.scacol EQUB 0 ; This byte appears to be unused EQUB BLUE ; Missile EQUB BLUE ; Coriolis space station EQUB RED ; Escape pod EQUB RED ; Alloy plate EQUB RED ; Cargo canister EQUB RED ; Boulder EQUB RED ; Asteroid EQUB RED ; Splinter EQUB CYAN ; Shuttle EQUB CYAN ; Transporter EQUB CYAN ; Cobra Mk III EQUB MAG ; Python EQUB MAG ; Boa EQUB MAG ; Anaconda EQUB RED ; Rock hermit (asteroid) EQUB CYAN ; Viper EQUB CYAN ; Sidewinder EQUB CYAN ; Mamba EQUB CYAN ; Krait EQUB CYAN ; Adder EQUB CYAN ; Gecko EQUB CYAN ; Cobra Mk I EQUB BLUE ; Worm EQUB CYAN ; Cobra Mk III (pirate) EQUB CYAN ; Asp Mk II EQUB MAG ; Python (pirate) EQUB CYAN ; Fer-de-lance EQUB CYAN ; Moray EQUB FUZZY ; Thargoid EQUB CYAN ; Thargon EQUB CYAN ; Constrictor EQUB 0 ; These bytes appear to be unused EQUB CYAN EQUD 0Name: scacol [Show more] Type: Variable Category: Drawing ships Summary: Ship colours on the scannerContext: See this variable in context in the source code References: This variable is used as follows: * SCAN uses scacol
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Configuration variable BLUE = 16
Offset into the MASKT table for blue
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Configuration variable CYAN = WHITE
Ships that are set to a scanner colour of CYAN in the scacol table will actually be shown in white
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Configuration variable FUZZY = 24
Offset into the MASKT table for the colour we use to show Thargoids on the scanner
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Configuration variable MAG = WHITE
Ships that are set to a scanner colour of MAG in the scacol table will actually be shown in white
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Configuration variable RED = 20
Offset into the MASKT table for red