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Drawing the screen: FadeToBlack_b3

[NES version, Bank 7]

Name: FadeToBlack_b3 [Show more] Type: Subroutine Category: Drawing the screen Summary: Call the FadeToBlack routine in ROM bank 3 Deep dive: Splitting NES Elite across multiple ROM banks
Context: See this subroutine in context in the source code References: This subroutine is called as follows: * BRP calls FadeToBlack_b3 * DEATH2 calls FadeToBlack_b3 * DrawTitleScreen calls FadeToBlack_b3 * FadeAndHideSprites calls FadeToBlack_b3 * ShowScrollText calls FadeToBlack_b3
.FadeToBlack_b3 LDA currentBank ; Fetch the number of the ROM bank that is currently PHA ; paged into memory at $8000 and store it on the stack LDA #3 ; Page ROM bank 3 into memory at $8000 JSR SetBank JSR FadeToBlack ; Call FadeToBlack, now that it is paged into memory JMP ResetBank ; Fetch the previous ROM bank number from the stack and ; page that bank back into memory at $8000, returning ; from the subroutine using a tail call