.BEEP LDY #3 ; Call the NOISE routine with Y = 3 to make a short, BNE NOISE ; high beep, returning from the subroutine using a tail ; call (this BNE is effectively a JMP as Y will never be ; zero)Name: BEEP [Show more] Type: Subroutine Category: Sound Summary: Make a short, high beepContext: See this subroutine in context in the source code References: This subroutine is called as follows: * BEEP_b7 calls BEEP
[X]
Subroutine NOISE (category: Sound)
Make the sound effect whose number is in Y