.ABORT LDX #&FF \ Set X to &FF, which is the value of MSTG when we have \ no target lock for our missile \ Fall through into ABORT2 to set the missile lock to \ the value in X, which effectively disarms the missileName: ABORT [Show more] Type: Subroutine Category: Dashboard Summary: Disarm missiles and update the dashboard indicatorsContext: See this subroutine in context in the source code Variations: See code variations for this subroutine in the different versions References: This subroutine is called as follows: * FRMIS calls ABORT * KILLSHP calls ABORT * Main flight loop (Part 3 of 16) calls ABORT
Arguments: Y The new colour of the missile indicator: * &00 = black (no missile) * &0E = red (armed and locked) * &E0 = yellow/white (armed) * &EE = green/cyan (disarmed)