.TRIBMA EQUB %00000000 ; Disable sprites 2 to 7 EQUB %00000100 ; Enable sprite 2 EQUB %00001100 ; Enable sprites 2 to 3 EQUB %00011100 ; Enable sprites 2 to 4 EQUB %00111100 ; Enable sprites 2 to 5 EQUB %01111100 ; Enable sprites 2 to 6 EQUB %11111100 ; Enable sprites 2 to 7 EQUB %11111100 ; Enable sprites 2 to 7Name: TRIBMA [Show more] Type: Variable Category: Missions Summary: A table for converting the number of Trumbles in the hold into a sprite-enable flag to use with VIC register $15Context: See this variable in context in the source code References: This variable is used as follows: * SIGHT uses TRIBMA