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Source code cross-references

[BBC Micro cassette version]

Here's a list of every label and variable in the source code for the BBC Micro cassette version of Elite, with details of where each of them is used.

NameTypeReferenced by
ABCDEFGLabel

Elite loader (Part 2 of 6) (Loader)

ABORTSubroutine

FRMIS

KILLSHP

Main flight loop (Part 3 of 16)

ABORT2Subroutine

Main flight loop (Part 11 of 16)

ACTVariable

ARCTAN

ADDSubroutine

DIALS (Part 2 of 4)

MVS5

PIX1

PLS22

STARS1

STARS2

STARS6

WARP

AFOOLLabel

Elite loader (Part 5 of 6) (Loader)

ALP1Variable

DIALS (Part 2 of 4)

Main flight loop (Part 2 of 16)

MLS1

MUT3

MVEIT (Part 5 of 9)

RES2

STARS2

ALP2Variable

DIALS (Part 2 of 4)

Main flight loop (Part 2 of 16)

MVEIT (Part 5 of 9)

RES2

STARS1

STARS2

STARS6

ALPHAVariable

Main flight loop (Part 2 of 16)

MV40

MVS4

RES2

STARS2

ALTITVariable

DIALS (Part 4 of 4)

Main flight loop (Part 15 of 16)

AN2Label

ANGRY

ANGRYSubroutine

FRMIS

Main flight loop (Part 11 of 16)

AR1Label

ARCTAN

AR2Label

ARCTAN

AR3Label

ARCTAN

AR4Label

ARCTAN

ARCTANSubroutine

PLS4

ARS1Label

ARCTAN

ASHVariable

DIALS (Part 4 of 4)

Main flight loop (Part 13 of 16)

OOPS

ASTConfiguration variable

Main game loop (Part 2 of 6)

STATUS

WARP

Authors' namesVariablen/a
Authors' namesVariablen/a
AVLVariable

GVL

TT151

TT219

var

aweLabel

TITLE

axConfiguration variable

FACE

VERTEX

ayConfiguration variable

FACE

VERTEX

azConfiguration variable

FACE

VERTEX

bLabel

Main flight loop (Part 13 of 16)

B%Variable

Elite loader (Part 2 of 6) (Loader)

BADSubroutine

Main game loop (Part 3 of 6)

TT110

BAYSubroutine

EQSHP

ESCAPE

Main flight loop (Part 9 of 16)

SVE

bayLabel

EQSHP

BAY2Entry point

gnum

TT210

TT219

BEEPSubroutine

dn2

Main flight loop (Part 11 of 16)

TT26

BEGIN%Subroutine

Elite loader (Part 2 of 6) (Loader)

BELLSubroutine

DKS3

BET1Variable

DIALS (Part 2 of 4)

Main flight loop (Part 2 of 16)

MVEIT (Part 5 of 9)

STARS1

STARS2

STARS6

BET2Variable

Main flight loop (Part 2 of 16)

MVEIT (Part 5 of 9)

RES2

STARS1

STARS2

STARS6

BETAVariable

DIALS (Part 2 of 4)

Main flight loop (Part 2 of 16)

MV40

MVS4

RESET

STARS1

STARS6

BL1Label

BLINE

BL5Label

BLINE

BL7Label

BLINE

BL8Label

BLINE

BL9Label

BLINE

BLCNTVariable

CHECKER (Loader)

Elite loader (Part 3 of 6) (Loader)

IRQ1 (Loader)

BLINESubroutine

CIRCLE2

PLS22

BLNVariable

Elite loader (Part 2 of 6) (Loader)

IRQ1 (Loader)

PLL1 (Part 2 of 3) (Loader)

BLOCKVariable

BEGIN% (Loader)

Elite loader (Part 4 of 6) (Loader)

block1Variable

IRQ1 (Loader)

block2Variable

IRQ1 (Loader)

BLPTRVariable

Elite loader (Part 2 of 6) (Loader)

IRQ1 (Loader)

PLL1 (Part 2 of 3) (Loader)

BOL1Label

TTX66

BOMBVariable

EQSHP

Main flight loop (Part 3 of 16)

Main flight loop (Part 5 of 16)

Main flight loop (Part 13 of 16)

STATUS

BOS1Label

TTX66

BOS2Label

TTX66

BOXEntry point

DEATH

TTX66

BPRNTSubroutine

csh

SVE

BR1Subroutine

S%

BR1 (Part 1 of 2)Subroutinen/a
BR1 (Part 2 of 2)Subroutinen/a
BSTVariable

EQSHP

Main flight loop (Part 7 of 16)

Main flight loop (Part 15 of 16)

STATUS

BULBSubroutinen/a
BULB-2Entry point

ECBLB

BUMPLabel

cntr

BUMP2Subroutine

DOKEY

cEntry point

eq

C%Configuration variable

Elite loader (Part 4 of 6) (Loader)

Elite loader (Part 5 of 6) (Loader)

CABTMPVariable

DIALS (Part 4 of 4)

Main flight loop (Part 15 of 16)

CASHVariable

csh

LCASH

MCASH

SVE

CHARMacro

QQ18

CHECKSubroutine

QU5

SVE

CHECKbytVariablen/a
CHECKERSubroutine

Elite loader (Part 5 of 6) (Loader)

checksum0Variablen/a
CHECKVVariable

CHECKER (Loader)

CHKVariable

QU5

SVE

CHKLabel

Elite loader (Part 6 of 6) (Loader)

CHK2Variable

QU5

SVE

CHK3Label

LBL (Big Code file)

CHK4Label

LBL (Big Code file)

CHKbLabel

CHECKER (Loader)

CHKONSubroutine

CIRCLE

SUN (Part 1 of 4)

CHKqLabel

CHECKER (Loader)

CIRCLESubroutine

PL9 (Part 1 of 3)

CIRCLE2Subroutine

HFS2

TT128

CLYNSSubroutine

EQSHP

hy6

qv

TITLE

TT219

cmnSubroutine

TT27

cmn-1Entry point

ypl

CNTVariable

BLINE

CIRCLE2

DOEXP

LL9 (Part 6 of 12)

LL9 (Part 8 of 12)

Main flight loop (Part 11 of 16)

PLS22

STATUS

SUN (Part 1 of 4)

SUN (Part 3 of 4)

TACTICS (Part 3 of 7)

TACTICS (Part 6 of 7)

TACTICS (Part 7 of 7)

CNTVariable

PLL1 (Part 1 of 3) (Loader)

CNT2Variable

PL9 (Part 3 of 3)

PLS22

PLS4

CNT2Variable

PLL1 (Part 2 of 3) (Loader)

CNT3Variable

PLL1 (Part 3 of 3) (Loader)

cntrSubroutine

Main flight loop (Part 2 of 16)

CODE%Configuration variable

Elite loader (Part 3 of 6) (Loader)

COKVariable

MJP

QU5

SVE

COLVariable

CPIX2

DILX

DOT

SCAN

COMCVariable

DOT

SP2

commandSubroutine

Elite loader (Part 5 of 6) (Loader)

COMPASSubroutine

DIALS (Part 4 of 4)

COMXVariable

DOT

SP2

COMYVariable

DOT

SP2

CONTMacro

QQ18

COPSConfiguration variable

Main flight loop (Part 12 of 16)

Main game loop (Part 3 of 6)

TACTICS (Part 2 of 7)

CP1Label

CPIX2

CPIX2Subroutine

CPIX4

DOT

CPIX4Subroutine

SCAN

cplSubroutine

hyp

TT102

TT23

TT27

ypl

CRGOVariable

EQSHP

STATUS

tnpr

TT213

crlfSubroutine

TT27

crunchitLabel

Elite loader (Part 2 of 6) (Loader)

Elite loader (Part 3 of 6) (Loader)

cshSubroutine

TT27

CTRLSubroutine

hyp

TT18

CTWOSVariable

CPIX2

DIL2

SCAN

CYLConfiguration variable

ANGRY

BR1 (Part 1 of 2)

ESCAPE

Main game loop (Part 1 of 6)

TACTICS (Part 2 of 7)

D%Configuration variable

Elite loader (Part 6 of 6) (Loader)

D1Label

DEATH

D2Label

DEATH

DAMPVariable

cntr

DKS3

David1Label

TT26 (Loader)

David2Variable

Elite loader (Part 2 of 6) (Loader)

Elite loader (Part 4 of 6) (Loader)

David23Variable

Elite loader (Part 4 of 6) (Loader)

David3Label

Elite loader (Part 2 of 6) (Loader)

Elite loader (Part 4 of 6) (Loader)

David5Label

David9 (Loader)

David7Subroutine

Elite loader (Part 2 of 6) (Loader)

David8Label

Elite loader (Part 2 of 6) (Loader)

David9Variable

BEGIN% (Loader)

deVariable

mes9

OUCH

TTX66

DEATHSubroutine

ESCAPE

Main flight loop (Part 9 of 16)

Main flight loop (Part 15 of 16)

OOPS

DEATH2Subroutine

DK4

DEL8Entry point

GTNME

DELAYSubroutine

DKS3

dn2

TITLE

DELAY-5Entry point

Main game loop (Part 5 of 6)

TT217

DELT4Variable

Main flight loop (Part 3 of 16)

Main flight loop (Part 15 of 16)

STARS1

STARS6

DELTAVariable

DEATH

DIALS (Part 1 of 4)

DV41

FRS1

Main flight loop (Part 3 of 16)

Main flight loop (Part 9 of 16)

Main flight loop (Part 10 of 16)

MVEIT (Part 6 of 9)

RES2

TITLE

TT110

DENGYSubroutine

LASLI

Main flight loop (Part 16 of 16)

DET1Subroutine

DEATH

DIALSSubroutine

EQSHP

Main game loop (Part 5 of 6)

RES2

DIALS (Part 1 of 4)Subroutinen/a
DIALS (Part 2 of 4)Subroutinen/a
DIALS (Part 3 of 4)Subroutinen/a
DIALS (Part 4 of 4)Subroutinen/a
DILEntry point

DIALS (Part 3 of 4)

DIL-1Entry point

DIALS (Part 1 of 4)

DIL2Subroutine

DIALS (Part 2 of 4)

DILXSubroutine

DIALS (Part 4 of 4)

DILX+2Entry point

DIALS (Part 4 of 4)

DJDVariable

REDU2

DK1Label

DK4

DK2Label

DK4

Dk3Label

DKS3

DK4Subroutine

DKJ1

DK5Label

DK4

DK6Label

DK4

DK7Label

DK4

DKCMPVariable

EQSHP

Main flight loop (Part 3 of 16)

DKJ1Subroutine

DOKEY

DKL1Label

DK4

DKL2Label

DOKEY

DKL3Label

U%

DKL4Label

DK4

DKS1Subroutine

DKJ1

DOKEY

DKS2Subroutine

DKJ1

DKS2-1Entry point

DKS1

DKS3Subroutine

DK4

DKS4Subroutine

DKS1

RDKEY

DLVariable

IRQ1

WSCAN

DL1Label

DILX

DL2Label

DILX

DL3Label

DILX

DL30Label

DILX

DL31Label

DILX

DL5Label

DILX

DL6Label

DILX

DLL10Label

DIL2

DLL11Label

DIL2

DLL12Label

DIL2

DLL23Label

DIALS (Part 3 of 4)

DLL24Label

DIALS (Part 3 of 4)

DLL26Label

DIALS (Part 3 of 4)

DLL9Label

DIALS (Part 3 of 4)

DLYVariable

Main flight loop (Part 12 of 16)

Main game loop (Part 2 of 6)

me1

me2

MESS

OUCH

TTX66

dnSubroutine

EQSHP

TT219

dn2Subroutine

EQSHP

TT210

TT219

DNOIZVariable

DK4

NO3

DOEXPSubroutine

LL9 (Part 1 of 12)

LL9 (Part 9 of 12)

DOKEYSubroutine

TT17

DOMOVESubroutinen/a
doPROT1Subroutine

Elite loader (Part 2 of 6) (Loader)

DORNDSubroutine

GVL

LASLI

LL9 (Part 1 of 12)

Main flight loop (Part 8 of 16)

Main flight loop (Part 11 of 16)

Main game loop (Part 2 of 6)

Main game loop (Part 4 of 6)

