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Maths (Geometry): ACT

[Commodore 64 version, Game data]

Name: ACT [Show more] Type: Variable Category: Maths (Geometry) Summary: Arctan table Deep dive: The sine, cosine and arctan tables
Context: See this variable in context in the source code References: No direct references to this variable in this source file

This table contains lookup values for arctangent calculations involving angles in the range 0 to 45 degrees (or 0 to PI / 4 radians). To calculate the value of theta in the following: theta = arctan(t) where 0 <= t < 1, we look up the value in: ACT + (t * 32) The result will be an integer representing the angle in radians, where 256 represents a full circle of 360 degrees (2 * PI radians). The result of the lookup will therefore be an integer in the range 0 to 31, as this represents 0 to 45 degrees (0 to PI / 4 radians). The table does not support values of t >= 1 or t < 0 directly, so if we need to calculate the arctangent for an angle greater than 45 degrees, we can apply the following calculation to the result from the table: * For t > 1, arctan(t) = 64 - arctan(1 / t) For negative values of t where -1 < t < 0, we can apply the following calculation to the result from the table: * For t < 0, arctan(-t) = 128 - arctan(t) Finally, if t < -1, we can do the first calculation to get arctan(|t|), and the second to get arctan(-|t|).
.ACT FOR I%, 0, 31 EQUB INT((128 / PI) * ATN(I% / 32) + 0.5) NEXT