscanners

FRINVariable

DEEORS (Game Loader)

Elite loader (Part 1 of 7) (Game Loader)

FRL2Label

SFS1

FRL3Label

SFS1

FRMISSubroutine

Main flight loop (Part 3 of 16)

froglLabel

Elite loader (Part 5 of 7) (Game Loader)

FRS1Subroutine

ESCAPE

FRMIS

frumpVariable

DOEXP

FSHVariable

DIALS (Part 4 of 4)

DOENTRY

Main flight loop (Part 13 of 16)

OOPS

RESET

fvwLabel

TT102

fwlSubroutine

TT213

TT27

G%Variable

DEEOR

G1Label

Ghy

gangbangLabel

NWSHP

GC2Subroutine

TT151

GCASHSubroutine

TT210

TT219

GCNTVariable

DOENTRY

Ghy

MT28

PDESC

tal

THERE

GhySubroutine

hyp

GHYPVariable

EQSHP

Ghy

GINFSubroutine

FRMIS

Main flight loop (Part 4 of 16)

NWSHP

WPSHPS

zonkscanners

GNTMPVariable

DIALS (Part 4 of 4)

DOENTRY

LASLI

Main flight loop (Part 3 of 16)

Main game loop (Part 5 of 6)

gnumSubroutine

EQSHP

TT210

TT219

GOINEntry point

ESCAPE

GOPLEntry point

DOCKIT

TACTICS (Part 3 of 7)

GOPLSLabel

DOCKIT

goTT147Label

hyp

govVariable

BR1 (Part 2 of 2)

hyp1

Main game loop (Part 4 of 6)

GREENConfiguration variable

scacol

SP2

GREEN2Configuration variable

KILLSHP

Main flight loop (Part 3 of 16)

msblob

GTDRVSubroutinen/a
GTHGSubroutine

Main game loop (Part 4 of 6)

MJP

GTL1Label

TRNME

GTL2Label

TR1

GTL3Label

GTNMEW

GTNMEWSubroutine

SVE

GVLSubroutinen/a
HERConfiguration variable

KILLSHP

Main game loop (Part 1 of 6)

Main game loop (Part 2 of 6)

NWSHP

TACTICS (Part 2 of 7)

HF8Label

HFS2

HFL1Label

HFS2

HFL2Label

HFS2

HFL5Label

HFS2

HFS1Entry point

TT110

HFS2Subroutine

LL164

HI1Entry point

ANGRY

HITCH

HINTConfiguration variable

TT102

HITCHSubroutine

Main flight loop (Part 11 of 16)

HL2Label

HLOIN

HL3Label

HLOIN

HL5Label

HLOIN

HL6Entry point

HLOIN

HLL1Label

HLOIN

HLOINSubroutine

BOXS

HLOIN2

SUN (Part 3 of 4)

HLOIN2Subroutine

SUN (Part 2 of 4)

SUN (Part 4 of 4)

WPLS

hmSubroutine

hyp

TT102

HME1Label

TT102

HME2Subroutine

TT102

HME3Label

HME2

HME4Label

HME2

HME5Label

HME2

HME6Label

HME2

hy9Label

GVL

hypSubroutine

TT102

hyp1Subroutinen/a
hyp1+3Entry point

TT18

HYPNOISESubroutine

LL164

INCYCSubroutine

EQSHP

NLIN

qv

TT146

TT167

TTX69

INFVariable

ANGRY

DEATH

GINF

KILLSHP

LL9 (Part 1 of 12)

Main flight loop (Part 4 of 16)

Main flight loop (Part 6 of 16)

Main flight loop (Part 12 of 16)

NWSHP

OOPS

SFS1

TACTICS (Part 4 of 7)

WPSHPS

zonkscanners

infrontvwLabel

MESS

innersecVariable

COMIRQ1

INSPLabel

TT102

INWKVariable

BRIEF

DEATH

DOCKIT

DOEXP

DOKEY

DVID3B2

ESCAPE

EXNO

EXNO2

FAROF2

FRS1

GTHG

GTNMEW

HITCH

HME2

KERNALSETUP

KS4

Main flight loop (Part 4 of 16)

Main flight loop (Part 5 of 16)

Main flight loop (Part 6 of 16)

Main flight loop (Part 7 of 16)

Main flight loop (Part 9 of 16)

Main flight loop (Part 10 of 16)

Main flight loop (Part 11 of 16)

Main flight loop (Part 12 of 16)

Main flight loop (Part 14 of 16)

Main game loop (Part 1 of 6)

Main game loop (Part 2 of 6)

Main game loop (Part 4 of 6)

MAS1

MAS4

MT26

MV40

MVEIT (Part 1 of 9)

MVEIT (Part 2 of 9)

MVEIT (Part 3 of 9)

MVEIT (Part 4 of 9)

MVEIT (Part 5 of 9)

MVEIT (Part 8 of 9)

MVEIT (Part 9 of 9)

MVS4

MVS5

MVT1

MVT3

MVT6

NwS1

NWSHP

NWSPS

PAS1

PAUSE

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PLANET

PLS1

PLS4

PLUT

PROJ

PTCLS2

RLINE

SCAN

SFS1

SOLAR

SOS1

TACTICS (Part 1 of 7)

TACTICS (Part 2 of 7)

TACTICS (Part 3 of 7)

TACTICS (Part 4 of 7)

TACTICS (Part 5 of 7)

TACTICS (Part 6 of 7)

TACTICS (Part 7 of 7)

TAS3

TIDY

TIS3

TITLE

TR1

TRNME

TT110

TT23

WPSHPS

Ze

ZINF

ISDKLabel

Main flight loop (Part 7 of 16)

ITEMMacro

QQ23

itsoffEntry point

startbd

stopbd

JAMEL1Label

JAMESON

JAMESONSubroutine

BEGIN

SVE

JHConfiguration variable

KILLSHP

NWSHP

JLConfiguration variable

KILLSHP

NWSHP

jmpSubroutine

BR1 (Part 2 of 2)

hyp1

JMTBVariable

DETOK2

JSTEVariable

DKS2

RDKEY

JSTGYVariable

RDKEY

JSTKVariable

DOKEY

RDKEY

TITLE

TT17

JSTXVariable

DOKEY

Main flight loop (Part 2 of 16)

JSTYVariable

DOKEY

Main flight loop (Part 2 of 16)

RES2

JUNKVariable

KILLSHP

Main game loop (Part 2 of 6)

NWSHP

STATUS

WARP

KVariable

BPRNT

CHKON

CIRCLE

csh

DIALS (Part 1 of 4)

DIALS (Part 3 of 4)

DIALS (Part 4 of 4)

DILX

DOCKIT

DVID3B2

EQSHP

FMLTU2

HFS2

KILLSHP

MAS1

MU5

MULT3

MV40

MVS5

MVT3

PL9 (Part 1 of 3)

PL9 (Part 2 of 3)

PLANET

PLS1

PLS22

PLS3

PLS6

PROJ

SUN (Part 1 of 4)

SUN (Part 3 of 4)

SVE

TAS1

TT11

TT111

TT14

TT23

K%Workspace

ANGRY

DCS1

DOEXP

Main flight loop (Part 1 of 16)

Main flight loop (Part 9 of 16)

Main flight loop (Part 14 of 16)

Main game loop (Part 4 of 6)

MAS2

MAS3

PTCLS2

SPS3

SPS4

TAS4

UNIV

VCSU1

WARP

K2Variable

MV40

MVEIT (Part 5 of 9)

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PLS22

PLS5

SUN (Part 1 of 4)

SUN (Part 3 of 4)

K3Variable

CHKON

CHPR

CIRCLE2

clss

DCS1

DOCKIT

DOEXP

HFS2

PL9 (Part 3 of 3)

PLS22

PROJ

PTCLS2

SHPPT

SPS3

SPS4

SUN (Part 3 of 4)

SUN (Part 4 of 4)

SWAPPZERO

SWAPPZERO (source disk variant)

TACTICS (Part 1 of 7)

TACTICS (Part 3 of 7)

TAS1

TAS2

TT128

TT23

K4Variable

BLINE

CHKON

HFS2

PL9 (Part 3 of 3)

PROJ

SHPPT

SUN (Part 1 of 4)

TT128

TT23

K5Variable

BLINE

K6Variable

BLINE

CIRCLE2

PLS22

KERNALCHROUTConfiguration variable

PrintString (Disk Loader 2)

SetUpFastLoader (Disk Loader 2)

KERNALCLALLConfiguration variable

Elite GMA loader (Part 4 of 4) (Disk Loader 2)

KERNALGETINConfiguration variable

OfferFastLoader (Disk Loader 2)

KERNALLOADConfiguration variable

LOD

KERNALLOADConfiguration variable

RunGMA (Disk Loader 1)

KERNALLOADConfiguration variable

LoadGMAFile (Disk Loader 2)

KERNALRESTORConfiguration variable

Elite GMA loader (Part 4 of 4) (Disk Loader 2)

KERNALSCINITConfiguration variable

Elite GMA loader (Part 3 of 4) (Disk Loader 2)

OfferFastLoader (Disk Loader 2)

KERNALSETLFSConfiguration variable

KERNALSETUP

KERNALSETLFSConfiguration variable

RunGMA (Disk Loader 1)

KERNALSETLFSConfiguration variable

LoadGMAFile (Disk Loader 2)

SetUpFastLoader (Disk Loader 2)

KERNALSETMSGConfiguration variable

KERNALSETUP

KERNALSETMSGConfiguration variable

RunGMA (Disk Loader 1)

KERNALSETMSGConfiguration variable

Elite GMA loader (Part 2 of 4) (Disk Loader 2)

KERNALSETNAMConfiguration variable

KERNALSETUP

KERNALSETNAMConfiguration variable

RunGMA (Disk Loader 1)

KERNALSETNAMConfiguration variable

SetUpFastLoader (Disk Loader 2)

SetUpGMAFile (Disk Loader 2)

KERNALSETUPSubroutine

LOD

SVE

KERNALSVEConfiguration variable

SVE

KEY1Configuration variable

DEEOR

KEY2Configuration variable

DEEOR

KEY3Configuration variable

Elite loader (Part 1 of 7) (Game Loader)

KEY4Configuration variable

Elite loader (Part 1 of 7) (Game Loader)

KEYLOOKWorkspace

DKS4

RDKEY

ZEKTRAN

kgLabel

tnpr

KILL1Label

STARS1

KILL2Label

STARS2

KILL6Label

STARS6

KILLSHPSubroutine

KS1

KLVariable

DK4

U%

KLOVariable

DOKEY

Main flight loop (Part 3 of 16)

TT102

TT17

U%

KS1Subroutine

Main flight loop (Part 12 of 16)

KS1SLabel

Main flight loop (Part 12 of 16)

KS2Subroutine

KILLSHP

KS3Subroutine

KS2

KS4Subroutine

KILLSHP

KS5Label

KILLSHP

KS6Label

KS2

KS7Label

KILLSHP

KSL1Label

KILLSHP

KSL2Label

KILLSHP

KSL3Label

KILLSHP

KSL4Label

KS2

KTRANVariable

DKS2

KWH%Configuration variable

EXNO2

KWH%Variablen/a
KWL%Configuration variable

EXNO2

KWL%Variablen/a
KY1Variable

DOKEY

Main flight loop (Part 3 of 16)

KY12Variable

Main flight loop (Part 3 of 16)

RDKEY

KY13Variable

Main flight loop (Part 3 of 16)

RDKEY

KY14Variable

Main flight loop (Part 3 of 16)

RDKEY

KY15Variable

Main flight loop (Part 3 of 16)

RDKEY

KY16Variable

Main flight loop (Part 3 of 16)

RDKEY

KY17Variable

Main flight loop (Part 3 of 16)

RDKEY

KY18Variable

Main flight loop (Part 3 of 16)

RDKEY

KY19Variable

Main flight loop (Part 3 of 16)

RDKEY

KY2Variable

DOKEY

Main flight loop (Part 3 of 16)

KY20Variable

Main flight loop (Part 3 of 16)

RDKEY

KY3Variable

DOKEY

RDKEY

TT17

KY4Variable

DOKEY

RDKEY

TT17

KY5Variable

DOKEY

RDKEY

TT17

KY6Variable

DOKEY

RDKEY

TT17

KY7Variable

Main flight loop (Part 3 of 16)

RDKEY

TITLE

TT17

KYTBVariablen/a
l1Configuration variable

coffee

COLD

COMIRQ1

SETL1

L1Configuration variable

Elite GMA loader (Part 4 of 4) (Disk Loader 2)

L1Configuration variable

Elite loader (Part 2 of 7) (Game Loader)

Elite loader (Part 3 of 7) (Game Loader)

Elite loader (Part 7 of 7) (Game Loader)

L1MVariable

coffee

COLD

COMIRQ1

SETL1

LABEL_1Label

DOEXP

LABEL_2Label

Main game loop (Part 4 of 6)

LABEL_3Label

TT102

LASVariable

Main flight loop (Part 3 of 16)

Main flight loop (Part 11 of 16)

lasLabel

LASLI

LAS2Variable

Main flight loop (Part 3 of 16)

Main flight loop (Part 16 of 16)

TTX66

LASCTVariable

DEATH

Main flight loop (Part 3 of 16)

Main flight loop (Part 16 of 16)

Main game loop (Part 5 of 6)

LASERVariable

Main flight loop (Part 3 of 16)

refund

SIGHT

STATUS

LASLISubroutine

Main flight loop (Part 3 of 16)

LASLI-1Entry point

LASLI

LASLI2Entry point

Main flight loop (Part 16 of 16)

