.E% EQUB %00000000 \ Missile EQUB %01000000 \ Dodo space station Cop EQUB %01000001 \ Escape pod Trader, cop EQUB %00000000 \ Alloy plate EQUB %00000000 \ Cargo canister EQUB 0 EQUB 0 EQUB 0 EQUB %00100001 \ Shuttle Trader, innocent EQUB 0 EQUB %10100000 \ Boa Innocent, escape pod EQUB %10100001 \ Ophidian Trader, innocent, escape pod EQUB %10100000 \ Chameleon Innocent, escape pod EQUB 0 EQUB 0 EQUB %11000010 \ Viper Bounty hunter, cop, escape pod EQUB %00001100 \ Sidewinder Hostile, pirate EQUB %10001100 \ Krait Hostile, pirate, escape pod EQUB 0 EQUB 0 EQUB %10000100 \ Ophidian Hostile, escape pod EQUB %10001100 \ Chameleon Hostile, pirate, escape pod EQUB 0 EQUB 0 EQUB 0 EQUB 0 EQUB 0 EQUB %00100010 \ Sidewinder Bounty hunter, innocent EQUB 0 EQUB 0 EQUB 0Name: E% [Show more] Type: Variable Category: Drawing ships Summary: Ship blueprints default NEWB flags for the S.L file Deep dive: Ship blueprints in Elite-A Advanced tactics with the NEWB flagsContext: See this variable in context in the source code References: No direct references to this variable in this source file