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Workspaces: WP

[Apple II version]

Name: WP [Show more] Type: Workspace Address: $0400 to $0715 Category: Workspaces Summary: Variables
Context: See this workspace in context in the source code References: No direct references to this workspace in this source file
ORG $0400 .WP SKIP 0 ; The start of the WP workspace .LSX2 SKIP 256 ; The ball line heap for storing x-coordinates ; ; [Show more]
; ; This variable is used by the following: ; ; * BLINE ; * CIRCLE ; * RES2 ; * WP1 ; * WPLS2 ; * WPSHPS ; ; This list only includes code that refers to the ; variable by name; there may be other references to ; this memory location that don't use this label, and ; these will not be mentioned above
.LSY2 SKIP 256 ; The ball line heap for storing y-coordinates ; ; [Show more]
; ; This variable is used by the following: ; ; * BLINE ; * RES2 ; * WPLS2 ; * WPSHPS ; ; This list only includes code that refers to the ; variable by name; there may be other references to ; this memory location that don't use this label, and ; these will not be mentioned above
.LSO SKIP 200 ; The ship line heap for the space station (see NWSPS) ; and the sun line heap (see SUN) ; ; The spaces can be shared as our local bubble of ; universe can support either the sun or a space ; station, but not both ; ; [Show more]
; ; This variable is used by the following: ; ; * EDGES ; * FLFLLS ; * HLOIN2 ; * NWSPS ; * SUN (Part 2 of 4) ; * SUN (Part 3 of 4) ; * SUN (Part 4 of 4) ; * WPLS ; ; This list only includes code that refers to the ; variable by name; there may be other references to ; this memory location that don't use this label, and ; these will not be mentioned above
.SX SKIP NOST + 1 ; This is where we store the x_hi coordinates for all ; the stardust particles ; ; [Show more]
; ; This variable is used by the following: ; ; * FLIP ; * nWq ; * STARS1 ; * STARS2 ; * STARS6 ; ; This list only includes code that refers to the ; variable by name; there may be other references to ; this memory location that don't use this label, and ; these will not be mentioned above
.SXL SKIP NOST + 1 ; This is where we store the x_lo coordinates for all ; the stardust particles ; ; [Show more]
; ; This variable is used by the following: ; ; * STARS1 ; * STARS2 ; * STARS6 ; ; This list only includes code that refers to the ; variable by name; there may be other references to ; this memory location that don't use this label, and ; these will not be mentioned above
.SY SKIP NOST + 1 ; This is where we store the y_hi coordinates for all ; the stardust particles ; ; [Show more]
; ; This variable is used by the following: ; ; * FLIP ; * MLU1 ; * nWq ; * STARS1 ; * STARS2 ; * STARS6 ; ; This list only includes code that refers to the ; variable by name; there may be other references to ; this memory location that don't use this label, and ; these will not be mentioned above
.SYL SKIP NOST + 1 ; This is where we store the y_lo coordinates for all ; the stardust particles ; ; [Show more]
; ; This variable is used by the following: ; ; * PIX1 ; * STARS1 ; * STARS2 ; * STARS6 ; ; This list only includes code that refers to the ; variable by name; there may be other references to ; this memory location that don't use this label, and ; these will not be mentioned above
.SZ SKIP NOST + 1 ; This is where we store the z_hi coordinates for all ; the stardust particles ; ; [Show more]
; ; This variable is used by the following: ; ; * DV42 ; * FLIP ; * nWq ; * STARS1 ; * STARS2 ; * STARS6 ; ; This list only includes code that refers to the ; variable by name; there may be other references to ; this memory location that don't use this label, and ; these will not be mentioned above
.SZL SKIP NOST + 1 ; This is where we store the z_lo coordinates for all ; the stardust particles ; ; [Show more]
; ; This variable is used by the following: ; ; * STARS1 ; * STARS6 ; ; This list only includes code that refers to the ; variable by name; there may be other references to ; this memory location that don't use this label, and ; these will not be mentioned above
PRINT "WP workspace from ", ~WP, "to ", ~P%-1, "inclusive"