This code appears in the following versions (click to see it in the source code):
Code variations between these versions are shown below.
Name: E% Type: Variable Category: Sound Summary: Sound envelope definitions
This table contains the sound envelope data, which is passed to OSWORD by the
.E%The envelopes are as follows: * Envelope 1 is the sound of our own laser firing * Envelope 2 is the sound of lasers hitting us, or hyperspace * Envelope 3 is the first sound in the two-part sound of us dying, or the second sound in the two-part sound of us hitting or killing an enemy ship * Envelope 4 is the sound of E.C.M. firing
There is a subtle difference between the cassette version's laser firing sound compared to the disc and 6502SP versions (the Master has a unique sound system so is different again). Specifically, the cassette version has a slightly lower #amplitude in the envelope's attack phase, which makes the lasers noticeably quieter. The Electron laser sound, meanwhile, is also unique.
Tap on a block to expand it, and tap it again to revert.
EQUB 2, 1, 14, -18, -1, 44, 32, 50, 6, 1, 0, -2, 120, 126 EQUB 3, 1, 1, -1, -3, 17, 32, 128, 1, 0, 0, -1, 1, 1 EQUB 4, 1, 4, -8, 44, 4, 6, 8, 22, 0, 0, -127, 126, 0