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Drawing ships: XX21

[Elite-A, Parasite]

Name: XX21 [Show more] Type: Variable Category: Drawing ships Summary: Ship blueprints lookup table for flight in Elite-A Deep dive: Ship blueprints in Elite-A
Context: See this variable in context in the source code References: This variable is used as follows: * HAS1 uses XX21 * KILLSHP uses XX21 * Main flight loop (Part 4 of 16) uses XX21 * NWSHP uses XX21 * install_ship calls via ship_data

Other entry points: ship_data The extended ship blueprints table for Elite-A, which includes an extra entry at the start for our current ship
.ship_data EQUW 0 \ 0 = Our current ship .XX21 EQUW SHIP_MISSILE \ MSL = 1 = Missile Missile EQUW 0 \ Station EQUW SHIP_ESCAPE_POD \ ESC = 3 = Escape pod Escape pod EQUW SHIP_PLATE \ PLT = 4 = Alloy plate Cargo EQUW SHIP_CANISTER \ OIL = 5 = Cargo canister Cargo EQUW SHIP_BOULDER \ 6 = Boulder Mining EQUW SHIP_ASTEROID \ AST = 7 = Asteroid Mining EQUW SHIP_SPLINTER \ SPL = 8 = Splinter Mining EQUW 0 \ Shuttle EQUW SHIP_TRANSPORTER \ 10 = Transporter Transporter EQUW 0 \ Trader EQUW 0 \ Trader EQUW 0 \ Trader EQUW 0 \ Large ship EQUW 0 \ Small ship EQUW SHIP_VIPER \ COPS = 16 = Viper Cop EQUW 0 \ Pirate EQUW 0 \ Pirate EQUW 0 \ Pirate EQUW 0 \ Pirate EQUW 0 \ Pirate EQUW 0 \ Pirate EQUW 0 \ Pirate EQUW 0 \ Pirate EQUW 0 \ Bounty hunter EQUW 0 \ Bounty hunter EQUW 0 \ Bounty hunter EQUW 0 \ Bounty hunter EQUW SHIP_THARGOID \ THG = 29 = Thargoid Thargoid EQUW SHIP_THARGON \ TGL = 30 = Thargon Thargoid EQUW SHIP_CONSTRICTOR \ CON = 31 = Constrictor Constrictor