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Sound: Music variables

[Commodore 64 version]

Name: Music variables [Show more] Type: Workspace Address: $B4CB to $B4D1 Category: Sound Summary: Variables that are used by the music player
Context: See this workspace in context in the source code References: No direct references to this workspace in this source file
.value0 EQUB 0 ; An unused counter that increments every time we ; process music command <#6> ; ; [Show more]
; ; This variable is used by the following: ; ; * BDRO6 ; ; This list only includes code that refers to the ; variable by name; there may be other references to ; this memory location that don't use this label, and ; these will not be mentioned above
.value1 EQUB 0 ; Stores the voice control register for voice 1 ; ; [Show more]
; ; This variable is used by the following: ; ; * BDlab21 ; * BDlab4 ; * BDRO13 ; ; This list only includes code that refers to the ; variable by name; there may be other references to ; this memory location that don't use this label, and ; these will not be mentioned above
.value2 EQUB 0 ; Stores the voice control register for voice 2 ; ; [Show more]
; ; This variable is used by the following: ; ; * BDlab21 ; * BDlab6 ; * BDRO13 ; ; This list only includes code that refers to the ; variable by name; there may be other references to ; this memory location that don't use this label, and ; these will not be mentioned above
.value3 EQUB 0 ; Stores the voice control register for voice 3 ; ; [Show more]
; ; This variable is used by the following: ; ; * BDlab21 ; * BDlab8 ; * BDRO13 ; ; This list only includes code that refers to the ; variable by name; there may be other references to ; this memory location that don't use this label, and ; these will not be mentioned above
.value4 EQUB 0 ; Stores the rest length for commands #8 and #15 ; ; [Show more]
; ; This variable is used by the following: ; ; * BDRO12 ; * BDRO8 ; ; This list only includes code that refers to the ; variable by name; there may be other references to ; this memory location that don't use this label, and ; these will not be mentioned above
IF _GMA_RELEASE .value5 EQUW $8888 ; The address before the start of the music data for the ; tune that is configured to play for docking, so this ; can be changed to alter the docking music ; ; [Show more]
; ; This variable is used by the following: ; ; * BDENTRY ; * startbd ; ; This list only includes code that refers to the ; variable by name; there may be other references to ; this memory location that don't use this label, and ; these will not be mentioned above
ENDIF