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Text: TT11

[NES version, Bank 0]

Name: TT11 [Show more] Type: Subroutine Category: Text Summary: Print a 16-bit number, left-padded to n digits, and optional point
Context: See this subroutine in context in the source code References: This subroutine is called as follows: * MESS calls TT11 * pr5 calls TT11 * PrintEquipment calls TT11 * TT210 calls TT11 * TT25 calls TT11

Print the 16-bit number in (Y X) to a specific number of digits, left-padding with spaces for numbers with fewer digits (so lower numbers will be right- aligned). Optionally include a decimal point.
Arguments: X The low byte of the number to print Y The high byte of the number to print A The number of digits C flag If set, include a decimal point
.TT11 STA U ; We are going to use the BPRNT routine (below) to ; print this number, so we store the number of digits ; in U, as that's what BPRNT takes as an argument LDA #0 ; BPRNT takes a 32-bit number in K to K+3, with the STA K ; most significant byte first (big-endian), so we set STA K+1 ; the two most significant bytes to zero (K and K+1) STY K+2 ; and store (Y X) in the least two significant bytes STX K+3 ; (K+2 and K+3), so we are going to print the 32-bit ; number (0 0 Y X) ; Finally we fall through into BPRNT to print out the ; number in K to K+3, which now contains (Y X), to 3 ; digits (as U = 3), using the same C flag as when pr2 ; was called to control the decimal point