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Version analysis of ENGY

This code appears in the following versions (click to see it in the source code):

Code variations between these versions are shown below.

.ENGY

 SKIP 1                 \ Energy unit
                        \
                        \   * 0 = not fitted
                        \
                        \   * Non-zero = fitted
                        \
                        \ The actual value determines the refresh rate of our
                        \ energy banks, as they refresh by ENGY+1 each time (so
                        \ our ship's energy level goes up by 2 each time if we
                        \ have an energy unit fitted, otherwise it goes up by 1)

Code variation 1 of 1A variation in the comments only

This variation is blank in the Cassette version.

\ \ The enhanced versions of Elite set ENGY to 2 as the \ reward for completing mission 2, where we receive a \ special naval energy unit that recharges at a fast \ rate than a standard energy unit, i.e. by 3 each time