.JMTB EQUW MT1 \ Token 1: Switch to ALL CAPS EQUW MT2 \ Token 2: Switch to Sentence Case EQUW TT27 \ Token 3: Print the selected system name EQUW TT27 \ Token 4: Print the commander's name EQUW MT5 \ Token 5: Switch to extended tokens EQUW MT6 \ Token 6: Switch to standard tokens, in Sentence Case EQUW DASC \ Token 7: Beep EQUW MT8 \ Token 8: Tab to column 6 EQUW MT9 \ Token 9: Clear screen, tab to column 1, view type = 1 EQUW DASC \ Token 10: Line feed EQUW NLIN4 \ Token 11: Draw box around title (line at pixel row 19) EQUW DASC \ Token 12: Carriage return EQUW MT13 \ Token 13: Switch to lower case EQUW MT14 \ Token 14: Switch to justified text EQUW MT15 \ Token 15: Switch to left-aligned text EQUW MT16 \ Token 16: Print the character in DTW7 (drive number) EQUW MT17 \ Token 17: Print system name adjective in Sentence Case EQUW MT18 \ Token 18: Randomly print 1 to 4 two-letter tokens EQUW MT19 \ Token 19: Capitalise first letter of next word only EQUW DASC \ Token 20: Unused EQUW CLYNS \ Token 21: Clear the bottom few lines of the space view EQUW PAUSE \ Token 22: Display ship and wait for key press EQUW MT23 \ Token 23: Move to row 10, white text, set lower case EQUW PAUSE2 \ Token 24: Wait for a key press EQUW BRIS \ Token 25: Show incoming message screen, wait 2 seconds EQUW MT26 \ Token 26: Fetch line input from keyboard (filename) EQUW MT27 \ Token 27: Print mission captain's name (217-219) EQUW MT28 \ Token 28: Print mission 1 location hint (220-221) EQUW MT29 \ Token 29: Column 6, white text, lower case in words EQUW WHITETEXT \ Token 30: White text EQUW DASC \ Token 31: Unused EQUW DASC \ Token 32: UnusedName: JMTB [Show more] Type: Variable Category: Text Summary: The extended token table for jump tokens 1-32 (DETOK) Deep dive: Extended text tokensContext: See this variable in context in the source code Variations: See code variations for this variable in the different versions References: This variable is used as follows: * DETOK2 uses JMTB
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Subroutine BRIS (category: Missions)
Clear the screen, display "INCOMING MESSAGE" and wait for 2 seconds
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Subroutine CLYNS (category: Drawing the screen)
Clear the bottom three text rows of the mode 1 screen by sending a #clyns command to the I/O processor
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Subroutine MT1 (category: Text)
Switch to ALL CAPS when printing extended tokens
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Subroutine MT13 (category: Text)
Switch to lower case when printing extended tokens
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Subroutine MT14 (category: Text)
Switch to justified text when printing extended tokens
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Subroutine MT15 (category: Text)
Switch to left-aligned text when printing extended tokens
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Subroutine MT16 (category: Text)
Print the character in variable DTW7
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Subroutine MT17 (category: Text)
Print the selected system's adjective, e.g. Lavian for Lave
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Subroutine MT18 (category: Text)
Print a random 1-8 letter word in Sentence Case
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Subroutine MT19 (category: Text)
Capitalise the next letter
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Subroutine MT2 (category: Text)
Switch to Sentence Case when printing extended tokens
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Subroutine MT23 (category: Text)
Move to row 10, switch to white text, and switch to lower case when printing extended tokens
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Subroutine MT26 (category: Text)
Fetch a line of text from the keyboard
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Subroutine MT27 (category: Text)
Print the captain's name during mission briefings
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Subroutine MT28 (category: Text)
Print the location hint during the mission 1 briefing
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Subroutine MT29 (category: Text)
Move to row 6, switch to white text, and switch to lower case when printing extended tokens
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Subroutine MT5 (category: Text)
Switch to extended tokens
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Subroutine MT6 (category: Text)
Switch to standard tokens in Sentence Case
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Subroutine MT8 (category: Text)
Tab to column 6 and start a new word when printing extended tokens
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Subroutine MT9 (category: Text)
Clear the screen and set the current view type to 1
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Subroutine NLIN4 (category: Drawing lines)
Draw a horizontal line at pixel row 19 to box in a title
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Subroutine PAUSE (category: Missions)
Display a rotating ship, waiting until a key is pressed, then remove the ship from the screen
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Subroutine PAUSE2 (category: Keyboard)
Wait until a key is pressed, ignoring any existing key press
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Subroutine TT27 (category: Text)
Print a text token
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Subroutine WHITETEXT (category: Text)
Switch to white text