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Icon bar: Draw6OptionTiles

[NES version, Bank 3]

Name: Draw6OptionTiles [Show more] Type: Subroutine Category: Icon bar Summary: Draw six tiles over the top of an icon bar button in the Pause icon bar to change an option icon to a non-default state
Context: See this subroutine in context in the source code References: This subroutine is called as follows: * SetupIconBarPause calls Draw6OptionTiles

Arguments: Y The tile column of the top-left tile in the block of six tiles that we want to draw (three across and two high) SC(1 0) The address of the nametable entries for the on-screen icon bar in nametable buffer 0 SC2(1 0) The address of the nametable entries for the on-screen icon bar in nametable buffer 1
Returns: Y Y is preserved
.Draw6OptionTiles JSR Draw2OptionTiles ; Call Draw2OptionTiles to draw two tiles over the top ; of the option icon specified in Y INY ; Increment Y to move along to the next tile column ; Fall through into Draw4OptionTiles to draw four more ; tiles