.SPMASK EQUW &04FB \ These bytes are unused and are left over from the EQUW &08F7 \ Commodore 64 version EQUW &10EF EQUW &20DF EQUW &40BF EQUW &807FName: SPMASK [Show more] Type: Variable Category: Missions Summary: Masks for updating sprite bits in VIC+&10 for the top bit of the 9-bit x-coordinates of the Trumble spritesContext: See this variable in context in the source code References: No direct references to this variable in this source file