.XX21 EQUW SHIP_MISSILE \ MSL = 1 = Missile Missile EQUW SHIP_CORIOLIS \ SST = 2 = Coriolis space station Station EQUW SHIP_ESCAPE_POD \ ESC = 3 = Escape pod Escape pod EQUW SHIP_PLATE \ PLT = 4 = Alloy plate Cargo EQUW SHIP_CANISTER \ OIL = 5 = Cargo canister Cargo EQUW 0 \ Mining EQUW 0 \ Mining EQUW 0 \ Mining EQUW 0 \ Shuttle EQUW 0 \ Transporter EQUW 0 \ Trader EQUW SHIP_OPHIDIAN \ 12 = Ophidian Trader EQUW SHIP_FER_DE_LANCE \ 13 = Fer-de-lance Trader EQUW 0 \ Large ship EQUW 0 \ Small ship EQUW SHIP_VIPER \ COPS = 16 = Viper Cop EQUW SHIP_MAMBA \ 17 = Mamba Pirate EQUW SHIP_COBRA_MK_1 \ 18 = Cobra Mk I Pirate EQUW 0 \ Pirate EQUW SHIP_BUSHMASTER \ 20 = Bushmaster Pirate EQUW SHIP_OPHIDIAN \ 21 = Ophidian Pirate EQUW SHIP_CHAMELEON \ 22 = Chameleon Pirate EQUW 0 \ Pirate EQUW SHIP_FER_DE_LANCE \ 24 = Fer-de-lance Pirate EQUW SHIP_FER_DE_LANCE \ 25 = Fer-de-lance Bounty hunter EQUW SHIP_BUSHMASTER \ 26 = Bushmaster Bounty hunter EQUW SHIP_COBRA_MK_1 \ 27 = Cobra Mk I Bounty hunter EQUW SHIP_MAMBA \ 28 = Mamba Bounty hunter EQUW 0 \ Thargoid EQUW 0 \ Thargoid EQUW 0 \ ConstrictorName: XX21 [Show more] Type: Variable Category: Drawing ships Summary: Ship blueprints lookup table for the S.M file Deep dive: Ship blueprints in Elite-AContext: See this variable in context in the source code References: No direct references to this variable in this source file
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Variable SHIP_BUSHMASTER (category: Drawing ships)
Ship blueprint for a Bushmaster
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Variable SHIP_CANISTER (category: Drawing ships)
Ship blueprint for a cargo canister
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Variable SHIP_CHAMELEON (category: Drawing ships)
Ship blueprint for a Chameleon
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Variable SHIP_COBRA_MK_1 (category: Drawing ships)
Ship blueprint for a Cobra Mk I
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Variable SHIP_CORIOLIS (category: Drawing ships)
Ship blueprint for a Coriolis space station
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Variable SHIP_ESCAPE_POD (category: Drawing ships)
Ship blueprint for an escape pod
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Variable SHIP_FER_DE_LANCE (category: Drawing ships)
Ship blueprint for a Fer-de-Lance
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Variable SHIP_MAMBA (category: Drawing ships)
Ship blueprint for a Mamba
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Configuration variable SHIP_MISSILE = &7F00
The address of the missile ship blueprint
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Variable SHIP_OPHIDIAN (category: Drawing ships)
Ship blueprint for an Ophidian
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Variable SHIP_PLATE (category: Drawing ships)
Ship blueprint for an alloy plate
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Variable SHIP_VIPER (category: Drawing ships)
Ship blueprint for a Viper