This code appears in the following versions (click to see it in the source code):
Code variations between these versions are shown below.
.NWSPS JSR SPBLB \ Light up the space station bulb on the dashboardName: NWSPS Type: Subroutine Category: Universe Summary: Add a new space station to our local bubble of universe
Space stations in the enhanced versions are always set to be aggressive if attacked, but they start out friendly; in the cassette and Electron versions, they have no aggression at all until they are attacked.
Tap on a block to expand it, and tap it again to revert.
\STX INWK+31 \ This instruction is commented out in the original \ source. It would set the exploding state and missile \ count to 0
STX FRIN+1 \ Set the second slot in the FRIN table to 0, so when we \ fall through into NWSHP below, the new station that \ gets created will go into slot FRIN+1, as this will be \ the first empty slot that the routine finds DEX \ Set the roll counter to 255 (maximum anti-clockwise STX INWK+29 \ roll with no damping) LDX #10 \ Call NwS1 to flip the sign of nosev_x_hi (byte #10) JSR NwS1 JSR NwS1 \ And again to flip the sign of nosev_y_hi (byte #12) JSR NwS1 \ And again to flip the sign of nosev_z_hi (byte #14)
LDA spasto \ Copy the address of the Coriolis space station's ship STA XX21+2*SST-2 \ blueprint from spasto to the #SST entry in the LDA spasto+1 \ blueprint lookup table at XX21, so when we spawn a STA XX21+2*SST-1 \ ship of type #SST, it will be a Coriolis station LDA tek \ If the system's tech level in tek is less than 10, CMP #10 \ jump to notadodo, so tech levels 0 to 9 have Coriolis BCC notadodo \ stations, while 10 and above will have Dodo stations LDA XX21+2*DOD-2 \ Copy the address of the Dodo space station's ship STA XX21+2*SST-2 \ blueprint from spasto to the #SST entry in the LDA XX21+2*DOD-1 \ blueprint lookup table at XX21, so when we spawn a STA XX21+2*SST-1 \ ship of type #SST, it will be a Dodo station .notadodo
LDA #LO(LSO) \ Set bytes #33 and #34 to point to LSO for the ship STA INWK+33 \ line heap for the space station LDA #HI(LSO) STA INWK+34 LDA #SST \ Set A to the space station type, and fall through \ into NWSHP to finish adding the space station to the \ universe