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Sound: EXNO

[Apple II version]

Name: EXNO [Show more] Type: Subroutine Category: Sound Summary: Make the sound of a laser strike on another ship Deep dive: Sound effects in Apple II Elite
Context: See this subroutine in context in the source code References: This subroutine is called as follows: * Main flight loop (Part 11 of 16) calls EXNO

Make the two-part explosion sound of us making a laser strike, or of another ship exploding.
.EXNO LDY #15 ; Call the SOEXPL routine with Y = 15 to make the sound BNE SOEXPL ; of us making a hit or kill and return from the ; subroutine using a tail call (this BNE is effectively ; a JMP as Y is never zero)