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Text: TT43

[NES version, Bank 2]

Name: TT43 [Show more] Type: Subroutine Category: Text Summary: Print a two-letter token or recursive token 0-95
Context: See this subroutine in context in the source code References: This subroutine is called as follows: * TT27 calls TT43

Print a two-letter token, or a recursive token where the token number is in 0-95 (so the value passed to TT27 is in the range 160-255).
Arguments: A One of the following: * 128-159 (two-letter token) * 160-255 (the argument to TT27 that refers to a recursive token in the range 0-95)
.TT43 CMP #160 ; If token >= 160, then this is a recursive token, so BCS TT47 ; jump to TT47 below to process it AND #127 ; This is a two-letter token with number 128-159. The ASL A ; set of two-letter tokens is stored in a lookup table ; at QQ16, with each token taking up two bytes, so to ; convert this into the token's position in the table, ; we subtract 128 (or just clear bit 7) and multiply ; by 2 (or shift left) TAY ; Transfer the token's position into Y so we can look ; up the token using absolute indexed mode LDA QQ16,Y ; Get the first letter of the token and print it JSR TT27 LDA QQ16+1,Y ; Get the second letter of the token CMP #'?' ; If the second letter of the token is a question mark BNE TT27 ; then this is a one-letter token, so if it isn't a ; question mark, jump to TT27 to print the second letter RTS ; The second letter is a question mark, so return from ; the subroutine without printing it .TT47 SBC #160 ; This is a recursive token in the range 160-255, so ; subtract 160 from the argument to get the token ; number 0-95 and fall through into ex to print it