.EXNO3 LDY #soexpl \ Call the NOISE routine with Y = 4 to make the sound of JMP NOISE \ an explosion and return from the subroutine using a \ tail callName: EXNO3 [Show more] Type: Subroutine Category: Sound Summary: Make an explosion soundContext: See this subroutine in context in the source code Variations: See code variations for this subroutine in the different versions References: This subroutine is called as follows: * Main flight loop (Part 10 of 16) calls EXNO3 * OOPS calls EXNO3 * TACTICS (Part 1 of 7) calls EXNO3
Make the sound of death in the cold, hard vacuum of space. Apparently, in Elite space, everyone can hear you scream. This routine also makes the sound of a destroyed cargo canister if we don't get scooping right, the sound of us colliding with another ship, and the sound of us being hit with depleted shields. It is not a good sound to hear.
[X]
Subroutine NOISE (category: Sound)
Make the sound whose number is in Y by populating the sound buffer
[X]
Configuration variable soexpl = 4
Sound 4 = We died / Collision / Being hit by lasers 2