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Drawing ships: scacol

[NES version, Bank 0]

Name: scacol [Show more] Type: Variable Category: Drawing ships Summary: Ship colours on the scanner Deep dive: The elusive Cougar
Context: See this variable in context in the source code References: This variable is used as follows: * NWSHP uses scacol
.scacol EQUB 0 ; This byte appears to be unused EQUB 3 ; Missile EQUB 0 ; Coriolis space station EQUB 1 ; Escape pod EQUB 1 ; Alloy plate EQUB 1 ; Cargo canister EQUB 1 ; Boulder EQUB 1 ; Asteroid EQUB 1 ; Splinter EQUB 2 ; Shuttle EQUB 2 ; Transporter EQUB 2 ; Cobra Mk III EQUB 2 ; Python EQUB 2 ; Boa EQUB 2 ; Anaconda EQUB 1 ; Rock hermit (asteroid) EQUB 2 ; Viper EQUB 2 ; Sidewinder EQUB 2 ; Mamba EQUB 2 ; Krait EQUB 2 ; Adder EQUB 2 ; Gecko EQUB 2 ; Cobra Mk I EQUB 2 ; Worm EQUB 2 ; Cobra Mk III (pirate) EQUB 2 ; Asp Mk II EQUB 2 ; Python (pirate) EQUB 2 ; Fer-de-lance EQUB 2 ; Moray EQUB 0 ; Thargoid EQUB 3 ; Thargon EQUB 2 ; Constrictor EQUB 255 ; Cougar EQUB 0 ; These bytes appear to be unused EQUD 0