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Drawing circles: LL164

[BBC Master version]

Name: LL164 [Show more] Type: Subroutine Category: Drawing circles Summary: Make the hyperspace sound and draw the hyperspace tunnel
Context: See this subroutine in context in the source code Variations: See code variations for this subroutine in the different versions References: This subroutine is called as follows: * MJP calls LL164 * TT18 calls LL164

See the IRQ1 routine for details on the multi-coloured effect that's used.
.LL164 LDY #sohyp \ Call the NOISE routine with Y = 10 to make the first JSR NOISE \ sound of the hyperspace drive being engaged LDY #sohyp2 \ Call the NOISE routine with Y = 11 to make the second JSR NOISE \ sound of the hyperspace drive being engaged LDA #4 \ Set the step size for the hyperspace rings to 4, so \ there are more sections in the rings and they are \ quite round (compared to the step size of 8 used in \ the much more polygonal launch rings) STA HFX \ Set HFX to 4, which switches the screen mode to a full \ mode 2 screen, therefore making the hyperspace rings \ multi-coloured and all zig-zaggy (see the IRQ1 routine \ for details) JSR HFS2 \ Call HFS2 to draw the hyperspace tunnel rings STZ HFX \ Set HFX back to 0, so we switch back to the normal \ split-screen mode RTS \ Return from the subroutine