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Loader: SHIPS

[Commodore 64 version, Game Loader]

Name: SHIPS [Show more] Type: Subroutine Category: Loader Summary: The binaries for the ship blueprints
Context: See this subroutine in context in the source code References: This subroutine is called as follows: * Elite loader (Part 2 of 7) calls SHIPS
.SHIPS INCBIN "3-assembled-output/SHIPS.bin" IF _GMA_RELEASE EQUB $1F, $3F ; These bytes appear to be unused and just contain EQUB $58 ; random workspace noise left over from the BBC Micro ; assembly process ELIF _SOURCE_DISK_BUILD EQUB $B3, $1F, $3F, $58, $98, $A0, $40, $20 ; These bytes appear to be EQUB $1F, $F0, $8C, $98, $1A, $46, $10, $8C ; unused and just contain random EQUB $CF, $3C, $B2, $CF, $C2, $7D, $FF, $2A ; workspace noise left over from EQUB $92, $AB, $A8, $BD, $3E, $85, $9E, $19 ; the BBC Micro assembly process EQUB $85, $F5, $3A, $EF, $06, $E6, $E4, $04 EQUB $07, $E7, $E5, $EA, $AA, $2E, $98, $2F EQUB $10, $F0, $E2, $02, $12, $F2, $E3, $03 EQUB $DA, $BA, $E4, $04, $DB, $BB, $E5, $19 EQUB $39, $85, $25, $2E, $98, $3A, $BB, $B0 EQUB $12, $13, $03, $E3, $F3, $F2, $E2, $7D EQUB $1A, $B2, $5D, $02, $E2, $F0, $10, $03 EQUB $E3, $F2, $8D, $1A, $B2, $40, $78, $2F EQUB $E4, $01, $2C, $ED, $E3, $21, $2B, $5C EQUB $52, $22, $A8, $CB, $07, $2E, $DB, $BB EQUB $E5, $05, $DC, $BC ELIF _SOURCE_DISK_FILES EQUB $38, $E0, $60, $3F, $0F, $7C, $24, $B2 ; These bytes appear to be EQUB $60, $56, $9C, $67, $23, $FA, $81, $91 ; unused and just contain random EQUB $3F, $7C, $29, $BC, $3D, $53, $65, $FB ; workspace noise left over from EQUB $C3, $23, $B7, $9E, $7A, $2F, $29, $F5 ; the BBC Micro assembly process EQUB $EC, $CA, $E8, $0B, $EE, $CC, $CF, $94 EQUB $D8, $C6, $C7, $3F, $00, $D2, $E4, $14 EQUB $04, $D5, $E6, $DD, $94, $9E, $E8, $DF EQUB $96, $A0, $FE, $52, $BE, $AA, $53, $C6 EQUB $D2, $F5, $6B, $C2, $25, $16, $E6, $D6 EQUB $E5, $D4, $5F, $A3, $E5, $1D, $60, $E4 EQUB $D2, $00, $13, $E6, $D5, $7F, $B3, $E5 EQUB $00, $B9, $A7, $13, $E5, $2D, $19, $D0 EQUB $04, $4C, $87, $AE, $74, $CA, $73, $D2 EQUB $35, $09, $96, $A0, $EA, $E1, $98, $A2 EQUB $66, $AE, $C6, $04 ENDIF