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Text: RUGAL

[6502 Second Processor version]

Name: RUGAL [Show more] Type: Variable Category: Text Summary: The criteria for systems with extended description overrides Deep dive: Extended system descriptions Extended text tokens The Constrictor mission
Context: See this variable in context in the source code Variations: See code variations for this variable in the different versions References: This variable is used as follows: * PDESC uses RUGAL

This table contains the criteria for printing an extended description override for a system. The galaxy number is in bits 0-6, while bit 7 determines whether to show this token during mission 1 only (bit 7 is clear, i.e. a value of &0x in the table below), or all of the time (bit 7 is set, i.e. a value of &8x in the table below). In other words, Teorge, Arredi, Anreer and Lave have extended description overrides that are always shown, while the rest only appear when mission 1 is in progress. The three variables work as follows: * The RUPLA table contains the system numbers * The RUGAL table contains the galaxy numbers and mission criteria * The RUTOK table contains the extended token to display instead of the normal extended description if the criteria in RUPLA and RUGAL are met See the PDESC routine for details of how extended system descriptions work.
.RUGAL EQUB &80 \ System 211, Galaxy 0 Teorge = Token 1 EQUB &00 \ System 150, Galaxy 0, Mission 1 Xeer = Token 2 EQUB &00 \ System 36, Galaxy 0, Mission 1 Reesdice = Token 3 EQUB &00 \ System 28, Galaxy 0, Mission 1 Arexe = Token 4 EQUB &01 \ System 253, Galaxy 1, Mission 1 Errius = Token 5 EQUB &01 \ System 79, Galaxy 1, Mission 1 Inbibe = Token 6 EQUB &01 \ System 53, Galaxy 1, Mission 1 Ausar = Token 7 EQUB &01 \ System 118, Galaxy 1, Mission 1 Usleri = Token 8 EQUB &82 \ System 100, Galaxy 2 Arredi = Token 9 EQUB &01 \ System 32, Galaxy 1, Mission 1 Bebege = Token 10 EQUB &01 \ System 68, Galaxy 1, Mission 1 Cearso = Token 11 EQUB &01 \ System 164, Galaxy 1, Mission 1 Dicela = Token 12 EQUB &01 \ System 220, Galaxy 1, Mission 1 Eringe = Token 13 EQUB &01 \ System 106, Galaxy 1, Mission 1 Gexein = Token 14 EQUB &01 \ System 16, Galaxy 1, Mission 1 Isarin = Token 15 EQUB &01 \ System 162, Galaxy 1, Mission 1 Letibema = Token 16 EQUB &01 \ System 3, Galaxy 1, Mission 1 Maisso = Token 17 EQUB &01 \ System 107, Galaxy 1, Mission 1 Onen = Token 18 EQUB &01 \ System 26, Galaxy 1, Mission 1 Ramaza = Token 19 EQUB &01 \ System 192, Galaxy 1, Mission 1 Sosole = Token 20 EQUB &01 \ System 184, Galaxy 1, Mission 1 Tivere = Token 21 EQUB &01 \ System 5, Galaxy 1, Mission 1 Veriar = Token 22 EQUB &02 \ System 101, Galaxy 2, Mission 1 Xeveon = Token 23 EQUB &01 \ System 193, Galaxy 1, Mission 1 Orarra = Token 24 EQUB &82 \ System 41, Galaxy 2 Anreer = Token 25 IF _SOURCE_DISC EQUB &80 \ System 7, Galaxy 0 Lave = Token 26 ELIF _EXECUTIVE EQUB &80 \ System 7, Galaxy 0 Lave = Token 26 EQUB &80 \ System 7, Galaxy 0 Riedquat = Token 27 ENDIF