.DETOK_b2 STA storeA ; Store the value of A so we can retrieve it below LDA currentBank ; If ROM bank 2 is already paged into memory, jump to CMP #2 ; bank14 BEQ bank14 PHA ; Otherwise store the current bank number on the stack LDA #2 ; Page ROM bank 2 into memory at $8000 JSR SetBank LDA storeA ; Restore the value of A that we stored above JSR DETOK ; Call DETOK, now that it is paged into memory JMP ResetBank ; Fetch the previous ROM bank number from the stack and ; page that bank back into memory at $8000, returning ; from the subroutine using a tail call .bank14 LDA storeA ; Restore the value of A that we stored above JMP DETOK ; Call DETOK, which is already paged into memory, and ; return from the subroutine using a tail callName: DETOK_b2 [Show more] Type: Subroutine Category: Text Summary: Call the DETOK routine in ROM bank 2 Deep dive: Splitting NES Elite across multiple ROM banksContext: See this subroutine in context in the source code References: This subroutine is called as follows: * BRIEF2 calls DETOK_b2 * BRIS_b0 calls DETOK_b2 * BRP calls DETOK_b2 * ChangeCmdrName calls DETOK_b2 * ChooseLanguage calls DETOK_b2 * dockEd calls DETOK_b2 * HME2 calls DETOK_b2 * MT17 calls DETOK_b2 * MT28 calls DETOK_b2 * STATUS calls DETOK_b2 * TBRIEF calls DETOK_b2 * TT210 calls DETOK_b2 * YESNO calls DETOK_b2
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Subroutine DETOK (category: Text)
Print an extended recursive token from the TKN1 token table
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Subroutine ResetBank (category: Utility routines)
Retrieve a ROM bank number from the stack and page that bank into memory at $8000
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Subroutine SetBank (category: Utility routines)
Page a specified ROM bank into memory at $8000
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Label bank14 is local to this routine
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Variable currentBank in workspace ZP
Contains the number of the ROM bank (0 to 6) that is currently paged into memory at $8000