LDA#32\ Set A = 32 to denote a short, high beep, and fall\ through into the NOISE routine to make the sound
LDA#32\ Call the NOISE routine with A = 32 to make a short,BNENOISE\ high beep, returning from the subroutine using a tail\ call (this BNE is effectively a JMP as A will never be\ zero)
LDY#sobeep\ Call the NOISE routine with Y = 1 to make a short,BRANOISE\ high beep, returning from the subroutine using a tail\ call