.paletteForView EQUB 0 ; Space view EQUB 2 ; Title screen EQUB 10 ; Mission 1 briefing: rotating ship EQUB 10 ; Mission 1 briefing: ship and text EQUB 0 ; Game Over screen EQUB 10 ; Text-based mission briefing EQUB 6 ; Data on System EQUB 8 ; Inventory EQUB 8 ; Status Mode EQUB 5 ; Equip Ship EQUB 1 ; Market Price EQUB 7 ; Save and load EQUB 3 ; Short-range Chart EQUB 4 ; Long-range Chart EQUB 0 ; Unused EQUB 9 ; Start screenName: paletteForView [Show more] Type: Variable Category: Drawing the screen Summary: Palette numbers for each viewContext: See this variable in context in the source code References: This variable is used as follows: * GetViewPalettes uses paletteForView * SetupViewInNMI uses paletteForView
These palette numbers refer to the palettes in the viewPalettes table.