LASXVariable

LASLI

LASYVariable

LASLI

LAUNSubroutine

DOENTRY

TT110

LCASHSubroutine

eq

TBRIEF

TT219

leftjLabel

RDKEY

LFTLabel

LOIN (Part 5 of 7)

LI1Label

LOIN (Part 1 of 7)

LI15Label

LOIN (Part 5 of 7)

LI16Label

LOIN (Part 6 of 7)

LI17Label

LOIN (Part 6 of 7)

LI18Label

LOIN (Part 7 of 7)

LI19Label

LOIN (Part 7 of 7)

LI2Label

LOIN (Part 1 of 7)

LI21Label

LIJT5

LIJT6

LIJT7

LIJT8

LOIN (Part 4 of 7)

LI22Label

LIJT5

LIJT6

LIJT7

LIJT8

LOIN (Part 4 of 7)

LI23Label

LIJT5

LIJT6

LIJT7

LIJT8

LOIN (Part 4 of 7)

LI24Label

LIJT5

LIJT6

LIJT7

LIJT8

LOIN (Part 4 of 7)

LI25Label

LIJT5

LIJT6

LIJT7

LIJT8

LOIN (Part 4 of 7)

LI26Label

LIJT5

LIJT6

LIJT7

LIJT8

LOIN (Part 4 of 7)

LI27Label

LIJT5

LIJT6

LIJT7

LIJT8

LOIN (Part 4 of 7)

LI28Label

LIJT5

LIJT6

LIJT7

LIJT8

LOIN (Part 4 of 7)

LI29Label

LOIN (Part 4 of 7)

LI3Label

LOIN (Part 2 of 7)

LI70Label

LOIN (Part 3 of 7)

LI71Label

LOIN (Part 3 of 7)

LI72Label

LOIN (Part 3 of 7)

LI81Label

LIJT1

LIJT2

LIJT3

LIJT4

LOIN (Part 3 of 7)

LI82Label

LIJT1

LIJT2

LIJT3

LIJT4

LOIN (Part 3 of 7)

LI83Label

LIJT1

LIJT2

LIJT3

LIJT4

LOIN (Part 3 of 7)

LI84Label

LIJT1

LIJT2

LIJT3

LIJT4

LOIN (Part 3 of 7)

LI85Label

LIJT1

LIJT2

LIJT3

LIJT4

LOIN (Part 3 of 7)

LI86Label

LIJT1

LIJT2

LIJT3

LIJT4

LOIN (Part 3 of 7)

LI87Label

LIJT1

LIJT2

LIJT3

LIJT4

LOIN (Part 3 of 7)

LI88Label

LIJT1

LIJT2

LIJT3

LIJT4

LOIN (Part 3 of 7)

LI89Label

LOIN (Part 3 of 7)

LI90Label

LOIN (Part 4 of 7)

LI91Label

LOIN (Part 4 of 7)

LI92Label

LOIN (Part 4 of 7)

LIC5Label

LOIN (Part 6 of 7)

LIC6Label

LOIN (Part 7 of 7)

LIE0Label

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LIE0SLabel

LOIN (Part 3 of 7)

LIE1Label

LOIN (Part 3 of 7)

LIE2Label

LOIN (Part 4 of 7)

LIE2SLabel

LOIN (Part 4 of 7)

LIE3Label

LOIN (Part 4 of 7)

LIfudgeLabel

LOIN (Part 5 of 7)

LIJT1Variable

LOIN (Part 3 of 7)

LIJT2Variable

LOIN (Part 3 of 7)

LIJT3Variable

LOIN (Part 3 of 7)

LIJT4Variable

LOIN (Part 3 of 7)

LIJT5Variable

LOIN (Part 4 of 7)

LIJT6Variable

LOIN (Part 4 of 7)

LIJT7Variable

LOIN (Part 4 of 7)

LIJT8Variable

LOIN (Part 4 of 7)

likeTT112Label

BR1 (Part 2 of 2)

LIL5Label

LOIN (Part 6 of 7)

LIL6Label

LOIN (Part 7 of 7)

LIloGLabel

LOIN (Part 5 of 7)

LIlog2Label

LOIN (Part 5 of 7)

LIlog3Label

LOIN (Part 5 of 7)

LIlog4Label

LOIN (Part 2 of 7)

LIlog5Label

LOIN (Part 2 of 7)

LIlog6Label

LOIN (Part 2 of 7)

LIlog7Label

LOIN (Part 2 of 7)

LLConfiguration variable

TT26

LL10Label

LL9 (Part 1 of 12)

LL10-1Entry point

LL9 (Part 1 of 12)

LL107Label

LL145 (Part 1 of 4)

LL109Label

LL145 (Part 2 of 4)

LL110Label

LL145 (Part 3 of 4)

LL111Label

LL145 (Part 3 of 4)

LL112Label

LL145 (Part 3 of 4)

LL113Label

LL145 (Part 3 of 4)

LL114Label

LL145 (Part 3 of 4)

LL115Label

LL145 (Part 2 of 4)

LL116Label

LL145 (Part 3 of 4)

LL118Subroutine

LL145 (Part 4 of 4)

LL119Label

LL118

LL120Subroutine

LL118

LL121Entry point

LL120

LL122Entry point

LL123

LL123Subroutine

LL118

LL124Label

LL145 (Part 4 of 4)

LL125Label

LL120

LL126Label

LL120

LL127Label

LL129

LL128Entry point

LL123

LL129Subroutine

LL120

LL123

LL13Label

LL9 (Part 2 of 12)

LL130Label

LL123

LL131Label

LL123

LL132Label

LL123

LL133Entry point

LL120

LL134Label

LL118

LL135Label

LL118

LL136Label

LL118

LL137Label

LL145 (Part 4 of 4)

LL138Label

LL145 (Part 4 of 4)

LL14Label

LL9 (Part 2 of 12)

LL140Label

LL9 (Part 7 of 12)

LL145Subroutine

BLINE

LL9 (Part 9 of 12)

LL145 (Part 1 of 4)Subroutinen/a
LL145 (Part 2 of 4)Subroutinen/a
LL145 (Part 3 of 4)Subroutinen/a
LL145 (Part 4 of 4)Subroutinen/a
LL146Label

LL145 (Part 1 of 4)

LL145 (Part 4 of 4)

LL147Entry point

LL9 (Part 10 of 12)

LL15Label

LL9 (Part 3 of 12)

LL155Label

LL9 (Part 1 of 12)

LL9 (Part 9 of 12)

LL163Label

SPS2

LL164Subroutine

MJP

TT18

LL17Label

LL9 (Part 2 of 12)

LL170Label

LL9 (Part 9 of 12)

LL2Label

LL28

LL21Label

LL9 (Part 3 of 12)

LL222Label

DVID4

LL25Label

LL9 (Part 1 of 12)

LL27Label

LL9 (Part 12 of 12)

LL28Subroutine

ARCTAN

LL145 (Part 3 of 4)

LL61

LL9 (Part 3 of 12)

LL9 (Part 8 of 12)

LL29Label

LL28

LL29newLabel

DVID3B2

LL30Entry point

LASLI

LL9 (Part 12 of 12)

NLIN2

TT15

LL31Entry point

LL28

LL312newLabel

DVID3B2

LL31newLabel

DVID3B2

LL38Subroutine

LL51

LL9 (Part 5 of 12)

LL39Label

LL38

LL41Label

LL9 (Part 5 of 12)

LL42Label

LL9 (Part 4 of 12)

LL9 (Part 5 of 12)

LL48Label

LL9 (Part 8 of 12)

LL49Label

LL9 (Part 6 of 12)

LL5Subroutine

Main flight loop (Part 15 of 16)

NORM

SUN (Part 3 of 4)

TT111

LL50Label

LL9 (Part 6 of 12)

LL9 (Part 8 of 12)

ll51Label

LL51

LL51Subroutine

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL52Label

LL9 (Part 6 of 12)

LL53Label

LL9 (Part 6 of 12)

LL54Label

LL9 (Part 6 of 12)

LL55Label

LL9 (Part 6 of 12)

LL56Label

LL9 (Part 6 of 12)

LL57Label

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL6Label

LL5

LL60Label

LL9 (Part 7 of 12)

LL61Subroutine

LL9 (Part 8 of 12)

LL62Subroutine

LL9 (Part 8 of 12)

LL63Label

LL61

LL64Label

LL61

LL66Entry point

LL62

LL67Label

LL9 (Part 8 of 12)

LL68Label

LL9 (Part 8 of 12)

LL69Label

LL9 (Part 8 of 12)

LL7Label

LL5

LL70Label

LL9 (Part 8 of 12)

LL72Label

LL9 (Part 8 of 12)

LL74Label

LL9 (Part 9 of 12)

LL75Label

LL9 (Part 11 of 12)

LL78Label

LL9 (Part 10 of 12)

LL79Label

LL9 (Part 10 of 12)

LL80Label

LL9 (Part 10 of 12)

LL81Label

LL9 (Part 11 of 12)

ll81Label

LL9 (Part 11 of 12)

LL81+2Entry point

SHPPT

LL82Label

LL9 (Part 12 of 12)

LL83Label

LL145 (Part 1 of 4)

LL84Label

LL61

LL86Label

LL9 (Part 5 of 12)

LL87Label

LL9 (Part 5 of 12)

LL88Label

LL9 (Part 5 of 12)

LL89Label

LL9 (Part 5 of 12)

LL9Subroutine

BRIEF

ESCAPE

Main flight loop (Part 12 of 16)

PAS1

PAUSE

TITLE

LL9 (Part 1 of 12)Subroutinen/a
LL9 (Part 2 of 12)Subroutinen/a
LL9 (Part 3 of 12)Subroutinen/a
LL9 (Part 4 of 12)Subroutinen/a
LL9 (Part 5 of 12)Subroutinen/a
LL9 (Part 6 of 12)Subroutinen/a
LL9 (Part 7 of 12)Subroutinen/a
LL9 (Part 8 of 12)Subroutinen/a
LL9 (Part 9 of 12)Subroutinen/a
LL9 (Part 10 of 12)Subroutinen/a
LL9 (Part 11 of 12)Subroutinen/a
LL9 (Part 12 of 12)Subroutinen/a
ll91Label

LL9 (Part 3 of 12)

LL91Label

LL9 (Part 5 of 12)

LL92Label

LL9 (Part 5 of 12)

LL94Label

LL9 (Part 5 of 12)

LLfixLabel

LL28

LLfix22Label

DVID4

lllLabel

KILLSHP

LLX117Label

LL145 (Part 4 of 4)

LO2Entry point

LOOK1

load1Label

Elite GMA loader (Part 1 of 4) (Disk Loader 2)

load2Label

Elite GMA loader (Part 2 of 4) (Disk Loader 2)

load3Entry point

SetUpFastLoader (Disk Loader 2)

load4Label

Elite GMA loader (Part 3 of 4) (Disk Loader 2)

loaderScreensVariable

PrintString (Disk Loader 2)

LoadGMAFileSubroutine

Elite GMA loader (Part 2 of 4) (Disk Loader 2)

Elite GMA loader (Part 3 of 4) (Disk Loader 2)

Elite GMA loader (Part 4 of 4) (Disk Loader 2)

loadingLabel

SVE

LODSubroutine

SVE

LODATASubroutine

Elite loader (Part 2 of 7) (Game Loader)

logVariable

DVID4

FMLTU

LL28

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

logLVariable

DVID4

FMLTU

LL28

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

LOINSubroutine

BLINE

WPLS2

LOIN (Part 1 of 7)Subroutinen/a
LOIN (Part 2 of 7)Subroutinen/a
LOIN (Part 3 of 7)Subroutinen/a
LOIN (Part 4 of 7)Subroutinen/a
LOIN (Part 5 of 7)Subroutinen/a
LOIN (Part 6 of 7)Subroutinen/a
LOIN (Part 7 of 7)Subroutinen/a
LOOK1Subroutine

MJP

TT102

TT110

WARP

LOOP1Label

Elite loader (Part 5 of 7) (Game Loader)

LOOP10Label

Elite loader (Part 5 of 7) (Game Loader)

LOOP11Label

Elite loader (Part 5 of 7) (Game Loader)

LOOP12Label

Elite loader (Part 7 of 7) (Game Loader)

LOOP13Label

Elite loader (Part 7 of 7) (Game Loader)

LOOP15Label

Elite loader (Part 6 of 7) (Game Loader)

LOOP16Label

Elite loader (Part 5 of 7) (Game Loader)

LOOP19Label

Elite loader (Part 6 of 7) (Game Loader)

LOOP2Label

Elite loader (Part 5 of 7) (Game Loader)

LOOP3Label

Elite loader (Part 5 of 7) (Game Loader)

LOOP4Label

Elite loader (Part 5 of 7) (Game Loader)

LOOP5Label

mvblock (Game Loader)

LOOP5newLabel

mvsm (Game Loader)

LOREntry point

GTDRV

lotusVariable

COMIRQ1

LQLabel

LOOK1

LS%Configuration variable

RES2

LSOVariable

EDGES

FLFLLS

HLOIN2

NWSPS

SUN (Part 2 of 4)

SUN (Part 3 of 4)

SUN (Part 4 of 4)

WPLS

LSPVariable

BLINE

HFS2

TT128

TTX66

WP1

WPLS2

WPSHPS

LSXVariable

FLFLLS

SUN (Part 1 of 4)

WPLS

LSX2Variable

BLINE

CIRCLE

RES2

WP1

WPLS2

WPSHPS

LSY2Variable

BLINE

RES2

WPLS2

WPSHPS

mEntry point

Main flight loop (Part 15 of 16)

WARP

M%Entry point

DEATH

Main game loop (Part 2 of 6)