Main game loop (Part 6 of 6)

nWq

OUCH

SFS1

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

TACTICS (Part 1 of 7)

TACTICS (Part 2 of 7)

TACTICS (Part 4 of 7)

TACTICS (Part 5 of 7)

TACTICS (Part 7 of 7)

TT18

Ze

DORNDSubroutine

PLL1 (Part 1 of 3) (Loader)

PLL1 (Part 2 of 3) (Loader)

PLL1 (Part 3 of 3) (Loader)

DORND2Entry point

DOEXP

DOTSubroutine

COMPAS

DOWNLabel

LOIN (Part 2 of 7)

DV12Label

DVID3B2

DV13Label

DVID3B2

DV14Label

DVID3B2

DV4Label

TIS1

DV41Subroutine

STARS2

DV42Subroutine

STARS1

STARS6

DV5Label

DVID4

DV8Label

DVID4

DV9Label

DVID3B2

DVID3B2Subroutine

PLANET

PLS1

PLS6

DVID4Subroutine

DOEXP

SPS2

DVIDTSubroutinen/a
DVL10Label

DVID3B2

DVL2Label

DVIDT

DVL3Label

TIS1

DVL4Label

DVID4

DVL6Label

DVID3B2

DVL8Label

DVID3B2

DVL9Label

DVID3B2

eConfiguration variable

ITEM

E%Variable

FNE (Loader)

ECBLBSubroutine

ECMOF

ECBLB2Subroutine

Main flight loop (Part 3 of 16)

TACTICS (Part 1 of 7)

ECBTVariable

ECBLB

ECMVariable

EQSHP

Main flight loop (Part 3 of 16)

STATUS

ECMAVariable

ECBLB2

ECMOF

Main flight loop (Part 3 of 16)

Main flight loop (Part 16 of 16)

RES2

TACTICS (Part 1 of 7)

TACTICS (Part 5 of 7)

TACTICS (Part 6 of 7)

ECMOFSubroutine

Main flight loop (Part 16 of 16)

RES2

ECMPVariable

ECMOF

Main flight loop (Part 3 of 16)

Main flight loop (Part 16 of 16)

ED1Label

EDGES

ED3Label

EDGES

ed4Label

EQSHP

ed5Label

EQSHP

ed7Label

EQSHP

ed9Label

EQSHP

EDGEMacro

SHIP_ASTEROID

SHIP_CANISTER

SHIP_COBRA_MK_3

SHIP_CORIOLIS

SHIP_ESCAPE_POD

SHIP_MAMBA

SHIP_MISSILE

SHIP_PYTHON

SHIP_SIDEWINDER

SHIP_THARGOID

SHIP_VIPER

EDGESSubroutine

HLOIN2

SUN (Part 3 of 4)

ee1Label

TT23

EE2Label

LYN

ee2Label

TT102

EE20Label

Main game loop (Part 5 of 6)

EE28Label

LL9 (Part 1 of 12)

EE29Label

LL9 (Part 3 of 12)

ee3Subroutine

TT102

TTX66

wW

EE3Label

TT23

EE30Label

LL9 (Part 4 of 12)

EE31Label

LL9 (Part 9 of 12)

EE4Label

TT23

ee5Label

TT18

EE51Entry point

LL9 (Part 1 of 12)

SHPPT

EE55Label

LL9 (Part 1 of 12)

Elite loader (Part 1 of 6)Subroutinen/a
Elite loader (Part 2 of 6)Subroutinen/a
Elite loader (Part 3 of 6)Subroutinen/a
Elite loader (Part 4 of 6)Subroutinen/a
Elite loader (Part 5 of 6)Subroutinen/a
Elite loader (Part 6 of 6)Subroutinen/a
ENDBLOCKEntry point

BLOCK (Loader)

Elite loader (Part 4 of 6) (Loader)

Elite loader (Part 5 of 6) (Loader)

ENERGYVariable

DENGY

DIALS (Part 3 of 4)

Main flight loop (Part 13 of 16)

Main flight loop (Part 15 of 16)

OOPS

STATUS

ENGYVariable

EQSHP

Main flight loop (Part 13 of 16)

ENTRYLabel

Elite loader (Part 1 of 6) (Loader)

ENTRY2Label

BLOCK (Loader)

eqSubroutine

EQSHP

EQL1Label

EQSHP

EQSHPSubroutine

TT102

errEntry point

eq

ESCConfiguration variable

SESCP

TACTICS (Part 2 of 7)

WARP

ESCAPESubroutine

Main flight loop (Part 3 of 16)

ESCPVariable

EQSHP

ESCAPE

IRQ1

Main flight loop (Part 3 of 16)

ESL1Label

ESCAPE

ESL2Label

ESCAPE

et0Label

EQSHP

et1Label

EQSHP

et2Label

EQSHP

et3Label

EQSHP

et4Label

EQSHP

et5Label

EQSHP

et6Label

EQSHP

et7Label

EQSHP

et8Label

EQSHP

et9Label

EQSHP

etALabel

EQSHP

etBLabel

EQSHP

EVVariable

hyp1

Main game loop (Part 4 of 6)

WARP

exSubroutine

DEATH

qw

TITLE

TT27

EX11Label

DOEXP

EX2Label

DOEXP

EX4Label

DOEXP

EX5Label

DOEXP

EXCNVariable

Elite loader (Part 2 of 6) (Loader)

IRQ1 (Loader)

PLL1 (Part 1 of 3) (Loader)

EXL1Label

DOEXP

EXL2Label

DOEXP

EXL3Label

DOEXP

EXL4Label

DOEXP

EXL5Label

DOEXP

EXNOSubroutine

Main flight loop (Part 11 of 16)

EXNO-2Entry point

EXNO2

EXNO2Subroutine

Main flight loop (Part 5 of 16)

Main flight loop (Part 11 of 16)

TACTICS (Part 1 of 7)

EXNO3Subroutine

DEATH

Main flight loop (Part 10 of 16)

OOPS

TACTICS (Part 1 of 7)

EXS1Label

DOEXP

fConfiguration variable

EDGE

f0Configuration variable

TT102

f1Configuration variable

TT102

VERTEX

f2Configuration variable

TT102

VERTEX

f3Configuration variable

TT102

f4Configuration variable

TT102

f5Configuration variable

TT102

f6Configuration variable

TT102

f7Configuration variable

TT102

f8Configuration variable

BAY

TT102

f9Configuration variable

TT102

TT219

FACEMacro

SHIP_ASTEROID

SHIP_CANISTER

SHIP_COBRA_MK_3

SHIP_CORIOLIS

SHIP_ESCAPE_POD

SHIP_MAMBA

SHIP_MISSILE

SHIP_PYTHON

SHIP_SIDEWINDER

SHIP_THARGOID

SHIP_THARGON

SHIP_VIPER

FAROFSubroutine

Main flight loop (Part 12 of 16)

FAROF2Subroutine

Main flight loop (Part 14 of 16)

FISTVariable

ESCAPE

Ghy

Main flight loop (Part 12 of 16)

Main game loop (Part 3 of 6)

SOLAR

STATUS

TT110

FLAGVariable

BLINE

CIRCLE2

PLS22

FLFLLSSubroutine

KS4

TT23

FLHVariable

PZW

FLIPSubroutine

LOOK1

FLL1Label

FLIP

FMLTUSubroutine

DOEXP

LL51

LL9 (Part 5 of 12)

MVEIT (Part 3 of 9)

PLS22

FMLTU2Subroutine

CIRCLE2

FNEMacro

Elite loader (Part 2 of 6) (Loader)

FOOLLabel

FOOLV (Loader)

FOOLVVariable

Elite loader (Part 5 of 6) (Loader)

fq1Entry point

DEATH

FR1Subroutine

FRMIS

FR1-2Entry point

HITCH

FRCEEntry point

BAY

TT219

FRED1Label

Elite loader (Part 2 of 6) (Loader)

FREEZELabel

DK4

FRINVariable

DEATH

FRMIS

KILLSHP

KS2

KS4

Main flight loop (Part 4 of 16)

NWSHP

NWSPS

STATUS

WARP

WPSHPS

FRL2Label

SFS1

FRL3Label

SFS1

FRMISSubroutine

Main flight loop (Part 3 of 16)

FRS1Subroutine

ESCAPE

FRMIS

FSHVariable

DIALS (Part 4 of 4)

Main flight loop (Part 13 of 16)

OOPS

RESET

fvwLabel

TT102

fwlSubroutine

TT213

TT27

FX200Subroutine

BR1 (Part 1 of 2)

LOD

G1Label

Ghy

GC2Subroutine

TT151

GCASHSubroutine

TT210

TT219

GCNTVariable

Ghy

tal

GhySubroutine

hyp

GHYPVariable

EQSHP

Ghy

GINFSubroutine

FRMIS

Main flight loop (Part 4 of 16)

NWSHP

WPSHPS

GNTMPVariable

DIALS (Part 4 of 4)

LASLI

Main flight loop (Part 3 of 16)

Main game loop (Part 5 of 6)

gnumSubroutine

EQSHP

TT219

GOINEntry point

Main flight loop (Part 3 of 16)

govVariable

hyp1

Main game loop (Part 4 of 6)

GTHGSubroutine

Main game loop (Part 6 of 6)

MJP

GTL1Label

TRNME

GTL2Label

TR1

GTNMESubroutine

BR1 (Part 1 of 2)

SVE

GVLSubroutine

TT18

HF8Label

HFS2

HFL1Label

HFS2

HFL2Label

HFS2

HFL5Label

HFS2

HFS1Label

HFS2

HFS2Subroutine

LL164

HFXVariable

IRQ1

LL164

HI1Entry point

ANGRY

HITCH

HITCHSubroutine

Main flight loop (Part 11 of 16)

HL2Label

HLOIN

HL3Label

HLOIN

HL5Label

HLOIN

HL6Entry point

HLOIN

HLL1Label

HLOIN

HLOINSubroutine

NLIN2

SUN (Part 3 of 4)

TT15

TTX66

HLOIN2Subroutine

SUN (Part 2 of 4)

SUN (Part 4 of 4)

WPLS

hmSubroutine

hyp

TT102

hy5Entry point

Ghy

hy6Subroutine

hyp

hy9Label

GVL

hypSubroutine

TT102

hyp1Subroutine

BR1 (Part 2 of 2)

hyp1+3Entry point

TT18

hyREntry point

TT18

Ian1Entry point

David7 (Loader)

INFVariable

ANGRY

DEATH

GINF

KILLSHP

LL9 (Part 1 of 12)

Main flight loop (Part 4 of 16)

Main flight loop (Part 6 of 16)

Main flight loop (Part 12 of 16)

NWSHP

OOPS

SFS1

WPSHPS

inlp1Label

IRQ1 (Loader)

inlp2Label

IRQ1 (Loader)

INSPLabel

TT102

INWKVariable

DEATH

DOEXP

DVID3B2

ESCAPE

EXNO

FAROF2

FRS1

GTHG

HITCH

KS4

Main flight loop (Part 4 of 16)

Main flight loop (Part 5 of 16)

Main flight loop (Part 6 of 16)

Main flight loop (Part 7 of 16)

Main flight loop (Part 9 of 16)

Main flight loop (Part 10 of 16)

Main flight loop (Part 11 of 16)

Main flight loop (Part 12 of 16)

Main flight loop (Part 14 of 16)

Main game loop (Part 1 of 6)

Main game loop (Part 2 of 6)

Main game loop (Part 4 of 6)

MAS1

MAS4

MV40

MVEIT (Part 1 of 9)

MVEIT (Part 2 of 9)

MVEIT (Part 3 of 9)

MVEIT (Part 4 of 9)

MVEIT (Part 5 of 9)

MVEIT (Part 8 of 9)

MVEIT (Part 9 of 9)

MVS4

MVS5

MVT1

MVT3

MVT6

NwS1

NWSHP

NWSPS

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PLANET

PLS1

PLS4

PLUT

PROJ

QUS1

RLINE

SCAN

SFS1

SOLAR

SOS1

TACTICS (Part 1 of 7)

TACTICS (Part 2 of 7)

TACTICS (Part 3 of 7)

TACTICS (Part 4 of 7)

TACTICS (Part 5 of 7)

