Name:SPMASK[Show more] Type:Variable Category:Missions Summary:Masks for updating sprite bits in VIC+$10 for the top bit of the9-bit x-coordinates of the Trumble sprites
.SPMASKEQUB%11111011; Mask for clearing the VIC+$10 bit for sprite 2; (Trumble 0)EQUB%00000100; Mask for setting the VIC+$10 bit for sprite 2; (Trumble 0)EQUB%11110111; Mask for clearing the VIC+$10 bit for sprite 3; (Trumble 1)EQUB%00001000; Mask for setting the VIC+$10 bit for sprite 3; (Trumble 1)EQUB%11101111; Mask for clearing the VIC+$10 bit for sprite 4; (Trumble 2)EQUB%00010000; Mask for setting the VIC+$10 bit for sprite 4; (Trumble 2)EQUB%11011111; Mask for clearing the VIC+$10 bit for sprite 5; (Trumble 3)EQUB%00100000; Mask for setting the VIC+$10 bit for sprite 5; (Trumble 3)EQUB%10111111; Mask for clearing the VIC+$10 bit for sprite 6; (Trumble 4)EQUB%01000000; Mask for setting the VIC+$10 bit for sprite 6; (Trumble 4)EQUB%01111111; Mask for clearing the VIC+$10 bit for sprite 7; (Trumble 5)EQUB%10000000; Mask for setting the VIC+$10 bit for sprite 7; (Trumble 5)