M32Label

TACTICS (Part 1 of 7)

ma1Label

Main flight loop (Part 3 of 16)

MA14Label

Main flight loop (Part 11 of 16)

MA15Label

Main flight loop (Part 11 of 16)

MA16Label

Main flight loop (Part 16 of 16)

MA17Label

Main flight loop (Part 3 of 16)

MA18Label

Main flight loop (Part 4 of 16)

MA20Label

Main flight loop (Part 3 of 16)

MA21Label

Main flight loop (Part 4 of 16)

Main flight loop (Part 5 of 16)

MA22Label

Main flight loop (Part 13 of 16)

MA23Label

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

MA23SLabel

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

MA24Label

Main flight loop (Part 3 of 16)

MA25Label

Main flight loop (Part 3 of 16)

MA26Label

Main flight loop (Part 8 of 16)

Main flight loop (Part 10 of 16)

MA27Label

Main flight loop (Part 12 of 16)

MA28Label

Main flight loop (Part 15 of 16)

MA29Label

Main flight loop (Part 15 of 16)

MA3Label

Main flight loop (Part 3 of 16)

MA30Label

MAS3

MA33Label

Main flight loop (Part 15 of 16)

MA34Label

Main flight loop (Part 15 of 16)

MA4Label

Main flight loop (Part 3 of 16)

MA47Label

Main flight loop (Part 11 of 16)

MA58Label

Main flight loop (Part 7 of 16)

Main flight loop (Part 8 of 16)

MA59Label

Main flight loop (Part 8 of 16)

MA62Label

Main flight loop (Part 9 of 16)

MA63Label

Main flight loop (Part 10 of 16)

MA64Label

Main flight loop (Part 3 of 16)

MA65Label

Main flight loop (Part 7 of 16)

MA66Label

Main flight loop (Part 16 of 16)

MA67Label

Main flight loop (Part 9 of 16)

MA68Label

Main flight loop (Part 3 of 16)

MA69Label

Main flight loop (Part 16 of 16)

MA70Label

Main flight loop (Part 16 of 16)

MA76Label

Main flight loop (Part 3 of 16)

MA77Label

Main flight loop (Part 13 of 16)

MA78Label

Main flight loop (Part 3 of 16)

MA8Label

Main flight loop (Part 11 of 16)

MA93Label

Main flight loop (Part 14 of 16)

MAC1Label

Main flight loop (Part 12 of 16)

MADSubroutine

MVS4

STARS2

TAS3

TAS4

TIS1

TIS3

MAGConfiguration variable

scacol

MAG2Configuration variable

gnum

MT26

Main flight loop (Part 1 of 16)Subroutinen/a
Main flight loop (Part 2 of 16)Subroutinen/a
Main flight loop (Part 3 of 16)Subroutinen/a
Main flight loop (Part 4 of 16)Subroutinen/a
Main flight loop (Part 5 of 16)Subroutinen/a
Main flight loop (Part 6 of 16)Subroutinen/a
Main flight loop (Part 7 of 16)Subroutinen/a
Main flight loop (Part 8 of 16)Subroutinen/a
Main flight loop (Part 9 of 16)Subroutinen/a
Main flight loop (Part 10 of 16)Subroutinen/a
Main flight loop (Part 11 of 16)Subroutinen/a
Main flight loop (Part 12 of 16)Subroutinen/a
Main flight loop (Part 13 of 16)Subroutinen/a
Main flight loop (Part 14 of 16)Subroutinen/a
Main flight loop (Part 15 of 16)Subroutinen/a
Main flight loop (Part 16 of 16)Subroutinen/a
Main game loop (Part 1 of 6)Subroutinen/a
Main game loop (Part 2 of 6)Subroutinen/a
Main game loop (Part 3 of 6)Subroutinen/a
Main game loop (Part 4 of 6)Subroutinen/a
Main game loop (Part 5 of 6)Subroutinen/a
Main game loop (Part 6 of 6)Subroutinen/a
MAL1Entry point

KS1

Main flight loop (Part 12 of 16)

MAL2Label

Main flight loop (Part 4 of 16)

MAL3Label

Main flight loop (Part 6 of 16)

MAL4Label

Main flight loop (Part 14 of 16)

MANYVariable

KILLSHP

Main game loop (Part 3 of 6)

Main game loop (Part 4 of 6)

MJP

NWSHP

TACTICS (Part 2 of 7)

TACTICS (Part 3 of 7)

MAS1Subroutine

Main flight loop (Part 14 of 16)

MAS2Subroutine

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

WARP

MAS3Subroutine

Main flight loop (Part 15 of 16)

MAS4Subroutine

Main flight loop (Part 7 of 16)

TACTICS (Part 1 of 7)

TACTICS (Part 6 of 7)

MCASHSubroutine

DEBRIEF

EQSHP

Main flight loop (Part 12 of 16)

refund

TT210

MCELLConfiguration variable

MSBAR

MCHVariable

me1

me2

MESS

MCNTVariable

BRIEF

DEATH

DIALS (Part 3 of 4)

Main flight loop (Part 13 of 16)

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

Main game loop (Part 2 of 6)

MVEIT (Part 1 of 9)

MVEIT (Part 2 of 9)

MVTRIBS

PZW

RES2

TITLE

WARP

me1Subroutine

MESS

me2Subroutine

Main game loop (Part 2 of 6)

me3Entry point

Main game loop (Part 2 of 6)

me2

mes9Subroutine

me1

MESSSubroutine

EXNO2

FR1

Ghy

KILLSHP

Main flight loop (Part 8 of 16)

Main flight loop (Part 12 of 16)

Main flight loop (Part 15 of 16)

me2

ou2

ou3

OUCH

SFRMIS

messXCVariable

MESS

MJVariable

Main flight loop (Part 3 of 16)

Main flight loop (Part 12 of 16)

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

Main game loop (Part 2 of 6)

MJP

TT151

WARP

ypl

MJPSubroutine

TT18

MJP1Label

MJP

MlasConfiguration variable

EQSHP

Main flight loop (Part 3 of 16)

Main flight loop (Part 11 of 16)

NA2%

STATUS

MLOOPEntry point

Main game loop (Part 2 of 6)

Main game loop (Part 3 of 6)

Main game loop (Part 4 of 6)

Main game loop (Part 6 of 6)

MLOOPSLabel

Main game loop (Part 3 of 6)

Main game loop (Part 4 of 6)

MLS1Subroutine

STARS1

STARS6

MLS2Subroutine

STARS1

STARS6

MLTU2Subroutine

MVEIT (Part 5 of 9)

MLTU2-2Entry point

MVEIT (Part 5 of 9)

MLU1Subroutine

STARS1

STARS6

MLU2Subroutine

STARS1

STARS6

mod1Label

SetUpGMAFile (Disk Loader 2)

mod2Label

SetUpGMAFile (Disk Loader 2)

moonflowerVariable

BOMBOFF

COMIRQ1

Main flight loop (Part 3 of 16)

MSARVariable

ABORT2

Main flight loop (Part 3 of 16)

Main flight loop (Part 11 of 16)

MSBARSubroutine

ABORT2

Main flight loop (Part 3 of 16)

msblob

msblobSubroutine

BR1 (Part 2 of 2)

EQSHP

SOS1

MSLConfiguration variable

FRMIS

KS2

Main flight loop (Part 7 of 16)

MVEIT (Part 2 of 9)

SFRMIS

TACTICS (Part 2 of 7)

TACTICS (Part 4 of 7)

TACTICS (Part 7 of 7)

MSTGVariable

ABORT2

FRMIS

FRS1

KILLSHP

Main flight loop (Part 3 of 16)

RES2

MT1Subroutine

JMTB

mt1Label

Main game loop (Part 4 of 6)

MT13Subroutine

JMTB

MT29

MT14Subroutine

HME2

JMTB

PDESC

MT15Subroutine

HME2

JMTB

MESS

MT16Subroutine

JMTB

MT17Subroutine

JMTB

MT171Label

MT17

MT18Subroutine

JMTB

MT18LLabel

MT18

MT19Subroutine

JMTB

MT18

MT2Subroutine

JMTB

TTX66

MT23Subroutine

JMTB

MT26Subroutine

GTNMEW

JMTB

MT27Subroutine

JMTB

MT28Subroutine

JMTB

MT29Subroutine

JMTB

mt3Label

Main game loop (Part 4 of 6)

MT5Subroutine

JMTB

MT6Subroutine

JMTB

MT8Subroutine

JMTB

MT9Subroutine

JMTB

MTINVariable

DETOK2

MTT1Label

Main game loop (Part 2 of 6)

MTT2Label

Main game loop (Part 2 of 6)

MTT3Label

Main game loop (Part 2 of 6)

MTT4Label

Main game loop (Part 2 of 6)

MU1Subroutine

MULTU

mu10Label

MULT1

MU11Subroutine

SQUA2

MU21Label

MLTU2

MU3Label

FMLTU

MU3againLabel

FMLTU

MU5Subroutine

MULT3

MU6Subroutine

MLS1

MU8Label

ADD

MU9Label

ADD

MUDOCKVariable

startbd

MUFORVariable

DK4

startbd

stopbd

MUL2Label

MULT3

MUL7Label

MLTU2

MULIEVariable

stopbd

TITLE

MULT1Subroutine

MAD

MULT12

MULT12Subroutine

TAS3

TAS4

TIDY

TIS3

MULT3Subroutine

MV40

MULTS-2Entry point

STARS1

STARS2

STARS6

MULTUSubroutine

GCASH

PLS3

TT24

MUPLAVariable

COMIRQ1

startbd

stopbd

Music variablesWorkspacen/a
musicstartLabel

BDENTRY

startbd

MUSILLYVariable

BEGIN

COMIRQ1

DK4

MUT1Subroutine

STARS6

MUT2Subroutine

STARS1

MUT3Subroutinen/a
MUTOKVariable

DK4

startbd

MUTOKCHSubroutine

DK4

MUTOKOLDVariable

DK4

MUTOKCH

MV1Label

MV40

MV10Label

MVT1

MV11Label

MVT1

MV13Label

MVT3

MV14Label

MVT3

MV2Label

MV40

MV26Label

MVEIT (Part 2 of 9)

MV3Label

MVEIT (Part 1 of 9)

MV30Label

MVEIT (Part 1 of 9)

MVEIT (Part 2 of 9)

MV40Subroutine

MVEIT (Part 2 of 9)

MV43Label

MVEIT (Part 5 of 9)

MV44Label

MVEIT (Part 5 of 9)

MV45Entry point

MV40

MV5Label

MVEIT (Part 8 of 9)

MV50Label

MVT6

MV51Label

MVT6

MV8Label

MVEIT (Part 8 of 9)

mvbllopEntry point

mvblockK

wantdials

mvblockSubroutine

Elite loader (Part 2 of 7) (Game Loader)

Elite loader (Part 7 of 7) (Game Loader)

mvsm (Game Loader)

mvblockKSubroutine

wantdials

MVD1Label

MVEIT (Part 9 of 9)

MVEITSubroutine

BRIEF

ESCAPE

Main flight loop (Part 6 of 16)

PAS1

TITLE

MVEIT (Part 1 of 9)Subroutinen/a
MVEIT (Part 2 of 9)Subroutinen/a
MVEIT (Part 3 of 9)Subroutinen/a
MVEIT (Part 4 of 9)Subroutinen/a
MVEIT (Part 5 of 9)Subroutinen/a
MVEIT (Part 6 of 9)Subroutinen/a
MVEIT (Part 7 of 9)Subroutinen/a
MVEIT (Part 8 of 9)Subroutinen/a
MVEIT (Part 9 of 9)Subroutinen/a
MVS4Subroutine

MVEIT (Part 7 of 9)

MVS5Subroutine

MVEIT (Part 8 of 9)

mvsmSubroutine

Elite loader (Part 5 of 7) (Game Loader)

Elite loader (Part 6 of 7) (Game Loader)

MVT1Subroutine

MVEIT (Part 6 of 9)

SFS2

MVT1-2Entry point

MVEIT (Part 3 of 9)

MVT3Subroutine

MAS1

MV40

TAS1

MVT6Subroutine

MVEIT (Part 5 of 9)

MVTR1Label

MVTRIBS

MVTRIBSSubroutine

Main flight loop (Part 1 of 16)

NA%Variable

CHECK

CHECK2

DFAULT

GTNMEW

JAMESON

LOD

SVE

TR1

TRNME

NA2%Variable

JAMESON

NAEND%Variable

JAMESON

NAMEVariable

cmn

DFAULT

nearlyxmasLabel

wantdials

NEWBVariable

DOCKIT

LL9 (Part 1 of 12)

Main flight loop (Part 8 of 16)

Main flight loop (Part 11 of 16)

Main flight loop (Part 12 of 16)

Main game loop (Part 1 of 6)

Main game loop (Part 4 of 6)

NWSHP

NWSPS

TACTICS (Part 2 of 7)

TACTICS (Part 3 of 7)

TACTICS (Part 4 of 7)

newosrdchSubroutinen/a
newtlLabel

Elite loader (Part 5 of 7) (Game Loader)

newzpVariable

STARS2

NI%Configuration variable

ANGRY

DCS1

K%

Main flight loop (Part 4 of 16)

Main flight loop (Part 6 of 16)

Main flight loop (Part 9 of 16)

Main flight loop (Part 15 of 16)