TACTICS (Part 6 of 7)

TACTICS (Part 7 of 7)

TAS3

TIDY

TIS3

TITLE

TR1

TRNME

TT110

TT23

WPSHPS

Ze

ZINF

IRQ1Subroutine

S%

IRQ1Subroutine

Elite loader (Part 4 of 6) (Loader)

IRQ1VConfiguration variable

Elite loader (Part 4 of 6) (Loader)

Elite loader (Part 6 of 6) (Loader)

ISDKLabel

Main flight loop (Part 7 of 16)

itdoneLabel

IRQ1 (Loader)

ITEMMacro

QQ23

itsOKLabel

Elite loader (Part 6 of 6) (Loader)

jmpSubroutine

hyp1

JSTEVariable

DKS2

JSTGYVariable

DKJ1

JSTKVariable

DOKEY

TITLE

TT17

JSTXVariable

DKJ1

DOKEY

Main flight loop (Part 2 of 16)

TT17

JSTYVariable

DKJ1

DOKEY

Main flight loop (Part 2 of 16)

RES2

TT17

jvecLabel

IRQ1

KVariable

BPRNT

CHKON

CIRCLE

csh

DIALS (Part 1 of 4)

DIALS (Part 3 of 4)

DIALS (Part 4 of 4)

DILX

DVID3B2

EQSHP

FMLTU2

HFS2

KILLSHP

MAS1

MU5

MULT3

MV40

MVS5

MVT3

PL9 (Part 1 of 3)

PL9 (Part 2 of 3)

PLANET

PLS1

PLS22

PLS3

PLS6

PROJ

SUN (Part 1 of 4)

SUN (Part 3 of 4)

SVE

TAS1

TT11

TT111

TT14

TT23

K%Workspace

ANGRY

DOEXP

Main flight loop (Part 1 of 16)

Main flight loop (Part 3 of 16)

Main flight loop (Part 9 of 16)

Main flight loop (Part 14 of 16)

MAS2

MAS3

SPS3

SPS4

UNIV

WARP

K2Variable

MV40

MVEIT (Part 5 of 9)

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PLS22

PLS5

SUN (Part 1 of 4)

SUN (Part 3 of 4)

K3Variable

CHKON

CIRCLE2

DOEXP

HFS2

PL9 (Part 3 of 3)

PLS22

PROJ

SHPPT

SPS3

SPS4

SUN (Part 3 of 4)

SUN (Part 4 of 4)

TACTICS (Part 1 of 7)

TACTICS (Part 3 of 7)

TAS1

TAS2

TT128

TT23

TT26

K3Variable

TT26 (Loader)

K4Variable

BLINE

CHKON

HFS2

PL9 (Part 3 of 3)

PROJ

SHPPT

SUN (Part 1 of 4)

TT128

TT23

K5Variable

BLINE

K6Variable

BLINE

CIRCLE2

PLS22

kgLabel

tnpr

KILL1Label

STARS1

KILL2Label

STARS2

KILL6Label

STARS6

KILLSHPSubroutine

KS1

KLVariable

DK4

DKS1

DOKEY

TT17

U%

KS1Subroutine

Main flight loop (Part 12 of 16)

KS1SLabel

Main flight loop (Part 12 of 16)

KS2Subroutine

KILLSHP

KS3Subroutine

KS2

KS4Subroutine

KILLSHP

KS5Label

KILLSHP

KS6Label

KS2

KSL1Label

KILLSHP

KSL2Label

KILLSHP

KSL3Label

KILLSHP

KSL4Label

KS2

KY1Variable

Main flight loop (Part 3 of 16)

KY12Variable

Main flight loop (Part 3 of 16)

KY13Variable

Main flight loop (Part 3 of 16)

KY14Variable

Main flight loop (Part 3 of 16)

KY15Variable

Main flight loop (Part 3 of 16)

KY16Variable

Main flight loop (Part 3 of 16)

KY17Variable

Main flight loop (Part 3 of 16)

KY18Variable

Main flight loop (Part 3 of 16)

KY19Variable

Main flight loop (Part 3 of 16)

KY2Variable

Main flight loop (Part 3 of 16)

KY7Variable

DKJ1

Main flight loop (Part 3 of 16)

KYTBVariable

DK4

DKS1

L%Configuration variable

Elite loader (Part 5 of 6) (Loader)

LABEL_1Label

DOEXP

LABEL_2Label

Main game loop (Part 4 of 6)

LABEL_3Label

TT102

LASVariable

Main flight loop (Part 3 of 16)

Main flight loop (Part 11 of 16)

lasLabel

LASLI

LAS2Variable

Main flight loop (Part 3 of 16)

Main flight loop (Part 16 of 16)

TTX66

LASCTVariable

DEATH

IRQ1

Main flight loop (Part 3 of 16)

Main flight loop (Part 16 of 16)

TTX66

LASERVariable

EQSHP

Main flight loop (Part 3 of 16)

SIGHT

STATUS

LASLISubroutine

Main flight loop (Part 3 of 16)

LASLI2Entry point

Main flight loop (Part 16 of 16)

LASXVariable

LASLI

LASYVariable

LASLI

LAUNSubroutine

Main flight loop (Part 9 of 16)

TT110

LBLSubroutinen/a
LBL+2Entry point

LBL (Big Code file)

LBLaLabel

Elite loader (Part 4 of 6) (Loader)

LC%Configuration variable

Elite loader (Part 5 of 6) (Loader)

LCASHSubroutine

eq

TT219

ld246Label

SCAN

LE%Configuration variable

Elite loader (Part 3 of 6) (Loader)

LENConfiguration variable

BLOCK (Loader)

David23 (Loader)

Elite loader (Part 2 of 6) (Loader)

Elite loader (Part 5 of 6) (Loader)

LEN1Configuration variable

Elite loader (Part 3 of 6) (Loader)

LFTLabel

LOIN (Part 5 of 7)

LI1Label

LOIN (Part 1 of 7)

LI10Label

LOIN (Part 4 of 7)

LI13Label

LOIN (Part 5 of 7)

LI14Label

LOIN (Part 5 of 7)

LI15Label

LOIN (Part 5 of 7)

LI16Label

LOIN (Part 6 of 7)

LI17Label

LOIN (Part 6 of 7)

LI18Label

LOIN (Part 7 of 7)

LI19Label

LOIN (Part 7 of 7)

LI2Label

LOIN (Part 1 of 7)

LI3Label

LOIN (Part 2 of 7)

LI4Label

LOIN (Part 2 of 7)

LI5Label

LOIN (Part 2 of 7)

LI6Label

LOIN (Part 3 of 7)

LI7Label

LOIN (Part 3 of 7)

LI9Label

LOIN (Part 4 of 7)

LIC2Label

LOIN (Part 3 of 7)

LIC3Label

LOIN (Part 4 of 7)

LIC5Label

LOIN (Part 6 of 7)

LIC6Label

LOIN (Part 7 of 7)

LIL1Label

LOIN (Part 2 of 7)

LIL2Label

LOIN (Part 3 of 7)

LIL3Label

LOIN (Part 4 of 7)

LIL4Label

LOIN (Part 5 of 7)

LIL5Label

LOIN (Part 6 of 7)

LIL6Label

LOIN (Part 7 of 7)

LINSCNLabel

IRQ1

LINSCNLabel

IRQ1 (Loader)

LL10Label

LL9 (Part 1 of 12)

LL10-1Entry point

LL9 (Part 1 of 12)

LL107Label

LL145 (Part 1 of 4)

LL108Label

LL145 (Part 1 of 4)

LL109Label

LL145 (Part 2 of 4)

LL110Label

LL145 (Part 3 of 4)

LL111Label

LL145 (Part 3 of 4)

LL112Label

LL145 (Part 3 of 4)

LL113Label

LL145 (Part 3 of 4)

LL114Label

LL145 (Part 3 of 4)

LL115Label

LL145 (Part 2 of 4)

LL116Label

LL145 (Part 3 of 4)

LL118Subroutine

LL145 (Part 4 of 4)

LL118-1Entry point

LL9 (Part 12 of 12)

LL119Label

LL118

LL120Subroutine

LL118

LL121Entry point

LL120

LL122Entry point

LL123

LL123Subroutine

LL118

LL124Label

LL145 (Part 4 of 4)

LL125Label

LL120

LL126Label

LL120

LL127Label

LL129

LL128Entry point

LL123

LL129Subroutine

LL120

LL123

LL13Label

LL9 (Part 2 of 12)

LL130Label

LL123

LL131Label

LL123

LL132Label

LL123

LL133Entry point

LL120

LL134Label

LL118

LL135Label

LL118

LL136Label

LL118

LL137Label

LL145 (Part 4 of 4)

LL138Label

LL145 (Part 4 of 4)

LL14Label

LL9 (Part 2 of 12)

LL140Label

LL9 (Part 7 of 12)

LL145Subroutine

BLINE

LL9 (Part 9 of 12)

LL145 (Part 1 of 4)Subroutinen/a
LL145 (Part 2 of 4)Subroutinen/a
LL145 (Part 3 of 4)Subroutinen/a
LL145 (Part 4 of 4)Subroutinen/a
LL146Label

LL145 (Part 4 of 4)

LL147Entry point

LL9 (Part 10 of 12)

LL15Label

LL9 (Part 3 of 12)

LL155Label

LL9 (Part 1 of 12)

LL9 (Part 9 of 12)

LL163Label

SPS2

LL164Subroutine

MJP

TT18

LL17Label

LL9 (Part 2 of 12)

LL170Label

LL9 (Part 9 of 12)

LL2Label

LL28

LL21Label

LL9 (Part 3 of 12)

LL25Label

LL9 (Part 1 of 12)

LL27Label

LL9 (Part 12 of 12)

LL28Subroutine

ARCTAN

LL145 (Part 3 of 4)

LL61

LL9 (Part 3 of 12)

LL9 (Part 8 of 12)

LL28+4Entry point

DVID4

LL29Label

LL28

LL30Entry point

LL9 (Part 12 of 12)

TT15

LL31Entry point

DVID3B2

LL28

LL38Subroutine

LL51

LL9 (Part 5 of 12)

LL39Label

LL38

LL41Label

LL9 (Part 5 of 12)

LL42Label

LL9 (Part 4 of 12)

LL9 (Part 5 of 12)

LL48Label

LL9 (Part 8 of 12)

LL49Label

LL9 (Part 6 of 12)

LL5Subroutine

Main flight loop (Part 15 of 16)

NORM

SUN (Part 3 of 4)

TT111

LL50Label

LL9 (Part 6 of 12)

LL9 (Part 8 of 12)

ll51Label

LL51

LL51Subroutine

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL52Label

LL9 (Part 6 of 12)

LL53Label

LL9 (Part 6 of 12)

LL54Label

LL9 (Part 6 of 12)

LL55Label

LL9 (Part 6 of 12)

LL56Label

LL9 (Part 6 of 12)

LL57Label

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL6Label

LL5

LL6Label

ROOT (Loader)

LL60Label

LL9 (Part 7 of 12)

LL61Subroutine

LL9 (Part 8 of 12)

LL62Subroutine

LL9 (Part 8 of 12)

LL63Label

LL61

LL64Label

LL61

LL65Label

LL9 (Part 8 of 12)

LL66Entry point

LL62

LL67Label

LL9 (Part 8 of 12)

LL68Label

LL9 (Part 8 of 12)

LL69Label

LL9 (Part 8 of 12)

LL7Label

LL5

LL7Label

ROOT (Loader)

LL70Label

LL9 (Part 8 of 12)

LL72Label

LL9 (Part 8 of 12)

LL74Label

LL9 (Part 9 of 12)

LL75Label

LL9 (Part 11 of 12)

LL78Label

LL9 (Part 10 of 12)

LL79Label

LL9 (Part 10 of 12)

LL8Label

LL5

LL8Label

ROOT (Loader)

LL81Label

LL9 (Part 11 of 12)

ll81Label

LL9 (Part 11 of 12)

LL81+2Entry point

SHPPT

LL83Label

LL145 (Part 1 of 4)

LL84Label

LL61

LL86Label

LL9 (Part 5 of 12)

LL87Label

LL9 (Part 5 of 12)

LL88Label

LL9 (Part 5 of 12)

