Skip to navigation


Start and end: TT170

[Commodore 64 version]

Name: TT170 [Show more] Type: Subroutine Category: Start and end Summary: Main entry point for the Elite game code Deep dive: Program flow of the main game loop
Context: See this subroutine in context in the source code References: No direct references to this subroutine in this source file

This is the main entry point for the main game code.
.TT170 LDX #$FF ; Set the stack pointer to $01FF, which is the standard TXS ; location for the 6502 stack, so this instruction ; effectively resets the stack JSR RESET ; Call RESET to initialise most of the game variables ; Fall through into DEATH2 to start the game