.INBAY LDA #0 \ Set save_lock to 0 to indicate there are no unsaved STA save_lock \ changes in the commander file STA dockedp \ Set dockedp to 0 to indicate that we are docked JSR BRKBK \ Call BRKBK to set BRKV to point to the BRBR routine JSR RES2 \ Reset a number of flight variables and workspaces JMP BR1 \ Jump to BR1 to restart the gameName: INBAY [Show more] Type: Subroutine Category: Loader Summary: Restart the game upon deathContext: See this subroutine in context in the source code References: This subroutine is called as follows: * DEATH2 calls INBAY
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Subroutine BR1 (Part 1 of 2) (category: Start and end)
Show the "Load New Commander (Y/N)?" screen and start the game
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Subroutine BRKBK (category: Save and load)
Set the standard BRKV handler for the game
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Subroutine RES2 (category: Start and end)
Reset a number of flight variables and workspaces
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Configuration variable save_lock = &0233
This flag indicates whether we should be asking for confirmation before saving or loading a commander file