Skip to navigation


Sound: StartEffect_b7

[NES version, Bank 7]

Name: StartEffect_b7 [Show more] Type: Subroutine Category: Sound Summary: Call the StartEffect routine Deep dive: Splitting NES Elite across multiple ROM banks
Context: See this subroutine in context in the source code References: This subroutine is called as follows: * FlushSoundChannel calls StartEffect_b7 * NOISE calls via RTS8

Arguments: A The number of the sound effect to make X The number of the channel on which to make the sound effect
Other entry points: RTS8 Contains an RTS
.StartEffect_b7 JSR StartEffect_b6 ; Call StartEffect to start making sound effect A on ; channel A .RTS8 SETUP_PPU_FOR_ICON_BAR ; If the PPU has started drawing the icon bar, configure ; the PPU to use nametable 0 and pattern table 0 RTS ; Return from the subroutine