NWSHP

SFS1

SPS4

TAS4

UNIV

VCSU1

WARP

ZINF

ZP

NLINSubroutine

TT22

NLIN2Subroutine

NLIN4

TT22

NLIN3Subroutine

EQSHP

STATUS

TT167

TT208

TT23

TT25

NLIN4Subroutine

JMTB

TT213

NLUNCHLabel

TT110

NMIpissoffSubroutine

COLD

NMIVConfiguration variable

COLD

nobabiesLabel

Main game loop (Part 5 of 6)

nobirthsLabel

SOLAR

nobombefLabel

COMIRQ1

NOCONLabel

Main game loop (Part 4 of 6)

noddlogLabel

LL28

noddlog22Label

DVID4

nodoLabel

Main game loop (Part 1 of 6)

noescpLabel

Main flight loop (Part 3 of 16)

noexpandLabel

PTCLS2

NOHIBITLabel

MVTRIBS

NOILLabel

SFS1

NOISESubroutine

BEEP

ECBLB2

EXNO3

FRMIS

HME2

HYPNOISE

LAUN

Main flight loop (Part 3 of 16)

SFRMIS

TACTICS (Part 6 of 7)

WARP

NOISE2Subroutine

EXNO

EXNO2

HYPNOISE

Main game loop (Part 5 of 6)

NOISEOFFSubroutine

ECMOF

nojoystLabel

RDKEY

nokeys2Label

RDKEY

nokilltrLabel

Main flight loop (Part 15 of 16)

NOLASCTLabel

Main game loop (Part 5 of 6)

nominusLabel

MVTRIBS

NOMSLVariable

ABORT2

EQSHP

FRMIS

Main flight loop (Part 3 of 16)

msblob

NOMVETREntry point

Main flight loop (Part 1 of 16)

MVTRIBS

nonoLabel

SHPPT

noplLabel

Main game loop (Part 4 of 6)

NORMSubroutine

TIDY

nosaveLabel

TT102

NOSHConfiguration variable

K%

NWSHP

UP

nosillytogLabel

DK4

nospLabel

Main flight loop (Part 11 of 16)

NOSPRITESSubroutine

DEATH

TTX66K

wantdials

NOSQUEEKLabel

Main game loop (Part 5 of 6)

NOSTConfiguration variable

RES2

WP

NOSTMVariable

FLIP

MJP

nWq

RES2

STARS1

STARS2

STARS6

nosurvivLabel

ESCAPE

noswapxsLabel

RDKEY

noswapysLabel

RDKEY

notadodoLabel

NWSPS

noxmoveLabel

TT17

noymoveLabel

TT17

NRU%Configuration variable

PDESC

NT%Configuration variable

CHECK

CHECK2

DFAULT

LOD

SVE

NTYConfiguration variable

UP

NW1Label

NWSHP

NW2Label

NWSHP

NW3Label

NWSHP

NW4Label

NWSHP

NW6Label

NWSHP

NW7Label

NWSHP

NW8Label

NWSHP

NWDAV1Label

gnum

NWDAV2Label

gnum

NWDAV3Label

gnum

NWDAV4Subroutine

TT210

NWDAVxxEntry point

NWDAV4

NWL1Label

NWSHP

NWL3Label

NWSHP

nWqSubroutine

DEATH

NwS1Subroutine

NWSPS

NWSHPSubroutine

BRIEF

FRS1

GTHG

KS4

Main game loop (Part 1 of 6)

Main game loop (Part 2 of 6)

Main game loop (Part 3 of 6)

Main game loop (Part 4 of 6)

SFS1

SOLAR

SOS1

TITLE

NWSPSSubroutine

Main flight loop (Part 14 of 16)

TT110

NWSTARSSubroutine

LOOK1

oddlogLabel

FMLTU

OfferFastLoaderSubroutine

Elite GMA loader (Part 2 of 4) (Disk Loader 2)

ohEntry point

Main flight loop (Part 16 of 16)

SPIN

OILConfiguration variable

DEATH

Main flight loop (Part 8 of 16)

Main flight loop (Part 11 of 16)

Main game loop (Part 2 of 6)

oilyLabel

Main flight loop (Part 8 of 16)

OINTConfiguration variable

TT102

oktribLabel

MVTRIBS

OLDBOXLabel

TTX66

oldlongVariable

JAMESON

TRNME

OO1Label

OOPS

OO2Label

OOPS

OO3Label

OOPS

OO5Label

OOPS

OOPSSubroutine

Main flight loop (Part 10 of 16)

TACTICS (Part 1 of 7)

TACTICS (Part 6 of 7)

Option variablesWorkspacen/a
OSW01Label

MT26

OSW03Label

MT26

OSW04Label

MT26

OSW05Label

MT26

OSW06Label

MT26

OSW0LLabel

MT26

OTHERFILEPRSubroutine

JMTB

ou1Label

OUCH

ou2Subroutine

OUCH

ou3Subroutine

OUCH

OUCHSubroutine

OOPS

OUTLabel

gnum

outEntry point

mes9

OUCH

ovflwLabel

LL9 (Part 5 of 12)

PVariable

ADD

ARCTAN

CHKON

CHPR

DIALS (Part 2 of 4)

DIALS (Part 3 of 4)

DOEXP

DVID3B2

DVID4

DVIDT

FMLTU

GC2

HITCH

KILLSHP

KS3

LL9 (Part 6 of 12)

LL9 (Part 10 of 12)

MLS1

MLTU2

MLU2

MU1

MU11

MU6

MULT1

MULT12

MULT3

MUT3

MV40

MVEIT (Part 5 of 9)

MVS4

MVS5

MVT6

NORM

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PLANET

PLS1

PLS22

PLS3

PROJ

SPS2

SQUA2

STARS1

STARS2

STARS6

SUN (Part 1 of 4)

SUN (Part 3 of 4)

TIS3

TT111

TT151

TT210

TT219

TT24

WARP

P2Variable

LOIN (Part 1 of 7)

LOIN (Part 2 of 7)

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 5 of 7)

LOIN (Part 6 of 7)

LOIN (Part 7 of 7)

PACKConfiguration variable

Main game loop (Part 4 of 6)

PAL1Label

PAUSE

PALCKConfiguration variable

COLD

NOSPRITES

PAS1Subroutine

PAUSE

PATGVariable

DK4

Main game loop (Part 5 of 6)

TITLE

TT18

PAUSESubroutine

JMTB

PAUSE2Subroutine

JMTB

pc1Label

csh

PD1Label

PDESC

PD2Label

PDESC

PD3Label

PDESC

PD4Label

PDESC

PDESCSubroutine

TT25

PDL1Label

PDESC

PH1Label

DOCKIT

PH2Label

DOCKIT

PH22Label

DOCKIT

PH3Label

DOCKIT

PH32Label

DOCKIT

pingSubroutine

BR1 (Part 2 of 2)

TT102

PIX1Subroutine

STARS1

STARS2

STARS6

PIXELSubroutine

DOEXP

PTCLS2

TT22

PIXEL2Subroutine

FLIP

nWq

STARS1

STARS2

STARS6

pl1Label

ping

PL12Label

PLS3

PL2Subroutine

PLANET

PL2-1Entry point

PROJ

PL20Label

PL9 (Part 1 of 3)

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PL21Subroutine

CHKON

PLS6

PL25Label

PL9 (Part 1 of 3)

PL26Label

PL9 (Part 1 of 3)

PL31Label

CHKON

PL37Label

CIRCLE2

PL38Label

CIRCLE2

PL40Label

PLS22

PL42Label

PLS22

PL43Label

PLS22

PL44Entry point

CHKON

PL6Entry point

PLS6

YESNO

PL82Label

PLANET

PL89Label

CIRCLE

PL9Subroutine

PLANET

PL9 (Part 1 of 3)Subroutinen/a
PL9 (Part 2 of 3)Subroutinen/a
PL9 (Part 3 of 3)Subroutinen/a
PLANETSubroutine

LL9 (Part 1 of 12)

plfSubroutine

fwl

plf2

STATUS

TITLE

PLF10Label

SUN (Part 3 of 4)

PLF11Label

SUN (Part 3 of 4)

PLF13Label

SUN (Part 2 of 4)

PLF16Label

SUN (Part 3 of 4)

PLF17Label

SUN (Part 1 of 4)

plf2Subroutine

STATUS

PLF2Label

SUN (Part 1 of 4)

PLF23Label

SUN (Part 3 of 4)

PLF3Label

SUN (Part 1 of 4)

PLF3M3Label

SUN (Part 1 of 4)

PLF4Label

SUN (Part 1 of 4)

PLF44Label

SUN (Part 3 of 4)

PLF5Label

SUN (Part 1 of 4)

PLF6Label

SUN (Part 3 of 4)

PLF8Label

SUN (Part 3 of 4)

PLF9Label

SUN (Part 4 of 4)

PLFLLabel

SUN (Part 2 of 4)

SUN (Part 3 of 4)

PLFL2Label

SUN (Part 2 of 4)

PLFL3Label

SUN (Part 4 of 4)

PLFLSLabel

SUN (Part 3 of 4)

PLL3Label

CIRCLE2

PLL4Label

PLS22

PLS1Subroutine

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PLS3

PLS5

PLS2Subroutine

PL9 (Part 2 of 3)

PLS22Subroutine

PL9 (Part 3 of 3)

PLS3Subroutine

PL9 (Part 3 of 3)

PLS4Subroutine

PL9 (Part 2 of 3)

PLS5Subroutine

PL9 (Part 2 of 3)

PLS6Subroutine

PROJ

PLTConfiguration variable

DEATH

Main flight loop (Part 11 of 16)

SFS1

TACTICS (Part 1 of 7)

PLTOGVariable

PL9 (Part 1 of 3)

plus13Label

Main game loop (Part 5 of 6)

PLUTSubroutine

Main flight loop (Part 11 of 16)

POWConfiguration variable

EQSHP

NA2%

refund

SIGHT

STATUS

pr2Subroutine

EQSHP

fwl

tal

TT210

TT25

pr2+2Entry point

TT151

pr5Subroutine

TT146

TT151

TT25

pr6Subroutine

TT25

presEntry point

EQSHP

prin1Label

PrintString (Disk Loader 2)

PrintStringSubroutine

OfferFastLoader (Disk Loader 2)

PROJSubroutine

PLANET

SHPPT

promptTextVariable

OfferFastLoader (Disk Loader 2)

prqSubroutine

eq

EQSHP

NWDAV4

qv

TT219

prxSubroutine

eq

EQSHP

refund

prx-3Entry point

EQSHP

PRXSVariable

EQSHP

prx

PTCLSLabel

DOEXP

PTCLS2Subroutine

DOEXP

PTCLS2SLabel

DOEXP

ptgEntry point

TT18

PU2Label

PLUT

PULSEWVariable

SOINT

PUS1Label

PLUT

PUTBACKSubroutinen/a
PX1Label

PIXEL2

PX13Label

PIXEL

PX2Label

PIXEL2

PX3Label

PIXEL

PX4Entry point

PIXEL2

PZWSubroutine

DIALS (Part 1 of 4)

DIALS (Part 3 of 4)

DIALS (Part 4 of 4)

QVariable

ARCTAN

DIALS (Part 3 of 4)

DIL2

DILX

DOCKIT

DOEXP

DV41

DVID3B2

DVID4

DVIDT

EQSHP

FMLTU

FMLTU2

gnum

LL120

LL123

LL129

LL145 (Part 3 of 4)

LL28

LL38

LL5

LL51

LL61

LL9 (Part 3 of 12)

LL9 (Part 5 of 12)

LL9 (Part 8 of 12)

LL9 (Part 10 of 12)

Main flight loop (Part 15 of 16)

MLTU2

MULT1

MULT3

MULTU

MV40

MVEIT (Part 3 of 9)

MVS4

MVS5

NORM

PLS22

PLS3

PLS4

PTCLS2

SPS2

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

TAS3

TAS4

TIDY

TIS1

TIS2

TIS3

TT111

TT210

TT219

TT24

Q%Configuration variable

NA2%

Q2Variable

LOIN (Part 1 of 7)

LOIN (Part 2 of 7)

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 5 of 7)

QQ0Variable

DOENTRY

jmp

ping

THERE

TT105

TT111

TT14

TT23

QQ1Variable

DOENTRY

jmp

MJP

THERE

TT105

TT111

TT14

TT23

QQ10Variable

Ghy

HME2

jmp

TT103

TT105

TT111

TT16

TT22

QQ11Variable

DEATH

DFAULT

HFS2

hyp

LASLI

LOOK1

Main flight loop (Part 11 of 16)

Main flight loop (Part 16 of 16)

Main game loop (Part 5 of 6)

me2

MESS

NWSTARS

RDKEY

SCAN

TITLE

TT102

TT103

TT110

TT14

TT15

TT17

TT18

TT210

TT66

TTX66

TTX66K

WARP

QQ12Variable

BAY

hyp

Main game loop (Part 6 of 6)

PDESC

RESET

STATUS

TT102

TT110

QQ14Variable

DIALS (Part 4 of 4)

EQSHP

ESCAPE

fwl

hyp

Main flight loop (Part 15 of 16)

TT14

TT18

QQ15Variable

BR1 (Part 2 of 2)

cpl

Ghy

HME2

hyp

PDESC

SOLAR

TT111

TT22

TT23

TT24

TT25

TT54

TT81

ypl

QQ16Variable

TT43

QQ17Variable

CHPR

CLYNS

EQSHP

hyp

MESS

MT17

MT6

TITLE

TT102

TT167

TT210

TT219

TT23

TT25

TT27

TT41

TT46

TT69

TTX66

QQ18Configuration variable

ex

QQ18Variablen/a
QQ19Variable

cpl

GVL

TT103

TT105

TT111

TT123

TT128

TT14

TT15

TT151

TT152

TT16

TT210

TT22

TT25

var

QQ2Variable

BR1 (Part 2 of 2)

hyp1

ypl

QQ20Variable

BAD

ESCAPE

Main flight loop (Part 8 of 16)