LL89Label

LL9 (Part 5 of 12)

LL9Subroutine

ESCAPE

Main flight loop (Part 12 of 16)

TITLE

LL9 (Part 1 of 12)Subroutinen/a
LL9 (Part 2 of 12)Subroutinen/a
LL9 (Part 3 of 12)Subroutinen/a
LL9 (Part 4 of 12)Subroutinen/a
LL9 (Part 5 of 12)Subroutinen/a
LL9 (Part 6 of 12)Subroutinen/a
LL9 (Part 7 of 12)Subroutinen/a
LL9 (Part 8 of 12)Subroutinen/a
LL9 (Part 9 of 12)Subroutinen/a
LL9 (Part 10 of 12)Subroutinen/a
LL9 (Part 11 of 12)Subroutinen/a
LL9 (Part 12 of 12)Subroutinen/a
ll91Label

LL9 (Part 3 of 12)

LL91Label

LL9 (Part 5 of 12)

LL92Label

LL9 (Part 5 of 12)

LL94Label

LL9 (Part 5 of 12)

LLX117Label

LL145 (Part 4 of 4)

LO2Entry point

LOOK1

SIGHT

LOAD%Configuration variable

CHECKER (Loader)

CHECKV (Loader)

IRQ1 (Loader)

LODSubroutine

BR1 (Part 1 of 2)

LOINSubroutine

BLINE

LASLI

TTX66

WPLS2

LOIN (Part 1 of 7)Subroutinen/a
LOIN (Part 2 of 7)Subroutinen/a
LOIN (Part 3 of 7)Subroutinen/a
LOIN (Part 4 of 7)Subroutinen/a
LOIN (Part 5 of 7)Subroutinen/a
LOIN (Part 6 of 7)Subroutinen/a
LOIN (Part 7 of 7)Subroutinen/a
LOL1Label

LOD

LOOK1Subroutine

MJP

TT102

TT110

WARP

LOOPLabel

Elite loader (Part 2 of 6) (Loader)

LQLabel

LOOK1

LSOVariable

EDGES

FLFLLS

HLOIN2

NWSPS

SUN (Part 2 of 4)

SUN (Part 3 of 4)

SUN (Part 4 of 4)

WPLS

LSPVariable

BLINE

HFS2

TT128

WP1

WPLS2

LSXVariable

FLFLLS

SUN (Part 1 of 4)

WPLS

LSX2Variable

BLINE

CIRCLE

RES2

WP1

WPLS2

WPSHPS

LSY2Variable

BLINE

RES2

WPLS2

WPSHPS

LYNSubroutine

CLYNS

mEntry point

Main flight loop (Part 15 of 16)

WARP

M%Entry point

DEATH

Main game loop (Part 2 of 6)

M2Variable

IRQ1 (Loader)

M32Label

TACTICS (Part 1 of 7)

ma1Label

Main flight loop (Part 3 of 16)

MA14Label

Main flight loop (Part 11 of 16)

MA15Label

Main flight loop (Part 11 of 16)

MA16Label

Main flight loop (Part 16 of 16)

MA17Label

Main flight loop (Part 3 of 16)

MA18Label

Main flight loop (Part 4 of 16)

MA20Label

Main flight loop (Part 3 of 16)

MA21Label

Main flight loop (Part 4 of 16)

Main flight loop (Part 5 of 16)

MA22Label

Main flight loop (Part 13 of 16)

MA23Label

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

MA23SLabel

Main flight loop (Part 14 of 16)

MA24Label

Main flight loop (Part 3 of 16)

MA25Label

Main flight loop (Part 3 of 16)

MA26Label

Main flight loop (Part 8 of 16)

Main flight loop (Part 10 of 16)

MA27Label

Main flight loop (Part 12 of 16)

MA28Label

Main flight loop (Part 15 of 16)

MA29Label

Main flight loop (Part 15 of 16)

MA3Label

Main flight loop (Part 3 of 16)

MA30Label

MAS3

MA34Label

FAROF2

MA4Label

Main flight loop (Part 3 of 16)

MA47Label

Main flight loop (Part 11 of 16)

MA58Label

Main flight loop (Part 7 of 16)

MA59Label

Main flight loop (Part 8 of 16)

MA60Label

Main flight loop (Part 8 of 16)

MA62Label

Main flight loop (Part 9 of 16)

MA63Label

Main flight loop (Part 10 of 16)

MA64Label

Main flight loop (Part 3 of 16)

MA65Label

Main flight loop (Part 7 of 16)

MA66Label

Main flight loop (Part 16 of 16)

MA67Label

Main flight loop (Part 9 of 16)

MA68Label

Main flight loop (Part 3 of 16)

MA69Label

Main flight loop (Part 16 of 16)

MA70Label

Main flight loop (Part 16 of 16)

MA76Label

Main flight loop (Part 3 of 16)

MA77Label

Main flight loop (Part 13 of 16)

MA8Label

Main flight loop (Part 11 of 16)

MA9Entry point

Main flight loop (Part 16 of 16)

MA93Label

Main flight loop (Part 14 of 16)

MAC1Label

Main flight loop (Part 12 of 16)

MADSubroutine

MVS4

STARS2

TAS3

TIS1

TIS3

Main flight loop (Part 1 of 16)Subroutinen/a
Main flight loop (Part 2 of 16)Subroutinen/a
Main flight loop (Part 3 of 16)Subroutinen/a
Main flight loop (Part 4 of 16)Subroutinen/a
Main flight loop (Part 5 of 16)Subroutinen/a
Main flight loop (Part 6 of 16)Subroutinen/a
Main flight loop (Part 7 of 16)Subroutinen/a
Main flight loop (Part 8 of 16)Subroutinen/a
Main flight loop (Part 9 of 16)Subroutinen/a
Main flight loop (Part 10 of 16)Subroutinen/a
Main flight loop (Part 11 of 16)Subroutinen/a
Main flight loop (Part 12 of 16)Subroutinen/a
Main flight loop (Part 13 of 16)Subroutinen/a
Main flight loop (Part 14 of 16)Subroutinen/a
Main flight loop (Part 15 of 16)Subroutinen/a
Main flight loop (Part 16 of 16)Subroutinen/a
Main game loop (Part 1 of 6)Subroutinen/a
Main game loop (Part 2 of 6)Subroutinen/a
Main game loop (Part 3 of 6)Subroutinen/a
Main game loop (Part 4 of 6)Subroutinen/a
Main game loop (Part 5 of 6)Subroutinen/a
Main game loop (Part 6 of 6)Subroutinen/a
MAINSUMVariable

CHECKER (Loader)

MAL1Entry point

KS1

Main flight loop (Part 12 of 16)

MAL2Label

Main flight loop (Part 4 of 16)

MAL3Label

Main flight loop (Part 6 of 16)

MAL4Label

Main flight loop (Part 14 of 16)

MANYVariable

KILLSHP

Main game loop (Part 2 of 6)

Main game loop (Part 3 of 6)

MJP

NWSHP

STATUS

TACTICS (Part 2 of 7)

WARP

MAS1Subroutine

Main flight loop (Part 14 of 16)

MAS2Subroutine

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

WARP

MAS3Subroutine

Main flight loop (Part 15 of 16)

MAS4Subroutine

Main flight loop (Part 7 of 16)

TACTICS (Part 1 of 7)

TACTICS (Part 6 of 7)

MBL1Label

MSBAR

MCASHSubroutine

EQSHP

Main flight loop (Part 12 of 16)

TT210

MCHVariable

me1

me2

MESS

MCNTVariable

DEATH

DIALS (Part 3 of 4)

EQSHP

Main flight loop (Part 13 of 16)

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

Main game loop (Part 2 of 6)

MVEIT (Part 1 of 9)

MVEIT (Part 2 of 9)

PZW

RES2

TITLE

WARP

me1Subroutine

MESS

me2Subroutine

Main game loop (Part 2 of 6)

me3Entry point

Main game loop (Part 2 of 6)

me2

mes9Subroutine

me1

MESSSubroutine

EXNO2

FR1

Ghy

KILLSHP

Main flight loop (Part 8 of 16)

Main flight loop (Part 12 of 16)

Main flight loop (Part 15 of 16)

me2

OUCH

SFRMIS

MESS1Variable

Elite loader (Part 5 of 6) (Loader)

MHCAVariable

PLL1 (Part 2 of 3) (Loader)

MJVariable

ESCAPE

Main flight loop (Part 12 of 16)

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

Main game loop (Part 2 of 6)

MJP

WARP

ypl

MJPSubroutine

TT18

MJP1Label

MJP

ML1Label

Elite loader (Part 5 of 6) (Loader)

MLOOPEntry point

Main game loop (Part 2 of 6)

Main game loop (Part 3 of 6)

Main game loop (Part 4 of 6)

Main game loop (Part 6 of 6)

MLS1Subroutine

STARS1

STARS6

MLS2Subroutine

STARS1

STARS6

MLTU2Subroutine

MVEIT (Part 5 of 9)

MLTU2-2Entry point

MVEIT (Part 5 of 9)

MLU1Subroutine

STARS1

STARS6

MLU2Subroutine

STARS1

STARS6

MSARVariable

ABORT2

Main flight loop (Part 3 of 16)

Main flight loop (Part 11 of 16)

MSBARSubroutine

ABORT2

Main flight loop (Part 3 of 16)

msblob

msblobSubroutine

BR1 (Part 2 of 2)

EQSHP

SOS1

MSLConfiguration variable

FRMIS

KS2

Main flight loop (Part 7 of 16)

MVEIT (Part 2 of 9)

SCAN

SFRMIS

TACTICS (Part 2 of 7)

TACTICS (Part 4 of 7)

TACTICS (Part 7 of 7)

MSTGVariable

ABORT2

FRMIS

FRS1

KILLSHP

Main flight loop (Part 3 of 16)

RES2

mt1Label

Main game loop (Part 4 of 6)

mt3Label

Main game loop (Part 4 of 6)

MTT1Label

Main game loop (Part 2 of 6)

MTT2Label

Main game loop (Part 2 of 6)

MTT3Label

Main game loop (Part 2 of 6)

MTT4Label

Main game loop (Part 2 of 6)

MU1Subroutine

MULTU

Unused duplicate of MULTU

mu10Label

MULT1

MU11Subroutine

SQUA2

MU21Label

MLTU2

MU5Subroutine

MULT3

MU6Subroutine

MLS1

MU7Label

FMLTU

MU8Label

ADD

MU9Label

ADD

MUL2Label

MULT3

MUL3Label

FMLTU

MUL4Label

MULT1

MUL6Label

MU11

Unused duplicate of MULTU

MUL7Label

MLTU2

MULT1Subroutine

MAD

MULT12

MULT12Subroutine

TAS3

TIDY

TIS3

MULT3Subroutine

MV40

MULTS-2Entry point

STARS1

STARS2

STARS6

MULTUSubroutine

GCASH

PLS3

TT24

MUT1Subroutine

STARS6

MUT2Subroutine

STARS1

MUT3Subroutinen/a
MV1Label

MV40

MV10Label

MVT1

MV11Label

MVT1

MV13Label

MVT3

MV14Label

MVT3

MV2Label

MV40

MV26Label

MVEIT (Part 2 of 9)

MV3Label

MVEIT (Part 1 of 9)

MV30Label

MVEIT (Part 1 of 9)

MVEIT (Part 2 of 9)

MV40Subroutine

MVEIT (Part 2 of 9)

MV43Label

MVEIT (Part 5 of 9)

MV44Label

MVEIT (Part 5 of 9)

MV45Entry point

MV40

MV5Label

MVEIT (Part 8 of 9)

MV50Label

MVT6

MV51Label

MVT6

MV8Label

MVEIT (Part 8 of 9)

MVD1Label

MVEIT (Part 9 of 9)

MVEITSubroutine

ESCAPE

Main flight loop (Part 6 of 16)

TITLE

MVEIT (Part 1 of 9)Subroutinen/a
MVEIT (Part 2 of 9)Subroutinen/a
MVEIT (Part 3 of 9)Subroutinen/a
MVEIT (Part 4 of 9)Subroutinen/a
MVEIT (Part 5 of 9)Subroutinen/a
MVEIT (Part 6 of 9)Subroutinen/a
MVEIT (Part 7 of 9)Subroutinen/a
MVEIT (Part 8 of 9)Subroutinen/a
MVEIT (Part 9 of 9)Subroutinen/a
MVS4Subroutine

