This index contains every workspace that appears in the source code for the Commodore 64 version of Elite, grouped by category. A workspace is defined as a collection of variables, defined in a block.
Keyboard | |
| KEYLOOK | The key logger |
Sound | |
| Music variables | Variables that are used by the music player |
| Sound variables | The sound buffer where the data to be sent to the sound chip is processed |
Workspaces | |
| K% | Ship data blocks and ship line heaps |
| Option variables | Variables that are predominantly used to store the game options |
| UP | Configuration variables |
| WP | Variables |
| XX3 | Temporary storage space for complex calculations |
| ZP | Lots of important variables are stored in the zero page workspace as it is quicker and more space-efficient to access memory here |
| ZP (Game Loader) | Important variables used by the loader |