OUCH

SOLAR

tnpr

TT210

TT219

QQ21Variable

Ghy

TT81

QQ22Variable

DOENTRY

hyp

TT102

TTX66

wW

QQ23Variable

GVL

TT151

TT210

QQ24Variable

TT151

TT210

TT219

QQ25Variable

EQSHP

gnum

TT151

TT210

TT219

QQ26Variable

GVL

TT151

QQ28Variable

BR1 (Part 2 of 2)

hyp1

var

QQ29Variable

Main flight loop (Part 8 of 16)

NWDAV4

tnpr

tnpr1

TT167

TT210

TT219

QQ3Variable

BR1 (Part 2 of 2)

hyp1

TT24

TT25

QQ4Variable

BR1 (Part 2 of 2)

hyp1

TT24

TT25

QQ5Variable

BR1 (Part 2 of 2)

hyp1

TT24

TT25

QQ6Variable

TT24

TT25

QQ7Variable

TT24

TT25

QQ8Variable

Ghy

hyp

PDESC

TT111

TT146

TT18

QQ9Variable

Ghy

HME2

jmp

ping

TT103

TT105

TT111

TT16

TT22

QU2L2Label

CHECK2

QU5Entry point

BR1 (Part 1 of 2)

TT102

quietLabel

EXNO

quiet2Label

EXNO2

QUL1Label

DFAULT

QUL2Label

CHECK

QUL4Label

cmn

qvSubroutine

EQSHP

qv1Label

qv

qv2Label

qv

qv3Label

qv

qwSubroutine

TT27

RVariable

ADD

ARCTAN

DCS1

DIALS (Part 2 of 4)

DILX

DOEXP

DVID3B2

DVID4

gnum

HITCH

LL118

LL120

LL123

LL129

LL145 (Part 4 of 4)

LL28

LL38

LL5

LL51

LL61

LL62

LL9 (Part 3 of 12)

LL9 (Part 5 of 12)

LL9 (Part 8 of 12)

Main flight loop (Part 15 of 16)

MAS3

MLS2

MULT12

MULT3

MUT1

MVEIT (Part 3 of 9)

MVEIT (Part 6 of 9)

MVS4

MVS5

MVT1

NORM

PLS22

PTCLS2

SFS2

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

TAS3

TAS4

TT111

TT210

TT219

WARP

R%Variable

DEEOR

R2Variable

BOXS2

HLOIN

LOIN (Part 5 of 7)

LOIN (Part 6 of 7)

LOIN (Part 7 of 7)

R5Subroutine

CHPR

RANDVariable

DOEXP

DORND

Main flight loop (Part 1 of 16)

PDESC

PTCLS2

RASTCTVariable

COLD

COMIRQ1

LOD

SVE

WSCAN

RATVariable

DOCKIT

PLUT

STARS2

TACTICS (Part 2 of 7)

TACTICS (Part 7 of 7)

RAT2Variable

DOCKIT

MVEIT (Part 8 of 9)

MVS5

PLUT

STARS2

TACTICS (Part 2 of 7)

TACTICS (Part 7 of 7)

Rdi0Label

RDKEY

Rdi1Label

RDKEY

Rdi2Label

RDKEY

Rdi3Label

RDKEY

RdiexLabel

RDKEY

RDKEYSubroutine

DK4

DOKEY

PAS1

PAUSE2

TITLE

TT217

RDLIVariablen/a
REConfiguration variable

ex

REConfiguration variable

CHAR (Game data)

CONT (Game data)

RTOK (Game data)

TWOK (Game data)

RE1Label

cntr

RE2Label

BUMP2

RE2+2Entry point

REDU2

RE3Label

REDU2

REDConfiguration variable

PZW

scacol

RED2Configuration variable

Main flight loop (Part 11 of 16)

REDU2Subroutine

DOKEY

ref1Label

refund

ref3Label

refund

refundSubroutine

EQSHP

REL5Label

RESET

relo1Label

RelocateLoader (Disk Loader 1)

RelocateLoaderSubroutinen/a
RES2Subroutine

DEATH

DEATH2

DOENTRY

ESCAPE

MJP

TT110

TT18

RESETSubroutine

TITLE

TT170

rightjLabel

RDKEY

RLINEVariable

GTNMEW

MT26

RR1Label

CHPR

RR2Label

CHPR

RR3Label

CHPR

RR4Entry point

CHPR

R5

RR4S

RR4SSubroutine

CHPR

RRafterEntry point

clss

RRL1Label

CHPR

RRX1Label

CHPR

RRX2Label

CHPR

rT10Label

BPRNT

RTOKMacro

QQ18 (Game data)

RTSLabel

SCAN

RTS111Entry point

TT18

RTS2Entry point

CIRCLE

RUGALConfiguration variable

PDESC

RUGALVariablen/a
RunGMASubroutine

basicVectors (Disk Loader 1)

RelocateLoader (Disk Loader 1)

RUPLAConfiguration variable

PDESC

RUPLAVariablen/a
RUTOKConfiguration variable

DETOK3

RUTOKVariablen/a
rxLabel

SFS1

SVariable

ADD

BPRNT

DIALS (Part 2 of 4)

DOEXP

DVID3B2

gnum

HITCH

LL118

LL120

LL123

LL129

LL145 (Part 3 of 4)

LL145 (Part 4 of 4)

LL38

LL5

LL51

LL61

LL9 (Part 5 of 12)

MLS2

MULT12

MUT2

MVS4

MVS5

MVT1

MVT3

PLS22

STARS1

STARS2

STARS6

TAS3

TAS4

TT111

WARP

sConfiguration variable

ITEM

sConfiguration variable

FACE (Game data)

VERTEX (Game data)

S%Subroutine

Checksum

S%Configuration variable

Elite GMA loader (Part 4 of 4) (Disk Loader 2)

S1%Variablen/a
S2Variable

LOIN (Part 1 of 7)

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 6 of 7)

LOIN (Part 7 of 7)

safehouseVariable

Ghy

hyp

hyp1

SAL3Label

RESET

SAL4Label

nWq

SAL6Label

FLFLLS

SAL8Label

msblob

santanaVariable

COMIRQ1

saveerrorLabel

SVE

SCVariable

BLUEBANDS

BOX2

BOXS2

Checksum

CHPR

CLYNS

COLD

CPIX2

DEEORS

DETOK2

DIALS (Part 1 of 4)

DIALS (Part 4 of 4)

DIL2

DILX

HLOIN

KILLSHP

KS2

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 5 of 7)

LOIN (Part 6 of 7)

LOIN (Part 7 of 7)

MSBAR

mvblockK

PIXEL

PTCLS2

SCAN

TT26

TT66simp

TTX66K

wantdials

ZES1

ZES1k

ZES2

ZES2k

ZESNEW

SC2Label

SCAN

SC3Label

SCAN

scacolVariable

SCAN

SCANSubroutine

ESCAPE

Main flight loop (Part 11 of 16)

MVEIT (Part 2 of 9)

MVEIT (Part 9 of 9)

WPSHPS

scanmatrixLabel

RDKEY

SCBASEConfiguration variable

BLUEBAND

BOX2

celllookh

celllookl

CHPR

CLYNS

DEATH

TTX66K

ylookuph

ylookupl

SCBASEConfiguration variable

Elite loader (Part 5 of 7) (Game Loader)

SCD6Label

SCAN

SCELLConfiguration variable

SPBLB

SCHVariable

LOIN (Part 6 of 7)

LOIN (Part 7 of 7)

SCR1Label

SCAN

sdumpVariable

Elite loader (Part 5 of 7) (Game Loader)

SESCPSubroutine

TACTICS (Part 4 of 7)

setf1Label

OfferFastLoader (Disk Loader 2)

setf2Label

OfferFastLoader (Disk Loader 2)

SETL1Subroutine

COLD

DKSANYKEY

KERNALSETUP

LOD

Main flight loop (Part 15 of 16)

MVTRIBS

NOSPRITES

PTCLS2

RDKEY

SIGHT

startbd

stopbd

SVE

SetUpFastLoaderSubroutine

OfferFastLoader (Disk Loader 2)

SetUpGMAFileSubroutine

LoadGMAFile (Disk Loader 2)

SETXCSubroutinen/a
SETYCSubroutinen/a
SEVENSVariable

SOINT

SFRMISSubroutine

TACTICS (Part 5 of 7)

SFS1Subroutine

SPIN

TACTICS (Part 2 of 7)

TACTICS (Part 5 of 7)

SFS1-2Entry point

SFRMIS

SFS2Subroutine

SFS1

sfxalasConfiguration variable

Main flight loop (Part 3 of 16)

SFXATKVariable

NOISE

sfxbeepConfiguration variable

BEEP

sfxblasConfiguration variable

Main flight loop (Part 3 of 16)

sfxbombConfiguration variable

Main flight loop (Part 3 of 16)

sfxboopConfiguration variable

HME2

Main flight loop (Part 3 of 16)

WARP

SFXCNTVariable

NOISE

SFXCRVariable

NOISE

sfxecmConfiguration variable

ECBLB2

ECMOF

sfxelasConfiguration variable

TACTICS (Part 6 of 7)

sfxelas2Configuration variable

TACTICS (Part 6 of 7)

sfxexplConfiguration variable

EXNO2

EXNO3

SFXFQVariable

NOISE

SFXFRCHVariable

NOISE

sfxhitConfiguration variable

EXNO

sfxhyp1Configuration variable

HYPNOISE

sfxmlasConfiguration variable

Main flight loop (Part 3 of 16)

sfxplasConfiguration variable

Main flight loop (Part 3 of 16)

SFXPRVariable

NOISE

SFXSUSVariable

NOISE

sfxtribConfiguration variable

Main game loop (Part 5 of 6)

SFXVCHVariable

NOISE

sfxwhoshConfiguration variable

FRMIS

HYPNOISE

LAUN

SFRMIS

SH3Configuration variable

TACTICS (Part 2 of 7)

TACTICS (Part 4 of 7)

shangoVariable

COMIRQ1

SHDSubroutine

Main flight loop (Part 13 of 16)

SHIP_ADDERVariable

XX21 (Game data)

SHIP_ADDER_EDGESLabel

SHIP_ADDER (Game data)

SHIP_ADDER_FACESLabel

SHIP_ADDER (Game data)

SHIP_ANACONDAVariable

XX21 (Game data)

SHIP_ANACONDA_EDGESLabel

SHIP_ANACONDA (Game data)

SHIP_ANACONDA_FACESLabel

SHIP_ANACONDA (Game data)

SHIP_ASP_MK_2Variable

XX21 (Game data)

SHIP_ASP_MK_2_EDGESLabel

SHIP_ASP_MK_2 (Game data)

SHIP_ASP_MK_2_FACESLabel

SHIP_ASP_MK_2 (Game data)

SHIP_ASTEROIDVariable

XX21 (Game data)

SHIP_ASTEROID_EDGESLabel

SHIP_ASTEROID (Game data)

SHIP_ASTEROID_FACESLabel

SHIP_ASTEROID (Game data)

SHIP_BOAVariable

XX21 (Game data)

SHIP_BOA_EDGESLabel

SHIP_BOA (Game data)

SHIP_BOA_FACESLabel

SHIP_BOA (Game data)

SHIP_BOULDERVariable

XX21 (Game data)

SHIP_BOULDER_EDGESLabel

SHIP_BOULDER (Game data)

SHIP_BOULDER_FACESLabel

SHIP_BOULDER (Game data)

SHIP_CANISTERVariable

XX21 (Game data)

SHIP_CANISTER_EDGESLabel

SHIP_CANISTER (Game data)

SHIP_THARGON (Game data)

SHIP_CANISTER_FACESLabel

SHIP_CANISTER (Game data)

SHIP_COBRA_MK_1Variable

XX21 (Game data)

SHIP_COBRA_MK_1_EDGESLabel

SHIP_COBRA_MK_1 (Game data)

SHIP_COBRA_MK_1_FACESLabel

SHIP_COBRA_MK_1 (Game data)

SHIP_COBRA_MK_3Variable

XX21 (Game data)

SHIP_COBRA_MK_3_EDGESLabel

SHIP_COBRA_MK_3 (Game data)

SHIP_COBRA_MK_3_FACESLabel

SHIP_COBRA_MK_3 (Game data)

SHIP_COBRA_MK_3_PVariable

XX21 (Game data)

SHIP_COBRA_MK_3_P_EDGESLabel

SHIP_COBRA_MK_3_P (Game data)

SHIP_COBRA_MK_3_P_FACESLabel

SHIP_COBRA_MK_3_P (Game data)

SHIP_CONSTRICTORVariable

XX21 (Game data)

SHIP_CONSTRICTOR_EDGESLabel

SHIP_CONSTRICTOR (Game data)

SHIP_CONSTRICTOR_FACESLabel

SHIP_CONSTRICTOR (Game data)

SHIP_CORIOLISVariable

XX21 (Game data)

SHIP_CORIOLIS_EDGESLabel

SHIP_CORIOLIS (Game data)

SHIP_CORIOLIS_FACESLabel

SHIP_CORIOLIS (Game data)

SHIP_COUGARVariable

XX21 (Game data)

SHIP_COUGAR_EDGESLabel

SHIP_COUGAR (Game data)

SHIP_COUGAR_FACESLabel

SHIP_COUGAR (Game data)

SHIP_DODOVariable

XX21 (Game data)

SHIP_DODO_EDGESLabel

SHIP_DODO (Game data)

SHIP_DODO_FACESLabel

SHIP_DODO (Game data)

SHIP_ESCAPE_PODVariable

XX21 (Game data)