MVEIT (Part 7 of 9)

MVS5Subroutine

MVEIT (Part 8 of 9)

MVT1Subroutine

MVEIT (Part 6 of 9)

SFS2

MVT1-2Entry point

MVEIT (Part 3 of 9)

MVT3Subroutine

MAS1

MV40

TAS1

MVT6Subroutine

MVEIT (Part 5 of 9)

N%Configuration variable

Elite loader (Part 2 of 6) (Loader)

NA%Variable

CHECK

cmn

LOD

QU5

SVE

TR1

TRNME

NBOUNLabel

Main flight loop (Part 12 of 16)

NETVConfiguration variable

Elite loader (Part 2 of 6) (Loader)

NI%Configuration variable

ANGRY

K%

Main flight loop (Part 3 of 16)

Main flight loop (Part 4 of 16)

Main flight loop (Part 6 of 16)

Main flight loop (Part 9 of 16)

Main flight loop (Part 15 of 16)

NWSHP

SFS1

SPS4

UNIV

WARP

ZINF

ZP

NLINSubroutine

TT22

TT25

NLIN2Subroutine

NLIN4

TT22

NLIN3Subroutine

EQSHP

STATUS

TT167

TT23

NLIN4Subroutine

TT213

NLUNCHLabel

TT110

NO1Entry point

NO3

SFRMIS

NO3Subroutine

EXNO

NOILLabel

SFS1

NOISESubroutine

ECBLB2

ECMOF

EXNO3

FRMIS

LAUN

LL164

Main flight loop (Part 3 of 16)

SFRMIS

TACTICS (Part 6 of 7)

WARP

NOL1Label

NOS1

NOLFLabel

TT26 (Loader)

NOMSLVariable

ABORT2

EQSHP

FRMIS

Main flight loop (Part 3 of 16)

msblob

nonoLabel

SHPPT

nonononoEntry point

CHECKER (Loader)

NORMSubroutine

TIDY

NOS1Subroutine

EXNO

NOISE

NOSHConfiguration variable

K%

NWSHP

WP

NOSTConfiguration variable

RES2

T%

WP

NOSTMVariable

FLIP

MJP

nWq

RES2

STARS1

STARS2

STARS6

NT%Configuration variable

CHECK

LOD

QU5

SVE

NTYConfiguration variable

WP

NW1Label

NWSHP

NW2Label

NWSHP

NW4Label

NWSHP

NW6Label

NWSHP

NWL1Label

NWSHP

NWL3Label

NWSHP

nWqSubroutine

DEATH

NwS1Subroutine

NWSPS

NWSHPSubroutine

FRS1

GTHG

KS4

Main game loop (Part 1 of 6)

Main game loop (Part 2 of 6)

Main game loop (Part 3 of 6)

Main game loop (Part 4 of 6)

SFS1

SOLAR

SOS1

TITLE

NWSPSSubroutine

Main flight loop (Part 14 of 16)

TT110

NWSTARSSubroutine

LOOK1

ohLabel

Main flight loop (Part 11 of 16)

OILConfiguration variable

DEATH

Main flight loop (Part 7 of 16)

Main flight loop (Part 11 of 16)

Main game loop (Part 2 of 6)

SFS1

WARP

oilyLabel

Main flight loop (Part 8 of 16)

OO1Label

OOPS

OO2Label

OOPS

OO3Label

OOPS

OO5Label

OOPS

OOPSSubroutine

Main flight loop (Part 10 of 16)

TACTICS (Part 1 of 7)

TACTICS (Part 6 of 7)

OS100Label

Elite loader (Part 2 of 6) (Loader)

OSBSubroutine

DOMOVE (Loader)

Elite loader (Part 2 of 6) (Loader)

OSBYTEConfiguration variable

DKS2

FX200

GTNME

OSBYTEConfiguration variable

Elite loader (Part 2 of 6) (Loader)

Elite loader (Part 4 of 6) (Loader)

Elite loader (Part 5 of 6) (Loader)

Elite loader (Part 6 of 6) (Loader)

OSB (Loader)

osclivVariable

command (Loader)

OSFILEConfiguration variable

QUS1

osprintSubroutine

TT26 (Loader)

OSPRNTConfiguration variable

Elite loader (Part 5 of 6) (Loader)

osprint (Loader)

OSWORDConfiguration variable

GTNME

NO3

OSWORDConfiguration variable

FNE (Loader)

OSWRCHConfiguration variable

Elite loader (Part 2 of 6) (Loader)

ou1Label

OUCH

ou2Subroutine

OUCH

ou3Subroutine

OUCH

OUCHSubroutine

OOPS

OUTLabel

gnum

outEntry point

mes9

OUCH

ovflwLabel

LL9 (Part 5 of 12)

PVariable

ADD

ARCTAN

BULB

CHKON

DIALS (Part 2 of 4)

DIALS (Part 3 of 4)

DOEXP

DVID3B2

DVID4

DVIDT

FMLTU

GC2

HITCH

KILLSHP

KS3

LL9 (Part 6 of 12)

LL9 (Part 10 of 12)

LOIN (Part 1 of 7)

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

LOIN (Part 6 of 7)

LOIN (Part 7 of 7)

MLS1

MLTU2

MLU2

MU1

MU11

MU6

MULT1

MULT12

MULT3

MUT3

MV40

MVEIT (Part 5 of 9)

MVS4

MVS5

MVT6

NORM

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PLANET

PLS1

PLS22

PLS3

PROJ

SPS2

SQUA2

STARS1

STARS2

STARS6

SUN (Part 1 of 4)

SUN (Part 3 of 4)

TIS3

TT111

TT151

TT210

TT219

TT24

TT26

Unused duplicate of MULTU

WARP

PVariable

DOMOVE (Loader)

Elite loader (Part 3 of 6) (Loader)

Elite loader (Part 5 of 6) (Loader)

PLL1 (Part 1 of 3) (Loader)

ROOT (Loader)

SQUA2 (Loader)

TT26 (Loader)

PATGVariable

Main game loop (Part 5 of 6)

TITLE

TT18

pc1Label

csh

pingSubroutine

BR1 (Part 2 of 2)

TT102

PIXSubroutine

PLL1 (Part 1 of 3) (Loader)

PLL1 (Part 2 of 3) (Loader)

PLL1 (Part 3 of 3) (Loader)

PIX1Subroutine

STARS1

STARS2

STARS6

PIXELSubroutine

DOEXP

TT22

PIXEL2Subroutine

FLIP

nWq

STARS1

STARS2

STARS6

pl1Label

ping

PL1Label

PLL1 (Part 3 of 3) (Loader)

PL12Label

PLS3

PL2Subroutine

PLANET

PL2-1Entry point

PROJ

PL20Label

PL9 (Part 1 of 3)

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PL21Subroutine

CHKON

PLS6

PL25Label

PL9 (Part 1 of 3)

PL26Label

PL9 (Part 1 of 3)

PL31Label

CHKON

PL37Label

CIRCLE2

PL38Label

CIRCLE2

PL40Label

PLS22

PL42Label

PLS22

PL43Label

PLS22

PL44Entry point

CHKON

PL6Label

PLS6

PL82Label

PLANET

PL89Label

CIRCLE

PL9Subroutine

PLANET

PL9 (Part 1 of 3)Subroutinen/a
PL9 (Part 2 of 3)Subroutinen/a
PL9 (Part 3 of 3)Subroutinen/a
PLANETSubroutine

LL9 (Part 1 of 12)

PLC1Label

PLL1 (Part 1 of 3) (Loader)

PLC2Label

PLL1 (Part 2 of 3) (Loader)

PLC3Label

PLL1 (Part 3 of 3) (Loader)

plfSubroutine

fwl

plf2

STATUS

TITLE

PLF10Label

SUN (Part 3 of 4)

PLF11Label

SUN (Part 3 of 4)

PLF13Label

SUN (Part 2 of 4)

PLF16Label

SUN (Part 3 of 4)

PLF17Label

SUN (Part 1 of 4)

plf2Subroutine

STATUS

PLF2Label

SUN (Part 1 of 4)

PLF23Label

SUN (Part 3 of 4)

PLF3Label

SUN (Part 1 of 4)

PLF4Label

SUN (Part 1 of 4)

PLF44Label

SUN (Part 3 of 4)

PLF5Label

SUN (Part 1 of 4)

PLF6Label

SUN (Part 3 of 4)

PLF8Label

SUN (Part 3 of 4)

PLF9Label

SUN (Part 4 of 4)

PLFLLabel

SUN (Part 2 of 4)

SUN (Part 3 of 4)

PLFL2Label

SUN (Part 2 of 4)

PLFL3Label

SUN (Part 4 of 4)

PLFLSLabel

SUN (Part 3 of 4)

PLL1Subroutine

Elite loader (Part 3 of 6) (Loader)

PLL1 (Part 1 of 3) (Loader)

PLL1 (Part 1 of 3)Subroutinen/a
PLL1 (Part 2 of 3)Subroutinen/a
PLL1 (Part 3 of 3)Subroutinen/a
PLL2Label

PLL1 (Part 2 of 3) (Loader)

PLL3Label

CIRCLE2

PLL3Label

PLL1 (Part 3 of 3) (Loader)

PLL4Label

PLS22

PLS1Subroutine

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PLS3

PLS5

PLS2Subroutine

PL9 (Part 2 of 3)

PLS22Subroutine

PL9 (Part 3 of 3)

PLS3Subroutine

PL9 (Part 3 of 3)

PLS4Subroutine

PL9 (Part 2 of 3)

PLS5Subroutine

PL9 (Part 2 of 3)

PLS6Subroutine

PROJ

PLUTSubroutine

Main flight loop (Part 11 of 16)

POWConfiguration variable

EQSHP

NA%

pr2Subroutine

EQSHP

fwl

tal

TT210

TT25

pr2+2Entry point

TT151

pr5Subroutine

TT146

TT151

TT25

pr6Subroutine

TT25

presEntry point

EQSHP

PROJSubroutine

PLANET

SHPPT

PROT1Label

doPROT1 (Loader)

Elite loader (Part 2 of 6) (Loader)

prqSubroutine

eq

EQSHP

qv

TT219

prxSubroutine

eq

EQSHP

prx-3Entry point

EQSHP

PRXSVariable

EQSHP

prx

PTCLSLabel

DOEXP

ptgEntry point

TT18

PU1Label

PLUT

PU1-1Entry point

LASLI

PU2Label

PLUT

purgeLabel

Elite loader (Part 2 of 6) (Loader)

PUS1Label

PLUT

PX1Label

PIXEL2

PX13Label

PIXEL

PX14Label

PIXEL

PX2Label

PIXEL2

PX3Subroutine

PIXEL

PX4Entry point

PIXEL2

PZWSubroutine

DIALS (Part 1 of 4)

DIALS (Part 3 of 4)

DIALS (Part 4 of 4)

QVariable

ARCTAN

DIALS (Part 3 of 4)

DIL2

DILX

DOEXP

DV41

DVID3B2

DVID4

DVIDT

EQSHP

FMLTU

FMLTU2

gnum

LL120

LL123

LL129

LL145 (Part 3 of 4)

LL28

LL38

LL5

LL51

LL61

LL9 (Part 3 of 12)

LL9 (Part 5 of 12)

LL9 (Part 8 of 12)

LL9 (Part 10 of 12)

LOIN (Part 1 of 7)

LOIN (Part 2 of 7)

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 5 of 7)

Main flight loop (Part 15 of 16)

MLTU2

MULT1

MULT3

MULTU

MV40

MVEIT (Part 3 of 9)

MVS4

MVS5

NORM

PLS22

PLS3

PLS4

SPS2

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

TAS3

TIDY

TIS1

TIS2

TIS3

TT111

TT210

TT219

TT24

Unused duplicate of MULTU

QVariable

ROOT (Loader)

SQUA2 (Loader)

Q%Configuration variable

NA%

q2Label

Main flight loop (Part 12 of 16)

