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Sound: soundVolume

[NES version, Bank 6]

Name: soundVolume [Show more] Type: Variable Category: Sound Summary: Volume envelope data for the sound effects Deep dive: Sound effects in NES Elite
Context: See this variable in context in the source code References: This variable is used as follows: * StartEffectOnNOISE uses soundVolume * StartEffectOnSQ1 uses soundVolume * StartEffectOnSQ2 uses soundVolume
.soundVolume EQUW soundVolume0 EQUW soundVolume1 EQUW soundVolume2 EQUW soundVolume3 EQUW soundVolume4 EQUW soundVolume5 EQUW soundVolume6 EQUW soundVolume7 EQUW soundVolume8 EQUW soundVolume9 EQUW soundVolume10 EQUW soundVolume11 EQUW soundVolume12 EQUW soundVolume13 EQUW soundVolume14 EQUW soundVolume15 EQUW soundVolume16 .soundVolume0 EQUB $0F, $0D, $0B, $09, $07, $05, $03, $01 EQUB $00, $FF .soundVolume1 EQUB $03, $05, $07, $09, $0A, $0C, $0E, $0E EQUB $0E, $0C, $0C, $0A, $0A, $09, $09, $07 EQUB $06, $05, $04, $03, $02, $02, $01, $FF .soundVolume2 EQUB $02, $06, $08, $00, $FF .soundVolume3 EQUB $06, $08, $0A, $0B, $0C, $0B, $0A, $09 EQUB $08, $07, $06, $05, $04, $03, $02, $01 EQUB $FF .soundVolume4 EQUB $01, $03, $06, $08, $0C, $80 .soundVolume5 EQUB $01, $04, $09, $0D, $80 .soundVolume6 EQUB $01, $04, $07, $09, $FF .soundVolume7 EQUB $09, $80 .soundVolume8 EQUB $0E, $0C, $0B, $09, $07, $05, $04, $03 EQUB $02, $01, $FF .soundVolume9 EQUB $0C, $00, $00, $0C, $00, $00, $FF .soundVolume10 EQUB $0B, $80 .soundVolume11 EQUB $0A, $0B, $0C, $0D, $0C, $80 .soundVolume12 EQUB $0C, $0A, $09, $07, $05, $04, $03, $02 EQUB $01, $FF .soundVolume13 EQUB $00, $FF .soundVolume14 EQUB $04, $05, $06, $06, $05, $04, $03, $02 EQUB $01, $FF .soundVolume15 EQUB $06, $05, $04, $03, $02, $01, $FF .soundVolume16 EQUB $0C, $0A, $09, $07, $05, $05, $04, $04 EQUB $03, $03, $02, $02, $01, $01, $FF