SHIP_ESCAPE_POD_EDGESLabel

SHIP_ESCAPE_POD (Game data)

SHIP_SPLINTER (Game data)

SHIP_ESCAPE_POD_FACESLabel

SHIP_ESCAPE_POD (Game data)

SHIP_FER_DE_LANCEVariable

XX21 (Game data)

SHIP_FER_DE_LANCE_EDGESLabel

SHIP_FER_DE_LANCE (Game data)

SHIP_FER_DE_LANCE_FACESLabel

SHIP_FER_DE_LANCE (Game data)

SHIP_GECKOVariable

XX21 (Game data)

SHIP_GECKO_EDGESLabel

SHIP_GECKO (Game data)

SHIP_GECKO_FACESLabel

SHIP_GECKO (Game data)

SHIP_KRAITVariable

XX21 (Game data)

SHIP_KRAIT_EDGESLabel

SHIP_KRAIT (Game data)

SHIP_KRAIT_FACESLabel

SHIP_KRAIT (Game data)

SHIP_MAMBAVariable

XX21 (Game data)

SHIP_MAMBA_EDGESLabel

SHIP_MAMBA (Game data)

SHIP_MAMBA_FACESLabel

SHIP_MAMBA (Game data)

SHIP_MISSILEVariable

XX21 (Game data)

SHIP_MISSILE_EDGESLabel

SHIP_MISSILE (Game data)

SHIP_MISSILE_FACESLabel

SHIP_MISSILE (Game data)

SHIP_MORAYVariable

XX21 (Game data)

SHIP_MORAY_EDGESLabel

SHIP_MORAY (Game data)

SHIP_MORAY_FACESLabel

SHIP_MORAY (Game data)

SHIP_PLATEVariable

XX21 (Game data)

SHIP_PLATE_EDGESLabel

SHIP_PLATE (Game data)

SHIP_PLATE_FACESLabel

SHIP_PLATE (Game data)

SHIP_PYTHONVariable

XX21 (Game data)

SHIP_PYTHON_EDGESLabel

SHIP_PYTHON (Game data)

SHIP_PYTHON_FACESLabel

SHIP_PYTHON (Game data)

SHIP_PYTHON_PVariable

XX21 (Game data)

SHIP_PYTHON_P_EDGESLabel

SHIP_PYTHON_P (Game data)

SHIP_PYTHON_P_FACESLabel

SHIP_PYTHON_P (Game data)

SHIP_ROCK_HERMITVariable

XX21 (Game data)

SHIP_ROCK_HERMIT_EDGESLabel

SHIP_ROCK_HERMIT (Game data)

SHIP_ROCK_HERMIT_FACESLabel

SHIP_ROCK_HERMIT (Game data)

SHIP_SHUTTLEVariable

XX21 (Game data)

SHIP_SHUTTLE_EDGESLabel

SHIP_SHUTTLE (Game data)

SHIP_SHUTTLE_FACESLabel

SHIP_SHUTTLE (Game data)

SHIP_SIDEWINDERVariable

XX21 (Game data)

SHIP_SIDEWINDER_EDGESLabel

SHIP_SIDEWINDER (Game data)

SHIP_SIDEWINDER_FACESLabel

SHIP_SIDEWINDER (Game data)

SHIP_SPLINTERVariable

XX21 (Game data)

SHIP_SPLINTER_FACESLabel

SHIP_SPLINTER (Game data)

SHIP_THARGOIDVariable

XX21 (Game data)

SHIP_THARGOID_EDGESLabel

SHIP_THARGOID (Game data)

SHIP_THARGOID_FACESLabel

SHIP_THARGOID (Game data)

SHIP_THARGONVariable

XX21 (Game data)

SHIP_THARGON_FACESLabel

SHIP_THARGON (Game data)

SHIP_TRANSPORTERVariable

XX21 (Game data)

SHIP_TRANSPORTER_EDGESLabel

SHIP_TRANSPORTER (Game data)

SHIP_TRANSPORTER_FACESLabel

SHIP_TRANSPORTER (Game data)

SHIP_VIPERVariable

XX21 (Game data)

SHIP_VIPER_EDGESLabel

SHIP_VIPER (Game data)

SHIP_VIPER_FACESLabel

SHIP_VIPER (Game data)

SHIP_WORMVariable

XX21 (Game data)

SHIP_WORM_EDGESLabel

SHIP_WORM (Game data)

SHIP_WORM_FACESLabel

SHIP_WORM (Game data)

SHIPSSubroutine

Elite loader (Part 2 of 7) (Game Loader)

SHPPTSubroutine

LL9 (Part 2 of 12)

ShptLabel

SHPPT

SHUConfiguration variable

TACTICS (Part 2 of 7)

SIDConfiguration variable

BDENTRY

BDlab21

BDlab23

BDlab24

BDlab3

BDlab4

BDlab5

BDlab6

BDlab7

BDlab8

BDRO10

BDRO14

BDRO7

COLD

SOINT

stopbd

SIG1Label

SIGHT

SIG3Label

SIGHT

SIGHTSubroutine

LOOK1

sightcolVariable

SIGHT

SLSPVariable

KS3

NWSHP

RES2

slvy2Label

Main flight loop (Part 8 of 16)

SNEConfiguration variable

FMLTU2

PLS22

SNEVariablen/a
SOATKVariable

NOISE

SOINT

sobLabel

hyp

SOCNTVariable

NOISE

NOISEOFF

SOFLUSH

SOINT

SOCRVariable

NOISE

SOINT

SOFLGVariable

NOISE

NOISEOFF

SOINT

SOFLUSHSubroutine

stopbd

SOFRCHVariable

NOISE

SOINT

SOFRQVariable

NOISE

SOINT

SOINTSubroutine

COMIRQ1

SOKILLLabel

SOINT

SOLARSubroutine

TT18

SOPRVariable

NOISE

SOINT

SOS1Subroutine

SOLAR

TT110

SOSUSVariable

NOISE

SOINT

SOUL1Label

NOISEOFF

SOUL2Label

SOFLUSH

SOUL3Label

SOINT

SOUL3bSubroutine

SOINT

SOUL4Label

SOINT

SOUL5Label

SOINT

SOUL6Label

SOINT

SOUL8Entry point

SOINT

SOUL3b

Sound variablesWorkspacen/a
SOUR1Entry point

NOISE

NOISE2

NOISEOFF

SOUX1Label

NOISE

SOUX2Label

SOINT

SOUX3Label

SOINT

SOUX4Label

NOISE

SOUX5Label

NOISE

SOUX6Label

NOISE

SOUX7Label

NOISE

SOUX9Label

NOISE

SOVCHVariable

NOISE

SOINT

SP1Subroutine

COMPAS

SP2Subroutine

COMPAS

spastoVariable

BEGIN

NWSPS

SPBLBSubroutine

KS4

NWSPS

RES2

spcSubroutine

dn

EQSHP

qv

STATUS

TT25

SPINSubroutine

Main flight loop (Part 11 of 16)

SPIN2Entry point

Main flight loop (Part 11 of 16)

SPLConfiguration variable

Main flight loop (Part 11 of 16)

SFS1

SPL1Label

SPS4

SPMASKVariable

MVTRIBS

SPOFF%Configuration variable

SIGHT

SPOFF%Configuration variable

Elite loader (Part 7 of 7) (Game Loader)

SPRITE2Macro

spritp (Sprites)

SPRITE2_BYTEMacron/a
SPRITE4Macro

spritp (Sprites)

SPRITE4_BYTEMacron/a
SPRITELOC%Configuration variable

Elite loader (Part 7 of 7) (Game Loader)

spritpVariable

Elite loader (Part 7 of 7) (Game Loader)

spritpVariablen/a
sprxVariable

PTCLS2

spryVariable

PTCLS2

SPS1Subroutine

COMPAS

Main flight loop (Part 9 of 16)

TACTICS (Part 3 of 7)

SPS2Subroutine

SP2

SPS3Subroutine

SPS1

SPS4Subroutine

SP1

SQUASubroutine

NORM

SQUA2Subroutine

HITCH

MAS3

SUN (Part 1 of 4)

SUN (Part 3 of 4)

TT111

ssLabel

msblob

SSPRVariable

COMPAS

DOCKIT

KS4

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

Main game loop (Part 2 of 6)

Main game loop (Part 3 of 6)

RES2

TACTICS (Part 3 of 7)

WARP

SSTConfiguration variable

ANGRY

BEGIN

KILLSHP

Main flight loop (Part 5 of 16)

Main flight loop (Part 7 of 16)

Main flight loop (Part 11 of 16)

NWSHP

NWSPS

SFS1

TACTICS (Part 2 of 7)

UP

stLabel

STATUS

st1Label

STATUS

ST11Label

STARS

ST2Label

STARS2

ST3Label

STARS6

st3Label

STATUS

ST4Label

STARS6

st4Label

STATUS

st5Label

STATUS

ST5Label

STARS2

st6Label

STATUS

STARSSubroutine

Main flight loop (Part 16 of 16)

STARS1Subroutine

STARS

STARS2Subroutine

STARS

STARS6Subroutine

STARS

startatSubroutine

BR1 (Part 1 of 2)

startbd

startat2Entry point

startat

startbdSubroutine

Main flight loop (Part 3 of 16)

stopbd

STARTUPSubroutinen/a
STATUSSubroutine

TT102

STC1Label

STARS1

STC2Label

STARS2

STC6Label

STARS6

STF1Label

STARS2

STL1Label

STARS1

STL2Label

STARS2

STL6Label

STARS6

stopatEntry point

BR1 (Part 1 of 2)

BR1 (Part 2 of 2)

stopbdSubroutine

Main flight loop (Part 3 of 16)

Main flight loop (Part 9 of 16)

RES2

STPVariable

BLINE

CIRCLE

HFS2

PLS22

TT128

STPXLabel

LOIN (Part 1 of 7)

STPYLabel

LOIN (Part 1 of 7)

stqvLabel

STATUS

SUNSubroutine

PLANET

TT23

SUN (Part 1 of 4)Subroutinen/a
SUN (Part 2 of 4)Subroutinen/a
SUN (Part 3 of 4)Subroutinen/a
SUN (Part 4 of 4)Subroutinen/a
SUNXVariable

SUN (Part 2 of 4)

SUN (Part 3 of 4)

SUN (Part 4 of 4)

WPLS

SV1Label

SVE

SVCVariable

SVE

SVESubroutine

BR1 (Part 1 of 2)

LOD

tapeerror

TT102

SVL1Label

SVE

SWAPVariable

BLINE

LL145 (Part 1 of 4)

LL145 (Part 4 of 4)

LOIN (Part 1 of 7)

LOIN (Part 2 of 7)

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 5 of 7)

LOIN (Part 6 of 7)

LOIN (Part 7 of 7)

WPLS2

swap1Label

CopyZeroPage (Disk Loader 2)

swap2Label

CopyZeroPage (Disk Loader 2)

SWAPPZEROSubroutine

KERNALSETUP

LOD

SVE

SWAPPZERO (source disk variant)Subroutinen/a
SWPZLLabel

SWAPPZERO

SWAPPZERO (source disk variant)

SXVariable

FLIP

nWq

STARS1

STARS2

STARS6

SXLVariable

STARS1

STARS2

STARS6

SYVariable

FLIP

MLU1

nWq

STARS1

STARS2

STARS6

SYLVariable

PIX1

STARS1

STARS2

STARS6

SZVariable

DV42

FLIP

nWq

STARS1

STARS2

STARS6

SZLVariable

STARS1

STARS6

TVariable

ADD

ARCTAN

BLINE

BPRNT

BUMP2

CHECK2

Checksum

CIRCLE2

cpl

DEEORS

DOEXP

DVID3B2

DVIDT

EDGES

gnum

KILLSHP

LL120

LL123

LL145 (Part 3 of 4)

LL5

LL51

LL9 (Part 2 of 12)

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL9 (Part 8 of 12)

Main game loop (Part 3 of 6)

Main game loop (Part 4 of 6)

Main game loop (Part 5 of 6)

MLS1

MU11

MULT1

MULT3

MV40

MVS5

MVT1

MVT3

MVTRIBS

NORM

NWSHP

OOPS

PIXEL2

PLS22

REDU2

SIGHT

SP2

STARS1

STARS6

SUN (Part 3 of 4)

TACTICS (Part 5 of 7)

TIS1

TIS2

TT111

tEntry point

GTDRV

LOD

SVE

tapeerror

TT217

YESNO

tConfiguration variable

RTOK (Game data)

TOKN (Game data)

T1Variable

ADD

ARCTAN

DIALS (Part 1 of 4)

DIALS (Part 3 of 4)

DIALS (Part 4 of 4)

DILX

gnum

LCASH

LL9 (Part 10 of 12)

LL9 (Part 11 of 12)

MLS1

MULT1

NWSHP

PIXEL

refund

SFS1

TIS1

TT102

TT219

Ze

t2Label

TT217

T2Variable

BOX2

HLOIN

T6SL1Label

TT66simp

T6SL2Label

TT66simp

T95Entry point

HME2

TT102

t95Label

TT102

TA1Label

TACTICS (Part 2 of 7)

TA10Label

TACTICS (Part 7 of 7)

TA11Label

TACTICS (Part 7 of 7)

TA12Label

TACTICS (Part 7 of 7)

TA13Label

TACTICS (Part 2 of 7)

TA14Label

TACTICS (Part 3 of 7)

TA15Label

TACTICS (Part 7 of 7)

TA151Entry point

DOCKIT

TACTICS (Part 3 of 7)

TA152Label

TACTICS (Part 7 of 7)

TA16Label

TACTICS (Part 5 of 7)