QQ0Variable

jmp

ping

TT105

TT111

TT14

TT23

QQ1Variable

jmp

MJP

TT105

TT111

TT14

TT23

QQ10Variable

Ghy

jmp

TT103

TT105

TT111

TT16

TT22

QQ11Variable

DEATH

DK4

hm

LASLI

LOOK1

Main flight loop (Part 11 of 16)

Main flight loop (Part 14 of 16)

Main flight loop (Part 16 of 16)

Main game loop (Part 5 of 6)

NWSTARS

QU5

TITLE

TT102

TT103

TT14

TT15

TT18

TT210

TT66

TTX66

WARP

QQ12Variable

BAY

hyp

Main game loop (Part 6 of 6)

RESET

STATUS

TT102

TT110

QQ14Variable

DIALS (Part 4 of 4)

EQSHP

ESCAPE

fwl

hyp

Main flight loop (Part 15 of 16)

TT14

TT18

QQ15Variable

cpl

hyp1

SOLAR

TT111

TT22

TT23

TT24

TT25

TT54

TT81

ypl

QQ16Variable

TT43

QQ17Variable

EQSHP

hyp

MESS

TITLE

TT102

TT167

TT210

TT219

TT23

TT25

TT26

TT27

TT41

TT46

TT69

TTX66

QQ18Variable

ex

QQ19Variable

cpl

GVL

SIGHT

TT103

TT105

TT111

TT123

TT128

TT14

TT15

TT151

TT152

TT16

TT210

TT22

TT25

var

QQ2Variable

hyp1

ypl

QQ20Variable

BAD

ESCAPE

Main flight loop (Part 8 of 16)

OUCH

tnpr

TT210

TT219

QQ21Variable

Ghy

TT81

QQ22Variable

hyp

Main flight loop (Part 9 of 16)

TT102

TTX66

wW

QQ23Variable

GVL

TT151

TT210

QQ24Variable

TT151

TT210

TT219

QQ25Variable

EQSHP

gnum

TT151

TT219

QQ26Variable

GVL

TT151

QQ28Variable

hyp1

var

QQ29Variable

Main flight loop (Part 8 of 16)

tnpr

TT167

TT210

TT219

QQ3Variable

hyp1

TT24

TT25

QQ4Variable

hyp1

TT24

TT25

QQ5Variable

hyp1

TT24

TT25

QQ6Variable

TT24

TT25

QQ7Variable

TT24

TT25

QQ8Variable

Ghy

hyp

TT111

TT146

TT18

QQ9Variable

Ghy

jmp

ping

TT103

TT105

TT111

TT16

TT22

QU5Subroutine

BR1 (Part 1 of 2)

QUL1Label

QU5

QUL2Label

CHECK

QUL4Label

cmn

QUS1Subroutine

LOD

SVE

qvSubroutine

EQSHP

qv1Label

qv

qv3Label

qv

qwSubroutine

TT27

RVariable

ADD

ARCTAN

DIALS (Part 2 of 4)

DILX

DOEXP

DVID3B2

gnum

HITCH

HLOIN

LL118

LL120

LL123

LL129

LL145 (Part 4 of 4)

LL28

LL38

LL5

LL51

LL61

LL62

LL9 (Part 3 of 12)

LL9 (Part 5 of 12)

LL9 (Part 8 of 12)

LOIN (Part 2 of 7)

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 5 of 7)

LOIN (Part 6 of 7)

LOIN (Part 7 of 7)

Main flight loop (Part 15 of 16)

MAS3

MLS2

MULT12

MULT3

MUT1

MVEIT (Part 3 of 9)

MVEIT (Part 6 of 9)

MVS4

MVS5

MVT1

NORM

PLS22

SFS2

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

TAS3

TT111

TT219

WARP

R5Label

TT26

R5Label

TT26 (Loader)

RANDVariable

DOEXP

DORND

Main flight loop (Part 1 of 16)

RANDVariable

DORND (Loader)

PLL1 (Part 1 of 3) (Loader)

RATVariable

PLUT

STARS2

RAT2Variable

MVEIT (Part 8 of 9)

MVS5

PLUT

STARS2

Rd1Label

RDKEY

Rd2Label

RDKEY

RDKEYSubroutine

DK4

TITLE

TT217

REConfiguration variable

CHAR

CONT

ex

RTOK

TWOK

RE1Label

cntr

RE2Label

BUMP2

RE2+2Entry point

REDU2

RE3Label

REDU2

RE3+2Entry point

BUMP2

REDU2Subroutine

DOKEY

REL5Label

RESET

RES2Subroutine

DEATH

DEATH2

ESCAPE

MJP

TT110

TT18

RES4Entry point

Main flight loop (Part 9 of 16)

RESETSubroutine

ESCAPE

TITLE

RLINEVariable

GTNME

ROOTSubroutine

PLL1 (Part 1 of 3) (Loader)

rrLabel

TT26 (Loader)

RR1Label

TT26

RR1Label

TT26 (Loader)

RR2Label

TT26

RR3Label

TT26

RR3Label

TT26 (Loader)

RR3+1Entry point

BPRNT

RR4Label

TT26

RR4Label

TT26 (Loader)

RRENEntry point

BULB

RRL1Label

TT26

RRL1Label

TT26 (Loader)

RRX1Label

TT26

RRX1Label

TT26 (Loader)

rT9Entry point

DIALS (Part 3 of 4)

RTOKMacro

QQ18

RTSLabel

SCAN

RTS2Entry point

CIRCLE

rxLabel

SFS1

SVariable

ADD

BPRNT

DIALS (Part 2 of 4)

DOEXP

DVID3B2

gnum

HITCH

LL118

LL120

LL123

LL129

LL145 (Part 3 of 4)

LL145 (Part 4 of 4)

LL38

LL5

LL51

LL61

LL9 (Part 5 of 12)

LOIN (Part 1 of 7)

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 6 of 7)

LOIN (Part 7 of 7)

MLS2

MULT12

MUT2

MVS4

MVS5

MVT1

MVT3

PLS22

STARS1

STARS2

STARS6

TAS3

TT111

WARP

sConfiguration variable

FACE

ITEM

VERTEX

S%Workspacen/a
S%Configuration variable

Elite loader (Part 5 of 6) (Loader)

Elite loader (Part 6 of 6) (Loader)

SAL3Label

RESET

SAL4Label

nWq

SAL6Label

FLFLLS

SAL8Label

msblob

SCVariable

BULB

CLYNS

CPIX2

DIALS (Part 1 of 4)

DIALS (Part 4 of 4)

DIL2

DILX

HLOIN

KILLSHP

KS2

LOIN (Part 2 of 7)

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 5 of 7)

LOIN (Part 6 of 7)

LOIN (Part 7 of 7)

LYN

MSBAR

PIXEL

PX3

SCAN

TT26

ZES1

ZES2

SCVariable

TT26 (Loader)

SC2Label

SCAN

SC3Label

SCAN

SC5Entry point

hm

SCAN

SCANSubroutine

ESCAPE

MVEIT (Part 2 of 9)

MVEIT (Part 9 of 9)

WPSHPS

SCD6Label

SCAN

SCHVariable

CPIX2

HLOIN

LOIN (Part 2 of 7)

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 5 of 7)

LOIN (Part 6 of 7)

LOIN (Part 7 of 7)

MSBAR

PIXEL

SESCPSubroutine

TACTICS (Part 4 of 7)

SFRMISSubroutine

TACTICS (Part 5 of 7)

SFS1Subroutine

Main flight loop (Part 11 of 16)

TACTICS (Part 2 of 7)

TACTICS (Part 5 of 7)

SFS1-2Entry point

SFRMIS

SFS2Subroutine

SFS1

SFXVariable

NOS1

SHDSubroutine

Main flight loop (Part 13 of 16)

SHIP_ASTEROIDVariable

XX21

SHIP_ASTEROID_EDGESLabel

SHIP_ASTEROID

SHIP_ASTEROID_FACESLabel

SHIP_ASTEROID

SHIP_CANISTERVariable

XX21

SHIP_CANISTER_EDGESLabel

SHIP_CANISTER

SHIP_THARGON

SHIP_CANISTER_FACESLabel

SHIP_CANISTER

SHIP_COBRA_MK_3Variable

XX21

SHIP_COBRA_MK_3_EDGESLabel

SHIP_COBRA_MK_3

SHIP_COBRA_MK_3_FACESLabel

SHIP_COBRA_MK_3

SHIP_CORIOLISVariable

XX21

SHIP_CORIOLIS_EDGESLabel

SHIP_CORIOLIS

SHIP_CORIOLIS_FACESLabel

SHIP_CORIOLIS

SHIP_ESCAPE_PODVariable

XX21

SHIP_ESCAPE_POD_EDGESLabel

SHIP_ESCAPE_POD

SHIP_ESCAPE_POD_FACESLabel

SHIP_ESCAPE_POD

SHIP_MAMBAVariable

XX21

SHIP_MAMBA_EDGESLabel

SHIP_MAMBA

SHIP_MAMBA_FACESLabel

SHIP_MAMBA

SHIP_MISSILEVariable

XX21

SHIP_MISSILE_EDGESLabel

SHIP_MISSILE

SHIP_MISSILE_FACESLabel

SHIP_MISSILE

SHIP_PYTHONVariable

XX21

SHIP_PYTHON_EDGESLabel

SHIP_PYTHON

SHIP_PYTHON_FACESLabel

SHIP_PYTHON

SHIP_SIDEWINDERVariable

XX21

SHIP_SIDEWINDER_EDGESLabel

SHIP_SIDEWINDER

SHIP_SIDEWINDER_FACESLabel

SHIP_SIDEWINDER

SHIP_THARGOIDVariable

XX21

SHIP_THARGOID_EDGESLabel

SHIP_THARGOID

SHIP_THARGOID_FACESLabel

SHIP_THARGOID

SHIP_THARGONVariable

XX21

SHIP_THARGON_FACESLabel

SHIP_THARGON

SHIP_VIPERVariable

XX21

SHIP_VIPER_EDGESLabel

SHIP_VIPER

SHIP_VIPER_FACESLabel

SHIP_VIPER

SHPPTSubroutine

LL9 (Part 2 of 12)

ShptLabel

SHPPT

SIGHTSubroutine

LOOK1

SLSPVariable

KS3

NWSHP

RES2

slvy2Label

Main flight loop (Part 8 of 16)

SNEVariable

FMLTU2

PLS22

SOLARSubroutine

TT18

SOS1Subroutine

SOLAR

TT110

SP1Subroutine

COMPAS

SP2Subroutine

COMPAS

SPBLBSubroutine

KS4

NWSPS

RES2

SPBTVariable

SPBLB

spcSubroutine

dn

EQSHP

qv

STATUS

TT25

SPL1Label

SPS4

SPS1Subroutine

COMPAS

TACTICS (Part 2 of 7)

SPS1+1Entry point

LOD

SPS2Subroutine

SP2

SPS3Subroutine

SPS1

SPS4Subroutine

Main flight loop (Part 9 of 16)

SP1

SQ1Label

SQUA2 (Loader)

SQL1Label

SQUA2 (Loader)

SQUASubroutine

NORM

SQUALabel

SQUA2 (Loader)

SQUA2Subroutine

HITCH

MAS3

SUN (Part 1 of 4)

SUN (Part 3 of 4)

TT111

SQUA2Subroutine

PLL1 (Part 1 of 3) (Loader)

PLL1 (Part 2 of 3) (Loader)

PLL1 (Part 3 of 3) (Loader)

ssLabel

msblob

SSPRVariable

COMPAS

KS4

Main flight loop (Part 3 of 16)

Main flight loop (Part 14 of 16)

Main flight loop (Part 15 of 16)

Main game loop (Part 2 of 6)

Main game loop (Part 3 of 6)

RES2

TACTICS (Part 2 of 7)

WARP

SSTConfiguration variable

ANGRY

KILLSHP

Main flight loop (Part 5 of 16)

Main flight loop (Part 7 of 16)

Main flight loop (Part 11 of 16)

NWSHP

NWSPS

SFS1

TACTICS (Part 2 of 7)

WP

stLabel

STATUS

st1Label

STATUS

ST11Label

STARS

ST2Label

STARS2

ST3Label

STARS6

st3Label

STATUS

ST4Label

STARS6

st4Label

STATUS

st5Label

STATUS

ST5Label

STARS2

st5LLabel

STATUS

st6Label

STATUS

STARSSubroutine

Main flight loop (Part 16 of 16)

