.KWL% EQUB 149 ; Missile 0.58203125 EQUB 0 ; Coriolis space station 0.0 EQUB 16 ; Escape pod 0.0625 EQUB 10 ; Alloy plate 0.0390625 EQUB 10 ; Cargo canister 0.0390625 EQUB 6 ; Boulder 0.0234375 EQUB 8 ; Asteroid 0.03125 EQUB 10 ; Splinter 0.0390625 EQUB 16 ; Shuttle 0.0625 EQUB 17 ; Transporter 0.06640625 EQUB 234 ; Cobra Mk III 0.9140625 EQUB 170 ; Python 0.6640625 EQUB 213 ; Boa 0.83203125 EQUB 0 ; Anaconda 1.0 EQUB 85 ; Rock hermit (asteroid) 0.33203125 EQUB 26 ; Viper 0.1015625 EQUB 85 ; Sidewinder 0.33203125 EQUB 128 ; Mamba 0.5 EQUB 85 ; Krait 0.33203125 EQUB 90 ; Adder 0.3515625 EQUB 85 ; Gecko 0.33203125 EQUB 170 ; Cobra Mk I 0.6640625 EQUB 50 ; Worm 0.1953125 EQUB 42 ; Cobra Mk III (pirate) 1.1640625 EQUB 21 ; Asp Mk II 1.08203125 EQUB 42 ; Python (pirate) 1.1640625 EQUB 64 ; Fer-de-lance 1.25 EQUB 192 ; Moray 0.75 EQUB 170 ; Thargoid 2.6640625 EQUB 33 ; Thargon 0.12890625 EQUB 85 ; Constrictor 5.33203125 EQUB 85 ; Cougar 5.33203125 EQUB 0 ; Dodecahedron ("Dodo") space station 0.0Name: KWL% [Show more] Type: Variable Category: Status Summary: Fractional number of kills awarded for destroying each type of shipContext: See this variable in context in the source code References: This variable is used as follows: * IncreaseTally uses KWL%
This figure contains the fractional part of the points that are added to the combat rank in TALLY when destroying a ship of this type. This is different to the original BBC Micro versions, where you always get a single combat point for everything you kill; in the Master version, it's more sophisticated. The integral part is stored in the KWH% table. Each fraction is stored as the numerator in a fraction with a denominator of 256, so 149 represents 149 / 256 = 0.58203125 points. Note that in the NES version, the kill count is doubled before it is added to the kill tally.