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Drawing ships: Unused copy of XX21

[NES version, Bank 1]

Name: Unused copy of XX21 [Show more] Type: Variable Category: Drawing ships Summary: Remnants of an unused copy of the XX21 ship blueprints lookup table
Context: See this variable in context in the source code References: No direct references to this variable in this source file
EQUW SHIP_ASTEROID ; These bytes appear to be unused EQUW SHIP_SPLINTER ; EQUW SHIP_SHUTTLE ; This is a truncated copy of XX21, the table of ship EQUW SHIP_TRANSPORTER ; blueprint addresses. This version only contains the EQUW SHIP_COBRA_MK_3 ; asteroid onwards, and it is not used anywhere, so it EQUW SHIP_PYTHON ; looks like this is all that remains of a copy of XX21 EQUW SHIP_BOA ; that was assembled at address $8000, and then EQUW SHIP_ANACONDA ; partially overwritten EQUW SHIP_ROCK_HERMIT EQUW SHIP_VIPER EQUW SHIP_SIDEWINDER EQUW SHIP_MAMBA EQUW SHIP_KRAIT EQUW SHIP_ADDER EQUW SHIP_GECKO EQUW SHIP_COBRA_MK_1 EQUW SHIP_WORM EQUW SHIP_COBRA_MK_3_P EQUW SHIP_ASP_MK_2 EQUW SHIP_PYTHON_P EQUW SHIP_FER_DE_LANCE EQUW SHIP_MORAY EQUW SHIP_THARGOID EQUW SHIP_THARGON EQUW SHIP_CONSTRICTOR EQUW SHIP_COUGAR EQUW SHIP_DODO