STARS1Subroutine

STARS

STARS2Subroutine

STARS

STARS6Subroutine

STARS

STATUSSubroutine

TT102

STC1Label

STARS1

STC2Label

STARS2

STC6Label

STARS6

STF1Label

STARS2

STL1Label

STARS1

STL2Label

STARS2

STL6Label

STARS6

STPVariable

BLINE

CIRCLE

HFS2

PLS22

TT128

STPXLabel

LOIN (Part 1 of 7)

STPYLabel

LOIN (Part 1 of 7)

stqvLabel

STATUS

SUNSubroutine

PLANET

TT23

SUN (Part 1 of 4)Subroutinen/a
SUN (Part 2 of 4)Subroutinen/a
SUN (Part 3 of 4)Subroutinen/a
SUN (Part 4 of 4)Subroutinen/a
SUNXVariable

SUN (Part 2 of 4)

SUN (Part 3 of 4)

SUN (Part 4 of 4)

WPLS

SVCVariable

SVE

SVESubroutine

TT102

SVL1Label

SVE

SVNVariable

IRQ1

SVE

SVNConfiguration variable

Elite loader (Part 5 of 6) (Loader)

SWAPVariable

BLINE

LL145 (Part 1 of 4)

LL145 (Part 4 of 4)

LOIN (Part 1 of 7)

LOIN (Part 2 of 7)

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 5 of 7)

LOIN (Part 6 of 7)

LOIN (Part 7 of 7)

WPLS2

swineSubroutine

Elite loader (Part 4 of 6) (Loader)

swine2Label

Elite loader (Part 4 of 6) (Loader)

SXVariable

FLIP

nWq

STARS1

STARS2

STARS6

SXLVariable

STARS1

STARS2

STARS6

SYVariable

FLIP

MLU1

nWq

STARS1

STARS2

STARS6

SYLVariable

PIX1

STARS1

STARS2

STARS6

SZVariable

DV42

FLIP

nWq

STARS1

STARS2

STARS6

SZLVariable

STARS1

STARS6

tConfiguration variable

RTOK

TT217

TVariable

ADD

ARCTAN

BLINE

BPRNT

BUMP2

CIRCLE2

cpl

DKS3

DOEXP

DVID3B2

DVIDT

EDGES

EXNO

gnum

HLOIN

KILLSHP

LL120

LL123

LL145 (Part 3 of 4)

LL5

LL51

LL9 (Part 2 of 12)

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL9 (Part 8 of 12)

Main game loop (Part 3 of 6)

MLS1

MSBAR

MU11

MULT1

MULT3

MV40

MVS5

MVT1

MVT3

NORM

NWSHP

OOPS

PIXEL2

PLS22

REDU2

SP2

STARS1

STARS6

SUN (Part 3 of 4)

TACTICS (Part 5 of 7)

TIS1

TIS2

TT111

Unused duplicate of MULTU

TVariable

PLL1 (Part 3 of 3) (Loader)

T%Workspacen/a
T1Variable

ADD

ARCTAN

DIALS (Part 1 of 4)

DIALS (Part 3 of 4)

DIALS (Part 4 of 4)

DILX

EQSHP

gnum

LCASH

LL9 (Part 10 of 12)

LL9 (Part 11 of 12)

MLS1

MULT1

NWSHP

PIXEL

PX3

SFS1

TIS1

TT102

TT219

Ze

t2Label

TT217

T95Entry point

TT102

t95Label

TT102

TA10Label

TACTICS (Part 6 of 7)

TACTICS (Part 7 of 7)

TA13Label

TACTICS (Part 2 of 7)

TA14Label

TACTICS (Part 2 of 7)

TA15Label

TACTICS (Part 2 of 7)

TACTICS (Part 7 of 7)

TA16Label

TACTICS (Part 5 of 7)

TA18Label

TACTICS (Part 2 of 7)

TA19Label

TACTICS (Part 1 of 7)

TA2Entry point

TAS2

TA20Label

TACTICS (Part 4 of 7)

TA21Label

TACTICS (Part 1 of 7)

TACTICS (Part 2 of 7)

TA3Label

TACTICS (Part 4 of 7)

TACTICS (Part 5 of 7)

ta3Label

TACTICS (Part 4 of 7)

TA34Label

TACTICS (Part 1 of 7)

TA35Label

TACTICS (Part 1 of 7)

TA4Label

TACTICS (Part 6 of 7)

TA5Label

TACTICS (Part 7 of 7)

TA6Label

TACTICS (Part 7 of 7)

TA62Label

TACTICS (Part 2 of 7)

TA64Label

TACTICS (Part 1 of 7)

TA7Label

TACTICS (Part 4 of 7)

TA87Label

TACTICS (Part 1 of 7)

TA9Label

TACTICS (Part 7 of 7)

TACTICSSubroutine

MVEIT (Part 2 of 9)

TACTICS (Part 1 of 7)Subroutinen/a
TACTICS (Part 2 of 7)Subroutinen/a
TACTICS (Part 3 of 7)Subroutinen/a
TACTICS (Part 4 of 7)Subroutinen/a
TACTICS (Part 5 of 7)Subroutinen/a
TACTICS (Part 6 of 7)Subroutinen/a
TACTICS (Part 7 of 7)Subroutinen/a
talSubroutine

TT27

TAL1Label

TACTICS (Part 3 of 7)

TAL2Label

TAS2

TALLYVariable

EXNO2

STATUS

SVE

TAS1Subroutine

TACTICS (Part 1 of 7)

TAS2Subroutine

SPS4

TACTICS (Part 3 of 7)

TAS3Subroutine

TACTICS (Part 3 of 7)

TACTICS (Part 7 of 7)

TcLabel

TT219

tekVariable

EQSHP

hyp1

SOS1

TENSVariable

BPRNT

TGLConfiguration variable

GTHG

Main flight loop (Part 8 of 16)

TACTICS (Part 2 of 7)

TACTICS (Part 5 of 7)

TGTVariable

DOEXP

PL9 (Part 3 of 3)

PLS2

PLS22

SUN (Part 1 of 4)

SUN (Part 2 of 4)

thaEntry point

Main game loop (Part 4 of 6)

THGConfiguration variable

GTHG

MJP

TACTICS (Part 2 of 7)

TACTICS (Part 4 of 7)

TACTICS (Part 5 of 7)

TI1Label

TIDY

TI2Label

TIDY

TI3Label

TIDY

TI4Label

TIS2

TIDYSubroutine

MVEIT (Part 1 of 9)

TIL1Label

TIDY

TIL2Label

TIS2

TIS1Subroutine

TIDY

TIS2Subroutine

NORM

TIS3Subroutine

TIDY

TITLESubroutine

BR1 (Part 1 of 2)

BR1 (Part 2 of 2)

TJ1Label

TT17

TJS1Label

TT17

TL1Label

TITLE

TL2Label

TITLE

TLL2Label

TITLE

TmlLabel

tnpr

tnprSubroutine

Main flight loop (Part 8 of 16)

TT219

TPVariable

QU5

SVE

TQ4Label

TT219

TR1Subroutine

GTNME

TRNMESubroutine

BR1 (Part 1 of 2)

SVE

TRTB%Variable

TT217

TRTB%Variable

doPROT1 (Loader)

Elite loader (Part 2 of 6) (Loader)

TT100Entry point

Main game loop (Part 6 of 6)

TT102Subroutine

Main game loop (Part 6 of 6)

TT103Subroutine

hm

TT102

TT16

TT23

TT105Subroutine

TT103

TT107Label

TT102

TT11Subroutine

EQSHP

pr5

TT110Subroutine

Ghy

TT102

TT111Subroutine

Ghy

hm

hyp1

STATUS

TT102

TT110

TT111-1Entry point

TT23

TT112Label

hyp1

TT113Entry point

LCASH

TT114Subroutine

TT18

TT115Label

TT114

TT123Subroutine

TT16

TT124Label

TT123

TT125Label

TT123

TT126Label

TT14

TT128Subroutine

TT14

TT130Label

TT111

TT132Label

TT111

TT134Label

TT111

TT135Label

TT111

TT136Label

TT111

TT137Label

TT111

TT139Label

TT111

TT14Subroutine

TT22

TT23

TT141Label

TT111

TT146Subroutine

TT102

TT25

TT147Subroutine

hyp

TT15Subroutine

SIGHT

TT103

TT105

TT14

TT151Subroutine

TT167

TT210

TT219

TT152Subroutine

TT151

TT210

TT219

TT153Label

var

TT154Label

var

TT155Label

TT151

TT156Label

TT151

TT157Label

GVL

TT158Label

GVL

TT159Label

GVL

TT16Subroutine

TT102

TT160Subroutine

TT152

TT161Subroutine

TT152

TT162Subroutine

dn

EQSHP

spc

TT160

TT214

TT219

TT25

TTX66

TT162+2Entry point

TT151

TT163

TT163Subroutine

TT167

TT219

TT167Subroutine

TT102

TT168Label

TT167

TT16aSubroutine

TT152

TT17Subroutine

Main game loop (Part 5 of 6)

TT170Subroutine

S%

TT172Label

TT151

TT179Label

TT105

TT18Subroutine

TT102

TT180Entry point

TT103

TT105

TT123

TT182Label

TT23

TT184Label

TT23

TT186Label

TT23

TT187Label

TT23

TT20Subroutine

TT111

TT22

TT23

TT205Label

TT25

TT206Label

TT25

TT207Label

TT25

TT208Subroutine

TT102

TT210Subroutine

TT213

TT211Label

TT210

TT212Label

TT210

TT213Subroutine

TT102

TT214Subroutine

TT210

TT217Subroutine

gnum

qv

TT214

TT218Label

TT214

TT219Subroutine

TT102

TT22Subroutine

TT102

TT114

TT220Label

TT219

TT222Label

TT219

TT223Label

gnum

TT224Label

TT219

TT226Label

gnum

TT23Subroutine

TT102

TT114

TT24Subroutine

TT111

TT25Subroutine

TT102

TT26Subroutine

BPRNT

cmn

gnum

S%

TT160

TT161

TT16a

TT214

TT25

TT42

TT74

TT26Subroutine

Elite loader (Part 5 of 6) (Loader)

TT27Subroutine

cpl

EQSHP

ex

fwl

GTNME

hy6

hyp

mes9

NLIN3

plf

prq

qv

spc

TITLE

TT151

TT162

TT208

TT210

TT213

TT214

TT219

TT22

TT25

TT43

TT60

TT67

TT68

TT70

TTX66

TT30Label

BPRNT

TT32Label

BPRNT

TT34Label

BPRNT

tt34Label

BPRNT

TT35Label

BPRNT

tt35Label

BPRNT

TT36Label

BPRNT

tt36Label

BPRNT

TT37Label

BPRNT

tt37Label

BPRNT

tt38Label

BPRNT

TT41Subroutine

TT27

TT42Subroutine

TT45

TT43Subroutine

TT27

TT44Entry point

TT41

TT42

TT45Subroutine

TT41

TT46Subroutine

TT27

TT47Label

TT43

TT48Entry point

DOEXP

TT43

TT45

TT49Label

ex

TT50Label

ex

TT51Label

ex

TT53Label

cpl

TT54Subroutine

cpl

TT55Label

cpl

TT56Label

cpl

TT59Label

ex

TT60Subroutine

TT213

TT25

TT62Label

ypl

TT63Label

TT146

TT66Subroutine

DEATH

EQSHP

GTNME

LOOK1

STATUS

TITLE

TT167

TT18

TT208

TT213

TT22

TT23

tt66Label

TTX66

TT66-2Entry point

MJP

TT219

TT25

TT67Subroutine

CLYNS

EQSHP

GTNME

plf

SVE

TT219

TT68Subroutine

fwl

TT146

TT208

TT25

TT69Subroutine

TT210

TT70Subroutine

TT25

TT71Label

TT25

TT72Entry point

TT70

TT73Subroutine

crlf

TT74Subroutine

TT27

TT41

TT75Label

TT25

TT76Label

TT25

TT77Label

TT24

TT78Label

ypl

TT81Subroutine

TT111

TT22

TT23

TT83Label

TT22

TT84Label

TT15

TT86Label

TT15

TT87Label

TT15

TT92Label

TT102

TTX66Subroutine

BR1 (Part 1 of 2)