TA17Label

TACTICS (Part 2 of 7)

TA18Label

TACTICS (Part 2 of 7)

TA19Label

TACTICS (Part 1 of 7)

TA19SLabel

TACTICS (Part 1 of 7)

TA2Entry point

DOCKIT

TAS2

TA20Label

TACTICS (Part 4 of 7)

TA21Label

TACTICS (Part 2 of 7)

TA22Label

TACTICS (Part 2 of 7)

TACTICS (Part 3 of 7)

TA3Label

TACTICS (Part 4 of 7)

TACTICS (Part 5 of 7)

ta3Label

TACTICS (Part 4 of 7)

TA34Label

TACTICS (Part 1 of 7)

TA35Label

TACTICS (Part 1 of 7)

TA352Label

TACTICS (Part 1 of 7)

TA353Label

TACTICS (Part 1 of 7)

TA4Label

TACTICS (Part 6 of 7)

TA5Label

TACTICS (Part 7 of 7)

TA6Label

TACTICS (Part 7 of 7)

TA64Label

TACTICS (Part 1 of 7)

TA7Label

TACTICS (Part 4 of 7)

TA87Label

TACTICS (Part 1 of 7)

TA872Label

TACTICS (Part 1 of 7)

TA873Label

TACTICS (Part 1 of 7)

TA9Label

TACTICS (Part 7 of 7)

TA9-1Entry point

TACTICS (Part 6 of 7)

TACTICSSubroutine

MVEIT (Part 2 of 9)

TACTICS (Part 1 of 7)Subroutinen/a
TACTICS (Part 2 of 7)Subroutinen/a
TACTICS (Part 3 of 7)Subroutinen/a
TACTICS (Part 4 of 7)Subroutinen/a
TACTICS (Part 5 of 7)Subroutinen/a
TACTICS (Part 6 of 7)Subroutinen/a
TACTICS (Part 7 of 7)Subroutinen/a
talSubroutine

TT27

TAL1Label

TACTICS (Part 3 of 7)

TAL2Label

TAS2

TALLYVariable

DEBRIEF2

DOENTRY

EXNO2

KILLSHP

STATUS

SVE

TALLYLVariable

EXNO2

TAP%Configuration variable

LOD

tapeerrorSubroutine

LOD

SVE

TAS1Subroutine

VCSUB

TAS2Subroutine

DOCKIT

SPS4

TACTICS (Part 3 of 7)

TAS3Subroutine

DOCKIT

TACTICS (Part 3 of 7)

TACTICS (Part 7 of 7)

TAS4Subroutine

DOCKIT

TAS6Subroutine

DOCKIT

TACTICS (Part 7 of 7)

TAS7Label

DCS1

TBRIEFSubroutine

DOENTRY

TcLabel

TT219

tekVariable

BR1 (Part 2 of 2)

EQSHP

hyp1

NWSPS

qv

SOS1

TENSVariable

BPRNT

termiteLabel

DOKEY

TGINTVariable

DKS3

TGLConfiguration variable

GTHG

TACTICS (Part 3 of 7)

TACTICS (Part 5 of 7)

TGTVariable

DOEXP

PL9 (Part 3 of 3)

PLS2

PLS22

PTCLS2

SUN (Part 1 of 4)

SUN (Part 2 of 4)

THEMELabel

startat

THERESubroutine

Main game loop (Part 4 of 6)

THEXLabel

THERE

THGConfiguration variable

GTHG

Main flight loop (Part 5 of 16)

MJP

TACTICS (Part 3 of 7)

TACTICS (Part 5 of 7)

thiskeyVariable

DK4

RDKEY

TT17

ZEKTRAN

thislongVariable

GTNMEW

KERNALSETUP

TRNME

thongsLabel

Main game loop (Part 2 of 6)

TI1Label

TIDY

TI2Label

TIDY

TI3Label

TIDY

TI4Label

TIS2

TIDYSubroutine

MVEIT (Part 1 of 9)

TIL1Label

TIDY

TIL2Label

TIS2

TIS1Subroutine

TIDY

TIS2Subroutine

NORM

TIS3Subroutine

TIDY

TITLESubroutine

BR1 (Part 1 of 2)

BR1 (Part 2 of 2)

TJ1Label

TT17

TKN1Configuration variable

DETOK

TKN1Variablen/a
TKN2Variable

DETOK2

MT18

TL1Label

TITLE

TL3Label

TITLE

TLL2Label

TITLE

TmlLabel

tnpr

TN1Label

TACTICS (Part 3 of 7)

TN10Label

HITCH

TN11Label

DOCKIT

TN13Label

DOCKIT

TN2Label

TACTICS (Part 3 of 7)

TN3Label

TACTICS (Part 3 of 7)

TN4Label

TACTICS (Part 1 of 7)

TACTICS (Part 3 of 7)

TN5Label

TACTICS (Part 2 of 7)

TN6Label

TACTICS (Part 2 of 7)

TACTICS (Part 4 of 7)

TN7Label

TACTICS (Part 4 of 7)

tnprSubroutine

TT219

tnpr1Subroutine

Main flight loop (Part 8 of 16)

TNRTSLabel

DOCKIT

TOKNMacro

TKN1 (Game data)

TPVariable

BRIEF

BRIEF2

BRIEF3

DEBRIEF

DEBRIEF2

DOENTRY

KILLSHP

Main game loop (Part 4 of 6)

PDESC

SVE

TBRIEF

TQ4Label

TT219

TR1Subroutine

GTNMEW

trackSectorVariable

SetUpGMAFile (Disk Loader 2)

TRADEMODESubroutine

EQSHP

STATUS

TT167

TT208

TT213

TT219

TT25

TRANTABLEVariable

TT217

TRIBBLEVariable

ESCAPE

Main flight loop (Part 15 of 16)

Main game loop (Part 5 of 6)

SIGHT

SOLAR

TBRIEF

tnpr

TT210

TRIBCTVariable

Main flight loop (Part 1 of 16)

MVTRIBS

RES2

SIGHT

TRIBDIRVariable

MVTRIBS

TRIBDIRHVariable

MVTRIBS

TRIBMAVariable

SIGHT

TRIBTAVariable

SIGHT

TRIBVXVariable

MVTRIBS

TRIBVXHVariable

MVTRIBS

TRIBXHVariable

MVTRIBS

TRNMESubroutine

SVE

TS71Label

DCS1

TS72Label

DCS1

TT100Entry point

Main game loop (Part 1 of 6)

Main game loop (Part 6 of 6)

TT102Subroutine

Main game loop (Part 6 of 6)

TT103Subroutine

hm

HME2

TT102

TT16

TT23

TT105Subroutine

TT103

TT107Label

TT102

TT11Subroutine

ee3

EQSHP

pr5

TT210

TT110Subroutine

Ghy

TT102

TT111Subroutine

BR1 (Part 2 of 2)

Ghy

hm

HME2

hyp1

STATUS

TT102

TT110

TTX110

TT112Label

hyp1

TT113Entry point

LCASH

TT114Subroutine

TT18

TT115Label

TT114

TT123Subroutine

TT16

TT124Label

TT123

TT125Label

TT123

TT126Label

TT14

TT128Subroutine

TT14

TT130Label

TT111

TT132Label

TT111

TT134Label

TT111

TT135Label

TT111

TT136Label

TT111

TT137Label

TT111

TT139Label

TT111

TT14Subroutine

TT22

TT23

TT141Label

TT111

TT146Subroutine

TT102

TT25

TT147Subroutine

hyp

TT15Subroutine

TT103

TT105

TT14

TT151Subroutine

TT167

TT210

TT219

TT151qLabel

TT151

TT152Subroutine

TT151

TT210

TT219

TT153Label

var

TT154Label

var

TT155Label

TT151

TT156Label

TT151

TT157Label

GVL

TT158Label

GVL

TT159Label

GVL

TT16Subroutine

TT102

TT160Subroutine

TT152

TT161Subroutine

TT152

TT162Subroutine

dn

EQSHP

spc

TT160

TT219

TT25

TTX66

TT162+2Entry point

TT151

TT163

TT163Subroutine

TT167

TT219

TT167Subroutine

TT102

TT168Label

TT167

TT16aSubroutine

TT152

TT17Subroutine

Main game loop (Part 5 of 6)

TT170Subroutinen/a
TT172Label

TT151

TT178Label

TT15

TT179Label

TT105

TT17afterallLabel

TT17

TT18Subroutine

TT102

TT180Entry point

TT105

TT123

TT182Label

TT23

TT184Label

TT23

TT186Label

TT23

TT187Label

TT23

TT20Subroutine

HME2

TT111

TT22

TT23

TT205Label

TT25

TT206Label

TT25

TT207Label

TT25

TT208Subroutine

TT102

TT210Subroutine

TT213

TT211Label

TT210

TT212Label

TT210

TT213Subroutine

TT102

TT214Subroutinen/a
TT217Subroutine

gnum

MT26

qv

TT214

TT218Label

TT214

TT219Subroutine

TT102

TT22Subroutine

TT102

TT114

TT220Label

TT219

TT222Label

TT219

TT223Label

gnum

TT224Label

TT219

TT226Label

gnum

TT23Subroutine

TT102

TT114

TT24Subroutine

TT111

TT25Subroutine

TT102

TT26Subroutine

BPRNT

cmn

gnum

TITLE

TT102

TT160

TT161

TT16a

TT214

TT25

TT42

TT74

TT27Subroutine

cpl

DETOK2

EQSHP

ex

fwl

hyp

JMTB

mes9

MESS

MT17

NLIN3

plf

prq

qv

spc

TT151

TT162

TT208

TT210

TT213

TT214

TT219

TT22

TT25

TT43

TT60

TT67

TT68

TT70

TTX66

TT30Label

BPRNT

TT32Label

BPRNT

TT34Label

BPRNT

tt34Label

BPRNT

TT35Label

BPRNT

tt35Label

BPRNT

TT36Label

BPRNT

tt36Label

BPRNT

TT37Label

BPRNT

tt37Label

BPRNT

tt38Label

BPRNT

TT41Subroutine

TT27

TT42Subroutine

TT45

TT43Subroutine

TT27

TT44Entry point

TT41

TT42

TT45Subroutine

TT41

TT46Subroutine

TT27

TT47Label

TT43

TT48Entry point

DOEXP

TT43

TT45

TT49Label

ex

TT50Label

ex

TT51Label

ex

TT53Label

cpl

TT54Subroutine

cpl

TT55Label

cpl

TT56Label

cpl

TT59Label

ex

TT60Subroutine

TT213

TT25

TT62Label

ypl

TT63Label

TT146

TT66Subroutine

BRIEF

DEATH

HFS2

LOOK1

MJP

MT9

PAUSE

qv

TITLE

TRADEMODE

TT18

TT22

TT23

tt66Label

TTX66

TT66simpSubroutine

clss

TT67Subroutine

EQSHP

NWDAV4

plf

SVE

TT208

TT219

TT67XSubroutine

STATUS

TT68Subroutine

fwl

TT146

TT25

TT69Subroutine

TT210

TT70Subroutine

TT25

TT71Label

TT25

TT72Entry point

TT70

TT73Subroutine

crlf

TT74Subroutine

TT27

TT41

TT75Label

TT25

TT76Label

TT25

TT77Label

TT24

TT78Label

ypl

TT81Subroutine

HME2

TT111

TT22

TT23

TT83Label

TT22

TT84Label

TT15

TT85Label

TT15

TT86Label

TT15

TT87Label

TT15

TT92Label

TT102

tttLabel

TACTICS (Part 7 of 7)

TTX110Subroutine

hyp

TTX111Entry point

TTX110

TTX66Subroutine

TT18

TTX66KSubroutine

TTX66

TTX69Subroutine

TT25

TWFLVariable

HLOIN

TWFRVariable

HLOIN

TWOKMacro

QQ18 (Game data)

TWOSVariable

LOIN (Part 5 of 7)

TWOS2Variable

PIXEL

TYPEVariable

ANGRY

BRIEF

DOCKIT

DOKEY

ESCAPE

HITCH

LL9 (Part 1 of 12)

Main flight loop (Part 4 of 16)

Main flight loop (Part 5 of 16)

Main flight loop (Part 7 of 16)

Main flight loop (Part 11 of 16)

Main flight loop (Part 12 of 16)

MVEIT (Part 2 of 9)

MVEIT (Part 6 of 9)

PL2

PL9 (Part 1 of 3)

PLANET

SCAN

SFS1

TACTICS (Part 4 of 7)

TACTICS (Part 5 of 7)

TACTICS (Part 7 of 7)

TITLE

WPSHPS

tZLabel

DFAULT

UVariable

ADD

BPRNT

csh

DOEXP

LL61

LL62

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL9 (Part 8 of 12)

LL9 (Part 9 of 12)

LL9 (Part 11 of 12)

PLS3

PTCLS2

TAS1

TT11

TT111

uConfiguration variable

ITEM

U%Subroutine

DEATH

U%Label

Elite loader (Part 1 of 7) (Game Loader)

UKCHKLabel

COLD

UKCHK2Label

NOSPRITES

UNIVVariable

GINF

KILLSHP

KS2

TACTICS (Part 1 of 7)

UPWorkspacen/a
upjLabel

RDKEY

VVariable

Checksum

DETOK

DETOK2

DETOK3

ex

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 10 of 12)

LL9 (Part 11 of 12)

mvblockK

SUN (Part 1 of 4)

SUN (Part 3 of 4)

TACTICS (Part 1 of 7)

