.TAS3 LDX INWK,Y ; Set Q = the Y-th byte of INWK, i.e. vect_x STX Q LDA XX15 ; Set A = XX15 JSR MULT12 ; Set (S R) = Q * A ; = vect_x * XX15 LDX INWK+2,Y ; Set Q = the Y+2-th byte of INWK, i.e. vect_y STX Q LDA XX15+1 ; Set A = XX15+1 JSR MAD ; Set (A X) = Q * A + (S R) ; = vect_y * XX15+1 + vect_x * XX15 STA S ; Set (S R) = (A X) STX R LDX INWK+4,Y ; Set Q = the Y+2-th byte of INWK, i.e. vect_z STX Q LDA XX15+2 ; Set A = XX15+2 ; Fall through into MAD to set: ; ; (A X) = Q * A + (S R) ; = vect_z * XX15+2 + vect_y * XX15+1 + ; vect_x * XX15Name: TAS3 [Show more] Type: Subroutine Category: Maths (Geometry) Summary: Calculate the dot product of XX15 and an orientation vectorContext: See this subroutine in context in the source code References: This subroutine is called as follows: * DOCKIT calls TAS3 * TACTICS (Part 3 of 7) calls TAS3 * TACTICS (Part 7 of 7) calls TAS3
Calculate the dot product of the vector in XX15 and one of the orientation vectors, as determined by the value of Y. If vect is the orientation vector, we calculate this: (A X) = vect . XX15 = vect_x * XX15 + vect_y * XX15+1 + vect_z * XX15+2
Arguments: Y The orientation vector: * If Y = 10, calculate nosev . XX15 * If Y = 16, calculate roofv . XX15 * If Y = 22, calculate sidev . XX15
Returns: (A X) The result of the dot product
[X]
Subroutine MAD (category: Maths (Arithmetic))
Calculate (A X) = Q * A + (S R)
[X]
Subroutine MULT12 (category: Maths (Arithmetic))
Calculate (S R) = Q * A