This code appears in the following versions (click to see it in the source code):
Code variations between these versions are shown below.
JSR msblob \ Reset the dashboard's missile indicators so none of \ them are targetedName: BR1 (Part 2 of 2) Type: Subroutine Category: Start and end Summary: Show the "Press Fire or Space, Commander" screen and start the game
BRKV is set to point to BR1 by the loading process.
On the second title page (the one that says "Press Space Or Fire,Commander"), the cassette and Electron versions show a rotating Mamba, the disc version shows a rotating Krait, the 6502SP version shows a rotating Asp Mk II, and the Master version shows a rotating Cougar.
Tap on a block to expand it, and tap it again to revert.
JSR ping \ Set the target system coordinates (QQ9, QQ10) to the \ current system coordinates (QQ0, QQ1) we just loaded
The 6502SP version inlines the code from the hyp1 routine here, instead of calling it (though it could just as easily call it, as the hyp1 routine is included in the 6502SP version and contains the same code).
Tap on a block to expand it, and tap it again to revert.
\ Fall through into the docking bay routine below