HFS2

TT18

TT26

TTX69Subroutine

TT25

TUTLabel

BEGIN% (Loader)

TVT1Variable

IRQ1

TWFLVariable

HLOIN

TWFRVariable

HLOIN

TWOKMacro

QQ18

TWOSVariable

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

PX3

TWOSVariable

PIX (Loader)

TWOS2Variable

PIXEL

TYPEVariable

ESCAPE

HITCH

LL9 (Part 1 of 12)

Main flight loop (Part 4 of 16)

Main flight loop (Part 7 of 16)

Main flight loop (Part 11 of 16)

Main flight loop (Part 12 of 16)

MVEIT (Part 2 of 9)

MVEIT (Part 6 of 9)

PL2

PL9 (Part 1 of 3)

PLANET

SCAN

SFS1

TACTICS (Part 4 of 7)

TACTICS (Part 5 of 7)

TACTICS (Part 7 of 7)

TITLE

WPSHPS

tZLabel

QU5

UVariable

ADD

BPRNT

csh

DOEXP

LL61

LL62

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL9 (Part 8 of 12)

LL9 (Part 9 of 12)

LL9 (Part 11 of 12)

PLS3

TAS1

TT11

TT111

uConfiguration variable

ITEM

U%Subroutine

DEATH

DOKEY

umLabel

Main flight loop (Part 11 of 16)

UNIVVariable

GINF

KILLSHP

KS2

TACTICS (Part 1 of 7)

Unused duplicate of MULTUSubroutinen/a
UU%Workspace

Elite loader (Part 3 of 6) (Loader)

VVariable

ex

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 10 of 12)

LL9 (Part 11 of 12)

SUN (Part 1 of 4)

SUN (Part 3 of 4)

TACTICS (Part 1 of 7)

TAS1

V219Variable

doPROT1 (Loader)

Elite loader (Part 2 of 6) (Loader)

Elite loader (Part 3 of 6) (Loader)

varSubroutine

GVL

TT151

VECVariable

IRQ1

VECConfiguration variable

Elite loader (Part 4 of 6) (Loader)

IRQ1 (Loader)

VERTEXMacro

SHIP_ASTEROID

SHIP_CANISTER

SHIP_COBRA_MK_3

SHIP_CORIOLIS

SHIP_ESCAPE_POD

SHIP_MAMBA

SHIP_MISSILE

SHIP_PYTHON

SHIP_SIDEWINDER

SHIP_THARGOID

SHIP_THARGON

SHIP_VIPER

VIAConfiguration variable

DET1

DKJ1

DKS4

GTNME

IRQ1

Main flight loop (Part 13 of 16)

Main game loop (Part 5 of 6)

SVE

TITLE

VIAConfiguration variable

Elite loader (Part 4 of 6) (Loader)

Elite loader (Part 6 of 6) (Loader)

IRQ1 (Loader)

PLL1 (Part 1 of 3) (Loader)

VIA2Label

IRQ1 (Loader)

VIEWVariable

LOOK1

Main flight loop (Part 3 of 16)

PLUT

SIGHT

STARS

TTX66

WARP

VL1Label

SCAN

VL2Label

SCAN

VLL1Label

SCAN

VLL2Label

SCAN

VNT1Label

IRQ1

VNT3Label

IRQ1

VSCANConfiguration variable

IRQ1

VSCANConfiguration variable

Elite loader (Part 4 of 6) (Loader)

Elite loader (Part 6 of 6) (Loader)

IRQ1 (Loader)

WA1Label

WARP

WA2Label

WARP

WA3Label

WARP

WARPSubroutine

Main flight loop (Part 3 of 16)

WPWorkspace

RES2

WP1Subroutine

WPLS2

WP2Label

WPLS2

WPL1Label

WPLS2

WPL2Label

WPLS

WPLSSubroutine

Main flight loop (Part 14 of 16)

PL2

SUN (Part 1 of 4)

WPLS-1Entry point

WPLS

WPLS2Subroutine

PL2

PL9 (Part 1 of 3)

WPSHPSSubroutine

LOOK1

NWSTARS

RES2

WS1Label

WPSHPS

WS2Label

WPSHPS

WSCANSubroutine

DELAY

DK4

Main flight loop (Part 13 of 16)

TT16

WSL1Label

WPSHPS

WSL2Label

WPSHPS

wWSubroutine

Ghy

XConfiguration variable

LASLI

PROJ

X1Variable

BLINE

CPIX2

DOT

EDGES

FLIP

HLOIN

LASLI

LOIN (Part 1 of 7)

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

NLIN2

nWq

PIXEL2

SCAN

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

TTX66

WPLS2

X2Variable

BLINE

EDGES

HLOIN

LASLI

LOIN (Part 1 of 7)

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

NLIN2

SUN (Part 3 of 4)

TTX66

WPLS2

XCVariable

BR1 (Part 1 of 2)

CLYNS

crlf

DEATH

ee3

EQSHP

hy6

hyp

MESS

plf2

qv

STATUS

TITLE

TT102

TT151

TT163

TT167

TT208

TT210

TT213

TT219

TT22

TT23

TT25

TT26

TTX66

XCVariable

TT26 (Loader)

XSAVVariable

KS1

Main flight loop (Part 4 of 16)

Main flight loop (Part 11 of 16)

Main flight loop (Part 12 of 16)

MVEIT (Part 1 of 9)

MVEIT (Part 2 of 9)

TT22

WPSHPS

XSAV2Variable

TT26

XXVariable

MLS2

MUT1

MUT2

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

XX0Variable

HITCH

KILLSHP

LL9 (Part 1 of 12)

LL9 (Part 2 of 12)

LL9 (Part 4 of 12)

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 9 of 12)

LL9 (Part 10 of 12)

Main flight loop (Part 4 of 16)

Main flight loop (Part 11 of 16)

Main flight loop (Part 12 of 16)

MVEIT (Part 4 of 9)

NWSHP

SFS1

TACTICS (Part 2 of 7)

TACTICS (Part 4 of 7)

TACTICS (Part 6 of 7)

XX1Variable

LL9 (Part 1 of 12)

LL9 (Part 2 of 12)

LL9 (Part 3 of 12)

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL9 (Part 9 of 12)

SHPPT

XX12Variable

BLINE

DIALS (Part 3 of 4)

LL129

LL145 (Part 1 of 4)

LL145 (Part 2 of 4)

LL145 (Part 3 of 4)

LL145 (Part 4 of 4)

LL51

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL9 (Part 9 of 12)

LL9 (Part 10 of 12)

TT23

XX13Variable

BLINE

EQSHP

LL145 (Part 1 of 4)

LL145 (Part 2 of 4)

LL145 (Part 4 of 4)

Main game loop (Part 4 of 6)

XX15Variable

BLINE

BPRNT

LL118

LL120

LL145 (Part 1 of 4)

LL145 (Part 2 of 4)

LL145 (Part 3 of 4)

LL145 (Part 4 of 4)

LL51

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 7 of 12)

LL9 (Part 8 of 12)

LL9 (Part 9 of 12)

LL9 (Part 10 of 12)

LL9 (Part 11 of 12)

LL9 (Part 12 of 12)

Main flight loop (Part 9 of 16)

NORM

SP2

TACTICS (Part 7 of 7)

TAS2

TAS3

TIDY

TT15

TT22

XX16Variable

EXNO

LL51

LL9 (Part 3 of 12)

LL9 (Part 6 of 12)

NO3

NOS1

PL9 (Part 2 of 3)

PL9 (Part 3 of 3)

PLS22

PLS5

XX17Variable

BPRNT

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 8 of 12)

LL9 (Part 9 of 12)

LL9 (Part 10 of 12)

LL9 (Part 11 of 12)

XX18Variable

LL9 (Part 3 of 12)

LL9 (Part 5 of 12)

XX19Variable

DOEXP

LL9 (Part 1 of 12)

LL9 (Part 9 of 12)

LL9 (Part 11 of 12)

LL9 (Part 12 of 12)

SHPPT

XX2Variable

LL9 (Part 3 of 12)

LL9 (Part 4 of 12)

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 10 of 12)

XX20Variable

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 8 of 12)

LL9 (Part 9 of 12)

LL9 (Part 11 of 12)

LL9 (Part 12 of 12)

TT23

XX21Variable

KILLSHP

Main flight loop (Part 4 of 16)

NWSHP

XX3Workspace

DOEXP

LL62

LL9 (Part 2 of 12)

LL9 (Part 8 of 12)

LL9 (Part 9 of 12)

LL9 (Part 10 of 12)

SFS1

XX4Variable

GVL

HFS2

KILLSHP

KS2

LL9 (Part 1 of 12)

LL9 (Part 2 of 12)

LL9 (Part 4 of 12)

LL9 (Part 5 of 12)

LL9 (Part 6 of 12)

LL9 (Part 10 of 12)

STATUS

YConfiguration variable

CHKON

DOEXP

FLFLLS

HFS2

LASLI

LL118

LL145 (Part 1 of 4)

LL145 (Part 2 of 4)

LL145 (Part 4 of 4)

LL9 (Part 8 of 12)

PIXEL2

PROJ

SHPPT

SIGHT

SUN (Part 1 of 4)

SUN (Part 2 of 4)

TTX66

WPLS

Y1Variable

BLINE

CPIX2

CPIX4

DOEXP

DOT

FLIP

HLOIN

HLOIN2

LASLI

LOIN (Part 1 of 7)

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

MLU1

NLIN2

nWq

PIXEL2

SCAN

STARS1

STARS2

STARS6

SUN (Part 3 of 4)

TTX66

WPLS2

Y2Variable

BLINE

LASLI

LOIN (Part 1 of 7)

LOIN (Part 2 of 7)

LOIN (Part 5 of 7)

TTX66

WPLS2

YCVariable

CLYNS

DEATH

ee3

EQSHP

hyp

MESS

NLIN

qv

TITLE

TT102

TT146

TT167

TT208

TT219

TT23

TT25

TT26

TTX66

TTX69

YCVariable

TT26 (Loader)

yplSubroutine

TT27

ypl-1Entry point

cmn

YSAVVariable

HLOIN

LOIN (Part 1 of 7)

LOIN (Part 3 of 7)

LOIN (Part 4 of 7)

LOIN (Part 6 of 7)

LOIN (Part 7 of 7)

TT217

YSAV2Variable

TT26

ytqLabel

Main game loop (Part 2 of 6)

yuLabel

RES2

YYVariable

EDGES

PIX1

STARS1

STARS2

STARS6

SUN (Part 2 of 4)

SUN (Part 3 of 4)

SUN (Part 4 of 4)

WPLS

yyLabel

DOEXP

YYVariable

PLL1 (Part 1 of 3) (Loader)

PLL1 (Part 2 of 3) (Loader)

PLL1 (Part 3 of 3) (Loader)

ZeSubroutine

DEATH

GTHG

Main game loop (Part 3 of 6)

Main game loop (Part 4 of 6)

ZELLabel

ZERO

ZEL1Label

ZES2

ZEROSubroutine

LOD

RES2

RESET

SVE

ZES1Subroutine

TTX66

ZERO

ZES2Subroutine

TT26

ZI1Label

ZINF

ZINFSubroutine

FRS1

KS4

Main game loop (Part 2 of 6)

SOLAR

Ze

ZPWorkspacen/a
ZPWorkspace

LBL (Big Code file)

ZPWorkspace

CHECKER (Loader)

DOMOVE (Loader)

Elite loader (Part 2 of 6) (Loader)

Elite loader (Part 3 of 6) (Loader)

Elite loader (Part 5 of 6) (Loader)

Elite loader (Part 6 of 6) (Loader)

PIX (Loader)

PLL1 (Part 1 of 3) (Loader)

PLL1 (Part 2 of 3) (Loader)

PLL1 (Part 3 of 3) (Loader)

ROOT (Loader)

TT26 (Loader)

ZQKLabel

IRQ1 (Loader)

ZZVariable

DOEXP

FLIP

nWq

PIXEL

STARS1

STARS2

STARS6

TT22

zZ+1Entry point

hyp