.lowerCase EQUB 0, 1, 2, 3 ; Control codes map to themselves EQUB 4, 5, 6, 7 EQUB 8, 9, 10, 11 EQUB 12, 13, 14, 15 EQUB 16, 17, 18, 19 EQUB 20, 21, 22, 23 EQUB 24, 25, 26, 27 EQUB 28, 29, 30, 31 EQUS " !$/$%&'()*+," ; These punctuation characters map to themselves apart EQUS "-./0123456789" ; from the following (ASCII on left, NES on right): EQUS ":;%*>?`" ; ; " to $ so that maps À to à in the game font ; # to / so that maps Ô to ô in the game font ; < to % so that maps É to é in the game font ; = to * so that maps È to è in the game font ; @ to ` so that maps Ç to ç in the game font EQUS "abcdefghijklm" ; Capital letters map to their lower case equivalents EQUS "nopqrstuvwxyz" EQUS "{|};+`" ; These punctuation characters map to themselves apart ; from the following (ASCII on left, NES on right): ; ; [ to { so that maps Ä to ä in the game font ; \ to | so that maps Ö to ö in the game font ; ] to } so that maps Ü to ü in the game font ; ^ to ; so that maps ß to ß in the game font ; _ to + so that maps Ê to ê in the game font EQUS "abcdefghijklm" ; Lower case characters map to themselves EQUS "nopqrstuvwxyz" EQUS "{|}~" ; These punctuation characters map to themselves EQUB 127 ; Control codes map to themselvesName: lowerCase [Show more] Type: Variable Category: Text Summary: Lookup table for converting ASCII characters to lower case characters in the game's text fontContext: See this variable in context in the source code References: This variable is used as follows: * DETOK2 uses lowerCase * TT42 uses lowerCase