.R% SKIP 0 ASSERT R% < SCBASE ; Make sure that CODE1 doesn't spill over into screen ; memory at SCBASEName: R% [Show more] Type: Variable Category: Utility routines Summary: Denotes the end of the first part of the main game code (CODE1), from ELITE A to ELITE CContext: See this variable in context in the source code References: This variable is used as follows: * DEEOR uses R%