TAS1

VCSU1

VCSUB

wantdials

V%Variable

Elite loader (Part 1 of 7) (Game Loader)

value0Variable

BDRO6

value1Variable

BDlab21

BDlab4

BDRO13

value2Variable

BDlab21

BDlab6

BDRO13

value3Variable

BDlab21

BDlab8

BDRO13

value4Variable

BDRO12

BDRO8

value5Variable

BDENTRY

startbd

varSubroutine

GVL

TT151

VCSU1Subroutine

DOCKIT

VCSUBSubroutine

TACTICS (Part 1 of 7)

VEConfiguration variable

DETOK

VEConfiguration variable

ECHR (Game data)

EJMP (Game data)

ERND (Game data)

ETOK (Game data)

ETWO (Game data)

RUTOK (Game data)

TKN1 (Game data)

TOKN (Game data)

VERTEXMacro

SHIP_ADDER (Game data)

SHIP_ANACONDA (Game data)

SHIP_ASP_MK_2 (Game data)

SHIP_ASTEROID (Game data)

SHIP_BOA (Game data)

SHIP_BOULDER (Game data)

SHIP_CANISTER (Game data)

SHIP_COBRA_MK_1 (Game data)

SHIP_COBRA_MK_3 (Game data)

SHIP_COBRA_MK_3_P (Game data)

SHIP_CONSTRICTOR (Game data)

SHIP_CORIOLIS (Game data)

SHIP_COUGAR (Game data)

SHIP_DODO (Game data)

SHIP_ESCAPE_POD (Game data)

SHIP_FER_DE_LANCE (Game data)

SHIP_GECKO (Game data)

SHIP_KRAIT (Game data)

SHIP_MAMBA (Game data)

SHIP_MISSILE (Game data)

SHIP_MORAY (Game data)

SHIP_PLATE (Game data)

SHIP_PYTHON (Game data)

SHIP_PYTHON_P (Game data)

SHIP_ROCK_HERMIT (Game data)

SHIP_SHUTTLE (Game data)

SHIP_SIDEWINDER (Game data)

SHIP_SPLINTER (Game data)

SHIP_THARGOID (Game data)

SHIP_THARGON (Game data)

SHIP_TRANSPORTER (Game data)

SHIP_VIPER (Game data)

SHIP_WORM (Game data)

vibrato2Variable

BDENTRY

BDlab1

BDlab24

vibrato3Variable

BDENTRY

BDlab1

BDlab23

VICConfiguration variable

COLD

COMIRQ1

KERNALSETUP

LOD

Main flight loop (Part 15 of 16)

MVTRIBS

NOSPRITES

PTCLS2

RDKEY

SIGHT

SVE

VICConfiguration variable

Elite GMA loader (Part 3 of 4) (Disk Loader 2)

OfferFastLoader (Disk Loader 2)

SetUpFastLoader (Disk Loader 2)

VICConfiguration variable

Elite loader (Part 4 of 7) (Game Loader)

VIEWVariable

LOOK1

Main flight loop (Part 3 of 16)

PLUT

SIGHT

STARS

TTX66

WARP

VL1Label

SCAN

VL2Label

SCAN

VL3Label

SCAN

VLL1Label

SCAN

VLL2Label

SCAN

voice2hi1Variable

BDlab24

BDlab5

voice2hi2Variable

BDlab24

BDlab5

voice2lo1Variable

BDlab24

BDlab5

voice2lo2Variable

BDlab24

BDlab5

voice3hi1Variable

BDlab23

BDlab7

voice3hi2Variable

BDlab23

BDlab7

voice3lo1Variable

BDlab23

BDlab7

voice3lo2Variable

BDlab23

BDlab7

VOWELSubroutine

MT17

VRTSLabel

VOWEL

W%Variable

Elite loader (Part 1 of 7) (Game Loader)

WA1Label

WARP

WA2Label

WARP

WA3Label

WARP

wantdialsSubroutine

TTX66K

wantSTEPLabel

TTX66K

WARPSubroutine

Main flight loop (Part 3 of 16)

wearedockedLabel

STATUS

welcomeVariable

BOMBOFF

COMIRQ1

whipsLabel

Main game loop (Part 2 of 6)

WHITEConfiguration variable

scacol

WHITETEXTSubroutine

MT29

whosentthisshitLabel

CHPR2

widgetVariable

DVID4

FMLTU

LL28

WPWorkspacen/a
WP1Subroutine

WPLS2

WP2Label

WPLS2

WPL1Label

WPLS2

WPL2Label

WPLS

WPLSSubroutine

Main flight loop (Part 14 of 16)

PL2

SUN (Part 1 of 4)

WPLS-1Entry point

WPLS

WPLS2Subroutine

PL2

PL9 (Part 1 of 3)

WPSHPSSubroutine

LOOK1

NWSTARS

RES2

WRMConfiguration variable

TACTICS (Part 4 of 7)

WS1Label

WPSHPS

WS2Label

WPSHPS

WSC1Label

WSCAN

WSC2Label

WSCAN

WSCANSubroutine

DELAY

DK4

TT16

WSL1Label

WPSHPS

WSL2Label

WPSHPS

wWSubroutinen/a
wW2Entry point

Ghy

XConfiguration variable

HFS2

LASLI

PROJ

X%Variable

Elite loader (Part 1 of 7) (Game Loader)

X1Variable

BLINE

BOXS

CPIX2

DOT

EDGES

FLIP

HLOIN

LASLI

LOIN (Part 1 of 7)

LOIN (Part 2 of 7)

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 5 of 7)

NLIN2

nWq

PIXEL2

SCAN

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

WPLS2

X2Variable

BLINE

BOXS

EDGES

HLOIN

LASLI

LOIN (Part 1 of 7)

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

NLIN2

SUN (Part 3 of 4)

WPLS2

XCVariable

CHPR

CLYNS

DOXC

SETXC

TITLE

TT66simp

TTX66

TTX66K

XSAVVariable

KS1

Main flight loop (Part 4 of 16)

Main flight loop (Part 11 of 16)

Main flight loop (Part 12 of 16)

MVEIT (Part 1 of 9)

MVEIT (Part 2 of 9)

TT22

WPSHPS

XSAV2Variable

CHPR

XXVariable

MLS2

MUT1

MUT2

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

XX0Variable

HITCH

KILLSHP

LL9 (Part 1 of 12)

LL9 (Part 2 of 12)

LL9 (Part 4 of 12)

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 9 of 12)

LL9 (Part 10 of 12)

Main flight loop (Part 4 of 16)

Main flight loop (Part 8 of 16)

Main flight loop (Part 12 of 16)

MVEIT (Part 4 of 9)

NWSHP

SFS1

SPIN

TACTICS (Part 2 of 7)

TACTICS (Part 4 of 7)

TACTICS (Part 6 of 7)

XX1Variable

LL9 (Part 1 of 12)

LL9 (Part 2 of 12)

LL9 (Part 3 of 12)

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL9 (Part 9 of 12)

SHPPT

XX12Variable

BLINE

DIALS (Part 3 of 4)

LL129

LL145 (Part 1 of 4)

LL145 (Part 2 of 4)

LL145 (Part 3 of 4)

LL145 (Part 4 of 4)

LL51

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL9 (Part 9 of 12)

LL9 (Part 10 of 12)

TT23

XX13Variable

BLINE

EQSHP

LL145 (Part 1 of 4)

LL145 (Part 2 of 4)

LL145 (Part 4 of 4)

Main game loop (Part 4 of 6)

XX15Variable

BLINE

BPRNT

DOCKIT

LL118

LL120

LL145 (Part 1 of 4)

LL145 (Part 2 of 4)

LL145 (Part 3 of 4)

LL145 (Part 4 of 4)

LL51

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL9 (Part 8 of 12)

LL9 (Part 9 of 12)

LL9 (Part 10 of 12)

LL9 (Part 11 of 12)

LL9 (Part 12 of 12)

Main flight loop (Part 9 of 16)

NOISE

NOISE2

NOISEOFF

NORM

SP2

TAS2

TAS3

TAS4

TAS6

TIDY

TT15

TT22

XX16Variable

LL51

LL9 (Part 3 of 12)

LL9 (Part 6 of 12)

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PLS22

PLS5

XX17Variable

BPRNT

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 8 of 12)

LL9 (Part 9 of 12)

LL9 (Part 10 of 12)

LL9 (Part 11 of 12)

XX18Variable

LL9 (Part 3 of 12)

LL9 (Part 5 of 12)

XX19Variable

DOEXP

LL9 (Part 1 of 12)

LL9 (Part 9 of 12)

LL9 (Part 11 of 12)

LL9 (Part 12 of 12)

PTCLS2

SHPPT

XX2Variable

LL9 (Part 3 of 12)

LL9 (Part 4 of 12)

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 10 of 12)

XX20Variable

HME2

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 8 of 12)

LL9 (Part 9 of 12)

LL9 (Part 11 of 12)

LL9 (Part 12 of 12)

TT23

XX21Configuration variable

BEGIN

DEATH

KILLSHP

Main flight loop (Part 4 of 16)

NWSHP

NWSPS

XX21Variablen/a
XX3Workspace

DOEXP

LL62

LL9 (Part 2 of 12)

LL9 (Part 8 of 12)

LL9 (Part 9 of 12)

LL9 (Part 10 of 12)

SFS1

XX4Variable

GVL

HFS2

KILLSHP

KS2

LL9 (Part 1 of 12)

LL9 (Part 2 of 12)

LL9 (Part 4 of 12)

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 10 of 12)

STATUS

YConfiguration variable

DOEXP

HFS2

LASLI

LL118

LL145 (Part 1 of 4)

LL145 (Part 2 of 4)

LL145 (Part 4 of 4)

LL9 (Part 8 of 12)

PIXEL2

PROJ

PTCLS2

RES2

SHPPT

TT23

WPLS

Y1Variable

BLINE

BOXS

CPIX2

CPIX4

DOEXP

DOT

FLIP

HLOIN

HLOIN2

LASLI

LOIN (Part 1 of 7)

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

MLU1

NLIN2

nWq

PIXEL2

PTCLS2

SCAN

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

WPLS2

Y2Variable

BLINE

LASLI

LOIN (Part 1 of 7)

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

NLIN2

WPLS2

YCVariable

CHPR

CLYNS

DOYC

INCYC

MESS

qv

SETYC

TITLE

TT66simp

TTX66

TTX66K

YELLOWConfiguration variable

DIALS (Part 4 of 4)

DIL2

DOT

PZW

SP2

YELLOW2Configuration variable

Main flight loop (Part 3 of 16)

YESCONLabel

Main game loop (Part 4 of 6)

YESNOSubroutine

SVE

TBRIEF

yetanotherrtsSubroutine

SFRMIS

YINTConfiguration variable

BR1 (Part 1 of 2)

ylookuphVariable

CPIX2

HLOIN

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 5 of 7)

PIXEL

TT66simp

ylookuplVariable

CPIX2

HLOIN

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 5 of 7)

PIXEL

TT66simp

yonkLabel

PTCLS2

yplSubroutine

TT27

ypl-1Entry point

cmn

ypl16Label

ypl

YSAVVariable

HLOIN

LOIN (Part 1 of 7)

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 6 of 7)

LOIN (Part 7 of 7)

TT217

YSAV2Variable

CHPR

ytqLabel

Main game loop (Part 2 of 6)

yuLabel

RES2

Yx2M1Variable

CHKON

RES2

SUN (Part 1 of 4)

SUN (Part 2 of 4)

TT23

YYVariable

EDGES

PIX1

STARS1

STARS2

STARS6

SUN (Part 2 of 4)

SUN (Part 3 of 4)

SUN (Part 4 of 4)

WPLS

yyLabel

DOEXP

ZeSubroutine

DEATH

GTHG

Main game loop (Part 3 of 6)

Main game loop (Part 4 of 6)

ZEBCSubroutinen/a
zebopVariable

COMIRQ1

zebraLabel

TT210

ZEKLOOPLabel

ZEKTRAN

ZEKTRANSubroutine

BR1 (Part 1 of 2)

RDKEY

TITLE

ZEL1Label

ZES2

ZEL1kLabel

ZES2k

ZEL2Label

ZERO

ZEROSubroutine

RES2

RESET

zerowksploopLabel

COLD

ZES1Subroutine

ZEBC

ZES1kSubroutine

TTX66K

ZES2Subroutinen/a
ZES2kSubroutine

TTX66K

ZESNEWSubroutine

CHPR

ZESNEWLLabel

ZESNEW

ZI1Label

ZINF

ZINFSubroutine

BRIEF

DOKEY

FRS1

KS4

Main game loop (Part 2 of 6)

SOLAR

Ze

zonk1Label

zonkscanners

zonk2Label

zonkscanners

zonkLLabel

zonkscanners

ZONKPZEROLabel

S%

zonkscannersSubroutine

TTX66K

wantdials

ZPWorkspace

SWAPPZERO

SWAPPZERO (source disk variant)

ZPWorkspace

DEEORS (Game Loader)

Elite loader (Part 2 of 7) (Game Loader)

Elite loader (Part 5 of 7) (Game Loader)

Elite loader (Part 6 of 7) (Game Loader)

Elite loader (Part 7 of 7) (Game Loader)

mvblock (Game Loader)

mvsm (Game Loader)

ZP2Variable

DEEORS (Game Loader)

Elite loader (Part 2 of 7) (Game Loader)

Elite loader (Part 5 of 7) (Game Loader)

Elite loader (Part 6 of 7) (Game Loader)

Elite loader (Part 7 of 7) (Game Loader)

mvblock (Game Loader)

mvsm (Game Loader)

ZZVariable

DOEXP

FLIP

nWq

PDESC

PIXEL

PTCLS2

refund

STARS1

STARS2

STARS6

TT111

TT22

zZ+1Entry point

Ghy